XboxAddict's Scores

  • Games
For 1,631 reviews, this publication has graded:
  • 65% higher than the average critic
  • 6% same as the average critic
  • 29% lower than the average critic
On average, this publication grades 1.4 points higher than other critics. (0-100 point scale)
Average Game review score: 76
Highest review score: 100 Ori and the Will of the Wisps
Lowest review score: 10 Steel Battalion: Heavy Armor
Score distribution:
1631 game reviews
    • tbd Metascore
    • 85 Critic Score
    Autonauts is a great game for anyone to play, from kids through adolescents and even adults. Some understanding of coding would be an asset but isn’t necessary to learn and enjoy your time with it. With the ease of learning this game, the challenges and the creative problem-solving involved, Autonauts is a game that you can easily enjoy for several hours at a time. I certainly enjoyed playing it and look forward to several more hours spent automating Autonauts' cute little world.
    • tbd Metascore
    • 50 Critic Score
    Rooted in reality, the gameplay blends simulation with arcade, though because of the wacky ragdoll physics and awkward controls, it takes some time to really grasp and perform the moves you want to. Think of Pro Gymnast Simulator as a simple sidescrolling platformer where you can perform gymnast moves as you launch yourself in the air from one swing and bar to the next in some crazy setups that would never happen in real life, failing hundreds of times before you finally land on the finish mat but becomes fun when you get the swing of things. 'Dumb Fun' really is the best way I can describe Pro Gymnast Simulator.
    • tbd Metascore
    • 72 Critic Score
    There is much more content to DEADCRAFT than its budget price would indicate, but a lot of content doesn’t always mean enjoyable content sadly. I loved the idea of the half zombie hero concept. I love crafting and survival games, but the lack of variety in the missions was a pretty big deterrent for me to continue on long term. That, along with the odd combat style and top-down gameplay didn’t make this a game I loved, and after about 10 hours I really was kind of bored with it. I wanted to love it more, it just wasn’t for me. If you like fetch quests and crafting, maybe you’ll love this. If you’re looking for something with a compelling story and a real survival action RPG, this probably isn’t what you want.
    • 76 Metascore
    • 78 Critic Score
    I honestly wasn’t sure what to expect from Spellforce III: Reforced simply due to a RPG/RTS hybrid coming to console has some serious hurdles when transitioning keyboard and mouse to a controller. Is it a perfect experience, no, it actually takes a good few hours of fighting the controls to get a natural hang of it, but it does eventually become easier to understand. Once you can get over the clumsy controller commands and figure the best way to complete the RTS sections, Spellforce III: Reforced can be a pleasant surprise that you’ll have a hard time putting down, probably even more so once the online components actually function.
    • 71 Metascore
    • 80 Critic Score
    Although there were a few things that I think could make the game a much better experience, mostly more checkpoints for myself, the beautiful art style and surreal feeling while playing really make this a game I have no problem recommending for people to check out. It may not be a very long game but I enjoyed my time immensely. The ocean will always be mysterious, alluring and you never really know what may lie below. I hope we see more games like this in the future.
    • 74 Metascore
    • 82 Critic Score
    Even with the few issues I encountered, Moo Lander is wacky and nonsensical and just about the most ridiculous and best thing I’ve played this year. I couldn’t stop playing it or talking about it. It was a refreshing reminder that not all games have to have a deep story or even take themselves seriously. Sometimes ridiculous and fun is all you need. Moo Lander was, indeed, an aMOOsing adventure through space and I enjoyed my time with it very much.
    • 77 Metascore
    • 85 Critic Score
    There is a lot that Sniper Elite 5 has going for it that makes it a quality experience. There are some graphical glitches though such as weapons being invisible and some other shortcomings that ding it, and one of the biggest gripes is the actual in game audio. There are moments when you need to listen in on a conversation to get intelligence for something nearby, but the music becomes a dramatic loop of annoyance that if it weren't for subtitles, I probably would have missed out on the information. This applies to every level but can be avoided should you be tactful like I mentioned earlier, but should you go loud and proud, your ears are going to hate you for listening to the same dramatic loop over and over and over and over and over again. Despite all of that however, Rebellion is well on their way to turning Sniper Elite games into tremendously enjoyable sniper experiences and one that I'm personally looking forward to seeing where Sniper Elite 6 takes us.
    • tbd Metascore
    • 65 Critic Score
    For a shump just under $19 CAD, I really found the blending of genres with a twin-stick shooter interesting, but with no real reason for replayability or even a scoreboard at all, I have to suggest waiting for a sale as you’ll complete it in a single sitting or two. I absolutely commend solo developer Mario Malagrino for creating a passion project into an actual game, and with word of a sequel in the works I hope the follow-up will address the issues I had for a more memorable and unique shmup in the future that can be scored.
    • 63 Metascore
    • 55 Critic Score
    Vampire: The Masquerade - Swansong is sure to be enjoyed by fans of the genre who will enjoy their time with a narrative heavy experience. At the same time, seasoned RPG players might have higher expectations than they will receive from Swansong. To be more specific, if you're a fan of tabletop RPGs or have pre-existing knowledge of the predecessors then I'm not sure Swansong will be for you. I have overall enjoyed Swansong despite all my complaints as it has a well thought-out storyline and great mystery to it, which ultimately is what truly kept me interested in continuing the journey but it is quite expensive when not on sale.
    • 70 Metascore
    • 72 Critic Score
    On paper, Endzone: A World Apart may seem like any other management sim, but I thought it was well balanced. You can adjust all the difficulty options and slow/speed up time, so you shouldn’t really feel overwhelmed. With lots of scenarios to explore and overcome, as well as a massive survival mode, it kept me engaged for more hours than I intended to play it each time I sat down and picked up the controller. Even with the normal management sim ‘issues’ when using a controller, I really enjoyed my time with Endzone - A World Apart: Survivor Edition. It has a massive amount of content available and if you enjoy this type of city builder/management game, I encourage you to check it out.
    • 56 Metascore
    • 50 Critic Score
    For those that truly enjoy Souls games, even budget titles, Dolmen should give you a good twenty or so hours of content to get through, but at its current high price I can only suggest waiting for a massive sale for the rest of everyone else curious. While I didn’t enjoy it nearly as much as say Hellpoint, I have to commend their bravery releasing this so shortly after Elden Ring. There’s some good ideas here, and with some more polish and refining I probably would have enjoyed my time with Dolmen much more than I did, but as it stands now I simply wanted it to end.
    • 66 Metascore
    • 70 Critic Score
    I normally tend to steer away from Souls-like as it’s not my genre of choice. Coupled with being a roguelike, I thought I wasn’t going to enjoy it in the slightest bit. Loot River surprised me though with its interesting and unique puzzle mechanics, and while not perfect by any means, “Souls Meets Tetris” is something I never thought I would write, but here we are. Factor in that Loot River is also currently available on Game Pass and it’s a hard title to pass up trying to see if it click with your genre preferences.
    • tbd Metascore
    • 63 Critic Score
    I applaud the concept, as having an interactive comic book is a cool touch and not something we see often these days. The gameplay itself is mediocre at best and I would have been just as pleased if it was a visual novel overall that I could simply watch being played through, as the gameplay didn’t evolve or change by the time the credits rolled after three or four hours. An interesting narrative with a compelling aesthetic unfortunately held back by its tedious gameplay.
    • tbd Metascore
    • 45 Critic Score
    While I did find the overall gameplay to be quite a miss, I did enjoy the unusual concept of a game within a game meta, but it left me with a manic feeling of what I am doing in this game. While I really enjoy the concept of Behind Closed Doors: A Developer's Tale and the inclusion of various game styles, it felt as though this could have been executed smoother. Make baddies respawn, add more tracks, give me a little more to do, not just run in circles, and this game could have a lot of great potential. For the low price listed, give it a try and see if you agree or think I'm off my rocker!
    • tbd Metascore
    • 75 Critic Score
    The story is told in a very tongue in cheek way and the writing is quite clever. There were even a few twists towards the end that I really didn’t see coming. A short run time of about three hours depending on your skill level, Dandy and Randy DX was quick and didn’t overstay its welcome. It’s a very low-cost game if you are into quick achievement hunting as well which is always a nice bonus.
    • 81 Metascore
    • 80 Critic Score
    Without this new exciting career mode I probably would have bailed on MotoGP 22 long before, but seeing documentary footage and racing as iconic legends of the sport was truly exciting. Hardcore MotoGP fans will most likely love this new mode, especially since they’ve made this casual fan a larger one because of it. While MotoGP 22 might be a harder sell for the fans that purchase it every year and know that there’s only incremental updates, this is probably a great entry to dive in for those on the fence or have skipped a few years of entries.
    • 78 Metascore
    • 78 Critic Score
    Solid controls, fun gameplay and much longer than I initially expected, Blast Brigade vs. the Evil Legion of Dr. Cread certainly has value for those that are looking for a decent Metroidvania to sink their time into. The gameplay can be quite challenging at times, and although I wish there was some more difficulty choices, I still enjoyed my time with Jeff and the others trying to stop the evil Dr. Cread.
    • 72 Metascore
    • 80 Critic Score
    The Flying Wild Hogs team brings stylish hard action in Trek to Yomi and it’s a very fun game to play through for the story and art style. You will be challenged more than a few times throughout the four-to-five-hour story, and in the end you will feel accomplished by beating it. It has its frustrating times, times that I had to set my controller down and walk away, but I always wanted to go back for more and retry the scene to move forward. It launches into Gamepass, so you really have no reason not to give it a try. I am confident you’ll like it.
    • 85 Metascore
    • 80 Critic Score
    While Citizen Sleeper may not be much to look at aside the station itself and some character drawings, it conveys the vastness of space and how you’re stuck on this station in the corner of nowhere. It will take a good handful of cycles for you grasp all of its mechanics and how to play Citizen Sleeper strategically, but once it clicks, it becomes very difficult to put down when you become invested in the numerous storylines of people you meet on The Eye due to the incredible writing and choices. Wake up sleeper.
    • 77 Metascore
    • 80 Critic Score
    Kombinera is pure retro magic, undeniably Atari, and every bit feeling like the games of my ‘good old days’. Bright colours on black and white backgrounds, the classic retro music, I instantly felt like I was back playing the old school games of the 80's with my little brother. The difficulty was not consistent however, and at times really frustrating. The controls often felt too ‘floaty’ when they really needed crisp reaction to navigate some of the puzzle levels. I’ve often heard the term ‘rage platformer’ used for some old school games, and I think Kombinera could absolutely fit the bill. If you like puzzles and platformers, and don’t mind a bit of frustration while working towards your rewards, pick up this retro feeling gem.
    • 78 Metascore
    • 89 Critic Score
    The team of around 15 developers created a 15-20 hour game that is heavily influenced by the works of Tarantino, the Coen Brothers and Bong Joon-Ho and inspired by many stories, including The Goonies. Although unlikely, I would very much like some extra content featuring the loveable bumbling team of Stan and Mitch. While the game fell a bit short of it’s promises of your outcomes drastically being different because of your choices, it really doesn’t matter. You could strip away all the decision making, and you’d still have a gripping and intense story that you struggle to put down.
    • tbd Metascore
    • 57 Critic Score
    While a good majority of games like these are associated with being more ‘pervy’, as you’re generally trying to uncover pictures of scantily clad women, you can tell that Mokoko X was more adult in design (it does have an adult patch on Steam) given the girls poses and some of the suggestive dialogue, it’s a fun time waster and brings me back to playing games like these back in the arcades in the early 90’s, but I can foresee many wondering what type of game this is and who would enjoy it. Possibly wait for a sale, but I'm glad to see this genre make a return.
    • 81 Metascore
    • 78 Critic Score
    Gunborg: Dark Matters is impressive when you realize it came from a single developer, and while it may be short, clocking in at just a couple hours, I’d definitely recommend when it’s on a decent sale. The later stages spike drastically in difficulty, but those that enjoy challenges and want to hunt collectables should enjoy themselves, even if it’s just for a few days at best.
    • 81 Metascore
    • 77 Critic Score
    As I played through Weird West (and wrote this review) I talked to many people, none more than one person in particular who often laughed and sent memes about how much I hated the game but kept going back to it. I will confess, I wasn’t a fan at the beginning, but now I’m deep in the midst of a second playthrough because I want more. That, to me, is what any game wants for its audience. Something that resonates with them, something they want to talk about and share. Weird West was never really weird enough in the supernatural sense, but compelling enough for me to get past the unremarkable loot and lackluster weapons, just to dive deeper into the stories of five unlikely heroes of their own wild west stories.
    • 83 Metascore
    • 93 Critic Score
    I honestly came into Chicken Police expecting not very much, maybe because of its silly title and premise, but I can admit when I’m wrong. I came away with an amazingly unique experience that I can’t speak highly enough of. Even though it may not seem like it takes itself serious initially, it’s done so well in every aspect that I truly fell in love with the game, probably one of the better games I’ve played in recent memory. Sure, some might find the premise absurd, as did I initially, but give it a chance and Chicken Police may take you by surprise if you give it the time to sink its beak into you. If you’re a fan of Noir style settings and games, Chicken Police is one of the best indie games I’ve recently played and had a clucking good time.
    • 80 Metascore
    • 90 Critic Score
    My overall opinion is really just asking myself why I didn't play the MLB The Show franchise more throughout the years. I can only imagine what kind of difference has been made with each iteration. This year for sure has made me a new fan, and I plan to continue to check out the franchise as the years go on. I found I want to log in every day to see what new cards I was getting and to see if I could improve my skills more and more, and they have. I will definitely play this homerun more throughout the year.
    • 73 Metascore
    • 75 Critic Score
    Your enjoyment will surely depend on your resilience to frustration when it comes to dying over and over again, and while I would at times border on rage from having to do a certain section dozens of times, finally completing that section or boss was exciting and felt incredibly rewarding. Completing Battle Kid: Fortress of Peril, even on Very Easy, was quite a challenge, and I can’t fathom Unfair where you get one hit and life, but the challenge is there should you desire. While not as polished as some of the greats of the genre, Battle Kid: Fortress of Peril was an exciting yet infuriating time down 8-Bit nostalgia lane.
    • 60 Metascore
    • 65 Critic Score
    If you’re up for a challenge, Glam's Incredible Run: Escape from Dukha can offer a good few hours of platforming, and while the difficulty curve is all over the place like a seeing random speedbump placed on a highway out of nowhere, the gameplay itself is decent if you can get used to the controls. Priced fairly at $5 USD, Glam's Incredible Run: Escape from Dukha might not wow you, but it will scratch that 2D platforming itch if you enjoy challenging yourself.
    • tbd Metascore
    • 88 Critic Score
    As for your enjoyment of Imp of the Sun, it will depend on a multitude of factors. If you are a fan of 2D platformers and/or are interested in the Inca inspiration, you’ll likely enjoy the game. If you’re looking for something completely new, a strong challenge or a lot of history/story, then this likely isn’t a game for you. Ultimately, I enjoyed my time with Imp of the Sun very much and I look forward to what Sunwolf Entertainment produces next.
    • 67 Metascore
    • 75 Critic Score
    ELEX II offers a continuation of the foundations that ELEX was built upon while providing you dynamic story options to choose your path, new characters and factions that enrich a narrative that thankfully continues. Faults and flaws aside, THQ Nordic created a game that was fun to play and, in the end, that's the only thing that matters.

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