ZTGD's Scores

  • Games
For 4,134 reviews, this publication has graded:
  • 68% higher than the average critic
  • 5% same as the average critic
  • 27% lower than the average critic
On average, this publication grades 1.2 points higher than other critics. (0-100 point scale)
Average Game review score: 75
Highest review score: 100 Fuga: Melodies of Steel
Lowest review score: 0 Ultracore
Score distribution:
4134 game reviews
    • 73 Metascore
    • 85 Critic Score
    The gameplay loop in Evil Dead: The Game is so satisfying it can scratch two different type of genre itches. On the one hand you have the survivor game play, which plays out like a mix between a battle royale and a horde mode. Then you have the demon gameplay, which is almost like a tower-defense style RTS with its use of needing a resource to place units and traps around the fields. And then because why not; let’s throw an RPG system in here so people can level up skills and tweak their gameplay styles to what works for them. Beyond just the systems though much like the source material, Evil Dead: The Game is just fun. Even when the game is invoking ‘jump scares’ (of which there are a ton) heck, even when losing I still had a ball and was excited to try and take down evil again. And with a promised new map based on Castle Kandar from ‘Army of Darkness and a noticeably absent Ruby from the Ash vs Evil Dead show; I think its safe to say that the team has Saber is going to keep us battling the Evil Dead for quite some time.
    • 71 Metascore
    • 70 Critic Score
    While my friends and I loved playing RiffTrax: The Game; I don’t think its going to appeal to the masses like the movie clip, trivia game Scene it once did. (Please bring Scene It back) The lack of a real single player mode is going to hurt the appeal to some people out the gate, but then also this is a very niche game. Unless you are the type of person or surround yourself with the type of people who are quick witted when something ridiculous happens or just enjoys making fun of bad movies in a group; there won’t be much here that players will find interesting. But for those that fit the bill, and are fans of RiffTrax; you will have a ball, all for the low price of $9.99.
    • 72 Metascore
    • 70 Critic Score
    Loot River is not a bad game by any stretch of the imagination; it, like many new IP’s just needs some tweaking to iron out some of its technical issues and I have no doubt that with its truly unique blend of traditional roguelikes with a dash of a block puzzler, that Loot River will quickly carve out a place for it on the ever-growing roguelike mountain.
    • 65 Metascore
    • 50 Critic Score
    These games feature the standard options and the emulation is genuinely solid in most cases. I had fun diving into each game, but again only a couple warranted a repeat viewing. This feels more like Taito Obscurities as opposed to Milestones. For the price it ends up cheaper than picking up each game individually, but that is assuming you want all ten games. As a collection this feels more like an afterthought than a solid purchase.
    • 78 Metascore
    • 80 Critic Score
    Ultimately, if you as a player thought you were going to enjoy Blast Brigade vs The Evil Legion of Dr. Cread based off seeing various forms of media, then you should go pick it up right now. It is a rewarding adventure and certainly one of the better Metroidvania games that have come out recently; and that’s taking into account my issues with the platforming and the pacing issues. With an art style that invokes memories of Saturday morning cartoons with my younger brother, and a dash of 80’s action movies; Blast Brigade vs The Evil Legion of Dr. Cread is the mash-up I never knew I wanted. With its rewarding exploration, thoughtful map design and some genuinely funny writing; Blast Brigade manages to shine bright in a field already crowded with stars.
    • 85 Metascore
    • 85 Critic Score
    Overall, Forgotten Land is just a great time with a mix of genuine challenge and simple fun. Like most Kirby games, I don’t think Forgotten Land is going to set the world on fire but it’s really good. Like a favorite blanket, Kirby is always a joy to come back to and I’m really glad I played Forgotten Land.
    • 76 Metascore
    • 90 Critic Score
    Time Loader was a nice breath of fresh air for me. It was simple, fun in execution, had a nice little story to tell, and was never overly long. It may be a bit too simple for the hardcore puzzle fans out there, but even then, they can find enjoyment out of this one with everything else it has going for it. This is one game that many will find themselves wanting to see all the endings and it is one that is worth it.
    • tbd Metascore
    • 90 Critic Score
    There is a tremendous amount of replayability despite there only being three areas to visit. With the endgame being completing “Epilogues” which sees the book add extra modifiers to various things to make it more difficult for players I continue to have a great time with Roguebook, often getting sucked into that “one more turn” situation where an intended quick 20-minute session has turned into an hour and a half and I can think of no higher praise to give a game than to be THAT immersive.
    • 63 Metascore
    • 50 Critic Score
    It’s not that Serious Sam: Tormental is a bad game, its just one that doesn’t do anything new. In an already increasingly crowded market for indie, rougelite games this one is bound to be missed simply because it doesn’t do anything new to push the genre forward. Of course, the opposite side of that is that it doesn’t really do anything negative either, it is a solidly made top-down shooter. Sure, it adds some of the trademark humor that the ‘Serious’ series is known for, but aside from some laughs the gameplay was pretty simple over all. While the game does have a ton of unlockable’ s available to those that desire to chase them down, it’s not enough to really add anything new or exciting to the already established gameplay loop. Luckily the game is retailing for only $10, which feels about right. In this case you most definitely are going to get what you paid for, no more and no less.
    • 63 Metascore
    • 60 Critic Score
    It’s crazy to believe that I can be down on a game that is really fun to play both offline and online. Somehow, Square-Enix has thrown so many things into the game that either you must pay for, or grind for weeks to unlock. It wouldn’t be that big of an issue if it was just cosmetic items, but characters who have different stats and special moves that could possibly throw the advantage to the player that paid money. I just can’t get on board with that. Still, there is a free version of the game for anyone to play and see how they feel about the game. If you enjoy it enough to spend some money, you can, just keep in mind, this game can be really fun, but the grind can be real.
    • 82 Metascore
    • 90 Critic Score
    LEGO Star Wars: The Skywalker Saga is simply incredible. If you are like me and have grown tired of the series, it is time to jump back in. This is such a fresh take on the series that it feels like an entirely new game. The level of polish visually and care put into this version feels like they truly went back to the drawing board and created the ultimate LEGO game. I hope this is not their last attempt at the series. I would love a full-on DC or Marvel game in this style. Still this is a must for LEGO fans, a must for Star Wars fans, and truly a must for anyone who enjoys great video games.
    • 83 Metascore
    • 85 Critic Score
    Triangle Strategy weaves a mature story full of intrigue and places the player in an unenviable position of having to make some very tough choices with meaningful consequences, all the while challenging them to face encounters that will test their strategic mind. In other words, it’s a compelling good time.
    • 74 Metascore
    • 75 Critic Score
    With all the improvements, Godfall Ultimate Edition feels like just that; with all the previously released DLC and expansions this is truly the ultimate experience for anyone who desires to take down a would-be God.
    • 60 Metascore
    • 45 Critic Score
    Glam’s is a game that is hard to recommend. Players and fans of twitch platformers can most certainly find some challenge here but in the precise jumping and puzzle solving of each level. The problem is, I feel like because of the control scheme and the way it feels, it makes it even more difficult to get into. Still, people looking for that challenge and having patience can find something here. Anyone who gets frustrated easily or does not like the sound of a trial-and-error style game should avoid this one.
    • 77 Metascore
    • 80 Critic Score
    Well now, so what did I think overall about Tiny Tina’s Wonderlands? Well, I liked it quite a bit honestly, the humor was good, the acting was excellent from the main cast and the combat was just different enough to keep me engaged and constantly looking for better spells for my ‘SpellBlade’ class. I would be remiss if I didn’t mention the class system, Gearbox did a great job of crafting the classes and making them feel unique enough to fit in this fantasy world. While I would have liked to see more synergy between them ala real Dungeons and Dragons tabletop games there is just enough here to make players feel like they are contributing to the group dynamic. With some tweaks here and there, I’d love to be given the opportunity to play in Tiny Tina’s world again. She can BM for me anytime.
    • 69 Metascore
    • 75 Critic Score
    With its low barrier of entry for controls and special moves; Omina is easy to pick up and just moderately difficult to master and with its rollback netcode for online multiplayer when you need a break from some of the bigger anime fighters, I recommend checking out Phantom Breaker: Omina.
    • 53 Metascore
    • 85 Critic Score
    While at first glance I thought this was going to be a horror game in the same way that Grabbed by the Ghoulies is; that is to say very silly and a bit over the top. But I was pleasantly surprised at In Nightmare, as I said horror is not usually my thing but the subject matter here and the way it’s handled is quite masterful. I mean the whole game is extremely relatable as Bill discovers the thing that some of us have already; and that thing is that more often than not we create our own monsters via our subconscious. The situations or people we monster-fy were never as bad as we thought they were. And hopefully I haven’t said too much, because this game is a wonderful experience, despite the wonky jump button and iffy sonar system I enjoyed my time in this nightmare very much. And while there isn’t much replay value outside of trying to 100% everything; at a value price In Nightmare is more than worth it just on the story alone.
    • tbd Metascore
    • 90 Critic Score
    PowerSlave Exhumed is yet another outstanding port from a team with a genuine love of games from that era. I cannot wait to see what they deliver next and if you have not checked out their previous work, Turok 1 and 2, ShadowMan, Blood (please put out a console port!), and so many more are just begging to be revisited. This team continues to deliver with every game they put out and I am ecstatic for what they decide to bring next.
    • 73 Metascore
    • 85 Critic Score
    The story, characters and even the very world that Wolfeye Studios have created for their freshman outing is so very unique and dare I say ‘weird’ that you can’t help but become wrapped up in them. I haven’t enjoyed a mash up of supernatural and westerns since Darkwatch and if you played that game, you know that’s high praise.
    • 81 Metascore
    • 90 Critic Score
    The only issue I had with Gunborg was the games length, being able to be cleared in just over 2 hours; just when I felt like everything was coming together and all the systems clicked the game ended. On top of that there isn’t any real reason to replay it as players will see everything the game has to offer the first time through. There are 3 collectables hidden through each level but most can be picked up as you progress. Now I didn’t feel cheated or anything, I just would have loved to experience more. Which in this day and age can be accomplished with some dlc updates, but I don’t know if that’s in the cards for the developer. Also, I want to give him a special shout out again, Rickard Paulsson did an incredible job creating Gunborg. The slick neon futuristic 80’s vibe, the music, the pitch perfect controls… he really deserves all the success he gets from this game and I can’t wait to see his follow up titles.
    • 80 Metascore
    • 80 Critic Score
    I very much enjoyed the gameplay but most of all the story was so touching and the sense of discovery as you peel back the mystery of the kaiju’s origins is very well done. If you need a break from constant destruction, Tentacular might be the fresh sea breeze for you.
    • 62 Metascore
    • 60 Critic Score
    Monster Crown is a game that I would say try out if you’re into the old school Pokémon games. This is obviously a primitive game, but offers some new things to the monster catching genre. It’s most certainly not the best game or even the most flashy game out there, but as a Pokémon style game grounded in a more traditional turn-based RPG, it’s not a bad ride.
    • 67 Metascore
    • 30 Critic Score
    Like most RPG’s Jax will not save the world alone, Elex 2 does offer some companions to take along on the journey. Only one at a time can accompany the player but because the AI is so laughably bad in this game, they really only serve a purpose as a ‘meat shield’. Honestly, my companions were getting dropped more than they were hitting enemies in almost every instance. It was about this time that I really began to wonder what people were talking about when they praised the original game so much. Maybe it is that much better than this one, but Elex 2 is pretty bad. Worse than that I personally didn’t find it fun, no disrespect to those that love it. As I said at the outset, I don’t mind ‘janky’ games, but Elex 2 was just ‘bridge too far’ for me.
    • 75 Metascore
    • 75 Critic Score
    As a brand new IP, Ghostwire: Tokyo shows a lot of promise with its strong animation work, solid combat and interesting world design, but it falters along the path to the finish line with a story arc that feels rushed along with an excessive use of typical and tired open world game design tropes.
    • 78 Metascore
    • 70 Critic Score
    With all the extra time between 2K20 and this entry, I expected several things. I expected the roster to be out of date, and it is. Many of the 180+ wrestlers featured here are no longer with the WWE (although that’s more WWE’s fault than 2k’s). I expected many of the wrestler characterizations and storylines to also be out of date, and they are (for example, Seth Rollins is still operating under his “Messiah” character). Most importantly I expected some big improvements, and while some of the items here definitely meet that qualification the game is still stuck in a rut with respect to AI and physics/clipping issues. There’s talk that WWE may look to partner with EA on future games, so this may be the last go around for the team at 2K, but if it’s not I hope that their focus for WWE 2k23 will be on fixing some of these issues so that the solid base they’ve built can actually live up to its potential. Hopefully I’m not revisiting that sentence again next year.
    • 78 Metascore
    • 70 Critic Score
    Shadow Warrior 3 for is just dumb fun. It doesn’t do anything to make you think that its going to be anything other than it is. Running around with a varied array of weapons AND a sword, killing monsters while dashing and swinging around is right up there with the fun to be had in Doom Eternal. But for me it’s the humor that sets Shadow Warrior 3 apart, while not for everyone those that find comfort and chuckles in ‘derp’ type comedy will have a ball playing with Wang.
    • 41 Metascore
    • 40 Critic Score
    Babylon’s Fall is not an awful game, its just not a very good one and while I would never tell anyone what to do with their money, I will strongly suggest you avoid this one as it’s fate will surely be the same as the tower for which its named.
    • 80 Metascore
    • 85 Critic Score
    Windjammers 2 is a really great game. There’s a nice community of players still going strong online and this game could be a great controller passing time for local play. Sure, the tutorial is a bit rough, but just playing and experimenting with the game allowed me to get better and have a fun time with it. Anyone who is into arcadey sports titles and to a lesser extent, fighting games should give this one a try.
    • 73 Metascore
    • 70 Critic Score
    Grid Legends is a great game that was simply released at the wrong time. PlayStation owners are more likely to jump on Gran Turismo 7, and Xbox owners are most likely still satisfied with Forza Horizon 5. It is hard to slide between these two franchises and achieve much success. Still there is a trial on EA Play so give it a shot. I had a great time with it, but quickly forgot about it after a week. I do wish the game felt more like a successor as opposed to an upgrade to Grid 2019.
    • 70 Metascore
    • 65 Critic Score
    Monster Rancher was a product of its time and it has aged better than some. For those wanting a Pokemon equivalent, this game is not for you. This is more aimed at hardcore simulation fans who carry a nostalgia from that era of gaming. It is cool to have these games available again, but without the CD functionality it feels like a hollow gesture. I wish we could have used QR codes or something to that effect, that is what made Monster Rancher unique, and now it is just a really deep simulation with a nostalgic wrapper.

Top Trailers