|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 7.7Mar 4, 2019Forza Horizon 4 is an excellent game, the UK countryside is beautiful, the dynamic seasons are a nice change, and the 450+ cars are allForza Horizon 4 is an excellent game, the UK countryside is beautiful, the dynamic seasons are a nice change, and the 450+ cars are all awesome... but this game has a couple drawbacks.
The way they brought the UK countryside to life is brilliant and I absolutely love exploring the massive open worlds that playground creates and the addition of seasons brings a nice dynamic change to both visuals and difficulty.
With 450+ cars with full details and interiors, this racing game is ahead of all competitors in that respect, unless you are a fan of Toyota cars as they have still not been able to include those vehicles in the game. Though it was great to see they were able to get Mitsubishi back in to the game for those WRX vs Evo battles.
The online community has never been great in most racing games, and without any sort of punitive system like Gran Turismo's penalties and sportsmanship ranking, it won't get better any time soon.
The progression in the game is poor to me because while you start out with a lower tier vehicle, the game will have you in a high end monster within the first couple hours as it will throw it's 450 vehicles at you every chance it gets. It seems like everyone has an exotic at level 10, and game progression is basically lost at that point in favour of collection, and having a wheelspin rewarding mechanic makes this even worse.
Also, feel free to ignore the cringey characters, dialogue, cutscenes, awkward pop culture references, subpar and short soundtrack, and emotes from other players as I do. It is also important to mention that to get the full game experience... you should buy the ultimate edition, which comes at a price premium sadly.
+ Beautiful graphics
+ Excellent world design
+ More than 450 cars
+ All cars have interiors
+ Dynamic seasons are a great addition
+ Seamless cross-play with Xbox friends
+ Fun co-op story mode
+ Endless content
- Online racing is still terrible
- No real sense of progression
- Wheelspin is a terrible reward system
- Microsoft Store launching can be problematic
- Full content requires Ultimate Edition purchase
Overall, Horizon 4 is an excellent instalment and still worth the premium purchase price on PC, the game is a solid 8/10.… Expand
Average User Score: 4.1Feb 24, 2019I cannot write a full length review on this because I really don't have the desire to, but in a quick synopsis... this is just another heavilyI cannot write a full length review on this because I really don't have the desire to, but in a quick synopsis... this is just another heavily marketed service game layered with MTX that releases unfinished and receives updates as necessary. This is an entirely anti-consumer practice and needs to be called out if there is any hope of receiving quality games in the future.
+ Beautiful world design and graphics
+ Fly anywhere mechanic is cool
+ Some fun co-op moments
- Home world is lifeless
- Quests are repetitive
- MTX is unnecessary
- Loot balancing is awful
- Terrible facial animations
- Boring story (from Bioware???)
- Bullet sponge enemies
- Weapons all look the same
- Loading times (Played on an NVME drive, shut up "Journalists")
- Service-based game
Overall, this a bad effort by Bioware, it is sad to see as I thoroughly enjoyed Mass Effect 1 & 2, but it seems to be an inevitable end by now... Anthem may be the final nail in the coffin as EA has no qualms about shutting down a studio that does not meet lofty financial expectations. EA needs to give their teams more time to develop games, and not bring in anti-gamer consultants like Anita Sarkeesian... cannot understand that move, beyond bizarre. 3/10 is a gift.… Expand
Average User Score: 6.1Dec 9, 2018Let's Go is a poor entry into the franchise and I seriously hope this is a one off and that this type of game, never returns to the series.Let's Go is a poor entry into the franchise and I seriously hope this is a one off and that this type of game, never returns to the series.
Seeing the Kanto region dressed up the way it is in this game is it's strongest highlight, as it reignites levels of nostalgia even after 20 years and FR/LG, having your Pokémon follow you around on this platform like HG/SS is really cool to see again, along with the way you can ride larger Pokémon like Arcanine & Onix in place of the bicycle. The only mechanic that meshes well from GO, is the way in which you interact with the wild Pokémon and visually see what you are about to run into and have a chance at catching.
But, this game is way too simplistic. It is way too easy, it revolves around Pokémon GO mechanics and strips away everything that everyone came to love the series over. No EV training, no hold items, no abilities, no daycare breeding, no wild encounter battling, trainer battles garner little XP and can practically be skipped in favour of just catching the same Pokémon over and over again as it will deliver more XP, 90% of the time, the Safari Zone has been replaced with this awful Pokémon GO complex that is useless to players who dropped GO when it died in 2016, and Mew is obtainable if you pay more money than others, and replacing supplements with candies makes it too easy to change the stats of Pokémon in your party.
+ High levels of nostalgia
+ Redesign is excellent
+ Pokémon walk with you again
+ Wild Pokémon mechanic works well
+ Pokéball Plus is cool, and should be a hit with younger audiences
- Way too easy and simplistic
- No EV training
- No hold items
- No breeding
- No incentive to battle trainers
- Catching Pokémon like Pokémon GO is awful
- No Safari Zone
- Candies replace supplements
- Pokéball Plus lacks buttons to use alone
- Mew is bought and not found
- Not much in the way of post-game content
Overall, this is fine for newcomers and for trying to connect the GO playing population to the mainline series, but fans of the mainline series of games will find themselves a shell of a game that they are used to. In my eyes this is a weird hybrid project that I will be sure to avoid next time, barely passes, in my opinion.… Expand
Average User Score: 4.1Dec 9, 2018Black Ops 4 still has the potential to be a high end entry in this overly repetitive franchise but it is held back by launch day issues and noBlack Ops 4 still has the potential to be a high end entry in this overly repetitive franchise but it is held back by launch day issues and no excuse to justify it. Treyarch had 3 years to complete this game and even cut out the campaign entirely which surely lightened their load to do so and make the deadline. On top of this, Beenox and Raven took over production of the Blackout mode, to make things easier as well.
There is no excuse for the 20hz and 30hz server refresh rate on a AAA multiplayer title releasing in 2018, especially when the beta was at 60hz. The frame rate drop and amount of awkward 50/50 gun battle fights, dying behind walls, super bullets, etc. is beyond excusable for multiplayer and blackout. I cannot speak on zombies, as I have little interest left in that mode since I have had enough 4-5 hour sessions in previous titles.
+ Hero shooter aspect integrates well
+ Blackout mode is enjoyable when optimized
+ A multitude of customization options is always welcomed
+ Nice to see some old maps brought back to life
+ Gunplay is fun when optimized
+ New MP modes are fun (especially Control)
- No excuse for abysmal server refresh rate
- Half the MP maps are remastered
- Blackout can experience terrible frame rate drops
- Spawning is absolutely broken
- Xbox does not receive any new content at the same time as PS4
- EKIA system is terrible
- Stop releasing games as a service
Overall, WW2 had an absolutely terrible launch, this game is not too far behind. I have played CoD since CoD2 in 2005, this game has potential to be great, but it needs a steady stream of updates to fully optimize it, and it should not have been released this way. That being said, I am still having fun with friends in this game and will not give it a red rating because it honestly does not deserve one. AngryShark92 is the tag for xbox, see you all out there!
Disclaimer: As much as it was fun for me to write lengthy extended reviews that went in depth and were written upon completion of the experience. They are not met with the criteria of whether or not it was actually "helpful", and more based on whether people agree with you or not, due to this and other restrictions and flagging, comprehensive reviews are a thing of the past for me, at least on here.… Expand
Average User Score: 7.5Dec 3, 2018I have loved every single rockstar game since GTA 3, and this game is no exception to the rule. You can tell that there was a whole lot ofI have loved every single rockstar game since GTA 3, and this game is no exception to the rule. You can tell that there was a whole lot of effort put into this title and it is understandable as to why it took so long to release. The vistas are gorgeous, the story and acting is excellent, and the amount of things you are able to do in the game are literally endless.
Unfortunately, there are some glaringly obvious flaws with the game, the two major flaws for me are: the incredibly awful pacing for the storyline, there were some really fun missions alongside some really boring tedious missions, and it was hard for me to keep my attention on it and keep playing it sometimes, the other major flaw is the absolutely abysmal character movement and cover system that leave a lot to be desired.
+ Excellent story
+ Great voice acting
+ Great soundtrack
+ Lots of side activities
+ Gorgeous world
+ Some really fun missions
+ Extensive list of animals, customization options, clothing, etc.
- Awful pacing in story
- Incredibly boring missions and side quests here and there
- Abysmal and clunky character movement and cover systems
- Post game epilogue and explorable areas are less than interesting
- Controller mapping functions are in desperate need of a keyboard
- Online is heavily geared towards microtransactions and has a ruined economy
Overall, it is a great game, and a good effort put forward by Rockstar, but it is not their best effort. Felt more like a really long movie and less like a fun video game at some points. Looking forward to GTA 6.
EDIT as of 12/03/18:
Red Dead 2's multiplayer is schemed towards micro-transactions and gold bars, which act as the premium currency in the game. The economy is totally screwed, everything in the multiplayer has outrageous pricing scales, or is geared toward encouraging the player to relieve themselves of grinding duties and purchasing gold bars due to paywalls on certain items. Literally everything in the world is monetized and I cannot help but feel like this is incredibly greedy and a very scummy move by Rockstar or Take Two.
Due to this greed present in Red Dead 2 online, my score has dropped to a 7. The consumers do not deserve this, and I believe Rockstar should be better than this, but what do my words mean compared to the illustrious amounts of revenue rolling in from online MTX. I am severely disappointed in Rockstar, and I want to believe this is just Take Two pushing this, but as of right now, I have minimal desire to return to this game now.… Expand
Average User Score: 2.7Dec 3, 2018It is somewhat bitter-sweet to see this game get these terrible ratings, on one hand, it absolutely deserves them for various reasons, and onIt is somewhat bitter-sweet to see this game get these terrible ratings, on one hand, it absolutely deserves them for various reasons, and on the other hand, remembering how much fun I had with Battlefield 1942, Bad Company 1 & 2, Battlefield 1, 3, & 4... and seeing it devolve into this mess of a game, is kind of sad.
There are 2 positives for me that lead me to this score of 2/10, and they are simply that the game looks really good, and has one really good map (Twisted Steel), and a few other decent ones.
In the negatives... The game seems to have been rushed out too soon (seems to be the theme of games this fall) and was incomplete. Every single tab you look at throughout the menus says "Coming soon" from key game modes to vehicle customization to the practice firing range. Then there was the initial reveal trailer and the whole Trevor Noah showcase that was an absolute failure, it was incredibly boring, and it was the start of an abysmal marketing campaign. In game, there is no class balance, medics and snipers are vastly inferior to assault and support classes which dominate the entire game, and on top of this, the time to kill is too fast and feels close to Black Ops 4.
+ Game is great to look at
+ Twisted Steel is an excellent map, and there are a couple other good ones
- Game is an unfinished product
- Poor marketing campaign by DICE & EA
- Insulting the fan base is not a smart move
- Credit system is an absolute joke
- Revising history for the sake of inclusion did the game no favours
- Grand operations are boring and lack the intensity that BF1 had
- Unbalanced classes & fast time to kill hurts the Battlefield playstyle
- No major battles from WW2
- Squads are reduced to 4 players
- Does not feel like World War 2 at all
Overall, I am glad I was able to borrow this from a friend who is planning on returning it because, just like Fallout 76, these companies have turned series I used to love, into service games that launch with half the content, charge full price, and do not become complete experiences until a year or two of updates have been injected.
What made this game even worse for me, was being insulted by the developer for being concerned about ham-fisted socio-political agendas being thrown into games when they are a means of escaping it! Instead we are left with an immersion breaking, revisionist perspective, of the deadliest human conflict in history for the sake of inclusion, and some people wonder why gamers and the like, are upset with this?
Hopefully this major sales drop and low community score are a wake up call for both EA & DICE, because I know that DICE can do a lot better than this, if they were given the proper time, and dropped the creative & corporate types who have no desire to make a game like the ones fans have come to love this series for.
This was a travesty of a game and I even feel like a 2/10 is a gift, do yourselves a favour and steer clear from this one, and adopt the "wait and see" policy before purchasing any games going forward, because if this game is any indication, we are in for agenda pushing, micro-transaction laden, unfinished games as a service, and the industry and its honest fans will suffer as a result.… Expand
Average User Score: 3.3Nov 23, 2018I thoroughly enjoyed Fallout 3, 4 (more with mods), & New Vegas, with nearly 1000 hours for the latter two. I also enjoy the Elder ScrollsI thoroughly enjoyed Fallout 3, 4 (more with mods), & New Vegas, with nearly 1000 hours for the latter two. I also enjoy the Elder Scrolls series, so call me a Bethesda fan if you want... This game is not a zero... There is content here, as much as many of you would not like to believe it...
Fallout 76 should not come as a surprise to anyone complaining about the lack of human NPCs, this was disclosed at e3... so when you call it "empty" because of that, it is clear you either have not played at all, or played for 20 minutes but were dead set on hating it.
It looks like some of you should be thanking F76, especially YouTubers, because it has brought more attention, likes, and clicks, than anything else many people have done, congrats on your success, but you're all spouting the same complaints as the previous person.
Fallout 76 is bad simply because the game is unrefined and released way before it should have, whether that was Bethesda's or Zenimax's fault, it really does not matter, this game was rushed out and was designed to be a cash cow. Your fans did not want a multiplayer game, but were willing to try it out because of sheer loyalty, but this game is barely playable, due to abysmal frame rate, game-breaking bugs, uninspiring quests, useless pvp system, and an outdated engine... all of which could have been fixed, if more time was given to production.
There are some minor positives in this game that brought my score to a 4, simply, the new map is huge and has some interesting locations and biomes, playing fallout with friends is interesting and nice to finally experience, the lore is there in the form of terminals and holotapes which IS NOT FOR EVERYONE, but can still satisfy the most extreme of fans and is better to experience solo.
+ Nice, big open world to explore
+ Interesting environment/biome diversity
+ Some interesting lore stories
+ Good to finally experience Fallout with friends
- Bugs, bugs, bugs
- Poor frame rate
- Outdated engine
- Solo is still better than multiplayer
- No incentive to participate in PVP
- Micro-transactions are always bad
- Rushed production, should not have been released in this state
- Clunky hud and control scheme that is somehow worse than Fallout 4
- Tarnished Fallout reputation for a quick cash in
Overall, as a Fallout fan, this is an absolute disappointment, and I am deeply concerned for the future of Bethesda's games, this looks like nothing but a cash-in to me, and I honestly wish Bethesda would just stick to creating single player games like they promised to with the Save Player One campaign that I have not forgotten about, for a reason. I have no doubt that this game could be improved in time, but this business of releasing unfinished games needs to stop, and now that it has happened to one of my favourite titles, I am incredibly disappointed in Bethesda, do better!!!… Expand
Average User Score: 6.8Nov 14, 2018I absolutely love Spyro (Original trilogy, all the sequels belong in the trash), it was one of the franchises that made me the gamer I amI absolutely love Spyro (Original trilogy, all the sequels belong in the trash), it was one of the franchises that made me the gamer I am today, so I have a big bias towards the little purple guy we all know and love... But, that will not stop me from criticizing the franchise I love, especially when you try to remake an original trilogy that was a masterpiece to me.
RIGHT OFF THE BAT, I have to mention that I am severely disappointed with the developers and publishers for simply ignoring consumer concerns and making a physical copy that should have been a damn download code, my copy downloaded just under 800 mbs from the disk and over 42 gbs from the internet... Why on earth was this decision made? I buy physical so I do not have to worry about relying on a server to stay active to play games, especially when there is NO MULTIPLAYER component... shame on Activision and/or Toys for Bob for this decision.
When it comes to the actual game, I think they did some really great things with the art design and challenges, as well as achievements/trophies, and the voice acting is all passable compared to the original. I have to also give points to whoever allowed the option to toggle original or new music in the game, because that just adds to the nostalgia and was definitely a nice touch and nod to insomniac.
Though I do have a few complaints in game as well, namely the really awkward camera control that seems a hell of a lot worse than the original game had, as it does not follow and shadow spyro's movements as actively as it should. It also takes longer to load up a level from the home world than the original did, which I cannot understand in the age of Xbox One X and PS4 Pro
+ Excellent graphics & remaster job
+ Vibrant and colourful art design
+ Fun characters
+ Music toggling option
+ Good voiceovers
+ A few fun new additions, along with achievements and trophies
+ Good balance of nostalgia and innovation
+ Fun gameplay moments we all loved are back!
- Anti consumer business practices with online only download
- Awkward camera controls
- Has longer load times than the original games
- Some gameplay mechanics like gliding/flying are worse than the original
- A few minor bugs
- Lengthy terms and conditions agreement right away for a kid-friendly game
Overall, this was a great effort by Toys for Bob, but it was ruined by terrible business practices, and certain gameplay mechanics that original trilogy fans like me will notice instantly. This could have been handled a lot better by both the publisher and developer. It is an absolute shame that they did this because this game is easily an 8 but the anti-consumer practice of making physical copies obsolete is entirely unfair, it ruins resale potential, collectable status, and makes it hard for players with poor internet connections to even get the game running. Learn from your mistakes.… Expand
Average User Score: 7.7Oct 3, 2018I have to preface this review by saying I have played every Forza game since FM3, and do consider myself a fan of the series, so let claims ofI have to preface this review by saying I have played every Forza game since FM3, and do consider myself a fan of the series, so let claims of bias go all out...
Firstly, Forza Horizon 4 is an absolutely gorgeous game, whether in 4k @ 30 or 1080p @ 60 (Always gonna take the FPS in a racing game), the numerous vistas and beauty spots, the lines of the cars and their interiors, the countryside of the UK, and the seasonal effects are all brought to life with the enhanced graphics capabilities of this game. I can imagine it being even better on PC with 4k @ 60, but this is exceptional for console standards.
From a gameplay mechanics perspective, not much has changed year over year, still has the same feel of old, with the same sort of customization and tuning that fans have grown accustomed to over the years. This game has a similar setup with different types of events for you to partake in, from street racing to dirt/snow trail rallies, there are a lot of races to complete and loads of content to keep your progression from getting too stale, including the showcases for each season which certainly lend themselves to fun gameplay moments.
Seasons is a nice touch and addition, cycling through the seasons live and online happens every 7 days, which can be good or bad depending on if you are picky about what season you would prefer to be in, but there is always the option to go offline and play how you would like to. It is certainly worth mentioning that I do really enjoy the changeovers from what I have played so far, as each season offers new pathways, gorgeous vistas, and fun racing dynamics that encourage different car styles that players would most likely avoid otherwise.
The car engine noises are hit and miss for me sometimes, some of them sound on point like they would in real life and some of them sound like raspy cereal box car toys... I do not know how else to describe that, sorry.
Forza is also offering their usual DLCs, with the first one dropping in December, and if Blizzard Mountain and Hot Wheels are any indication, we're in for something good. I cannot mention DLC without mentioning that the level of purchasable content has been increasing over the years and this a big negative for me, I understand the Ultimate edition and how it comes with free DLC packs and all the cars, but if you do not wish to purchase that version or cannot afford to, you might have a really bad time with purchasing car packs and passes without it, the prices can get pretty ridiculous.
I also have to mention the noticeable absence of Toyota's mainstream models, and Mitsubishi altogether, and while I cannot blame this on the Forza team because the circumstances and reasoning have not been released at the time of writing this review, it is terribly sad to not race around in my FNF Supra, or have a rivalry rally race between the Impreza and Lancer. I better not see them as a DLC pack either, or I'll be even more disappointed.
I have also found it increasingly annoying how easily obtainable some of these cars are, and I am not sure if I want to consider this a negative because there are so many games that hide this sort of progression behind a paywall, but what I am trying to say is that I do not feel like owning a hyper car is something I earned or is special because it becomes easily obtainable after a few hours of gameplay for everyone, and subsequently becomes ubiquitous.
I have to also mention that the soundtrack seems to either play the same 6 or 7 songs over and over or is just too short in total, which is not too impressive for me. Alongside this, keep in mind that this game is aimed at kids, so do not be surprised when you see emotes all over the place, mediocre voice acting, and over simplification of certain mechanics.
+ Absolutely gorgeous graphics
+ Same great customization & tuning
+ Extensive car list
+ Fun gameplay
+ Loads of content
+ Dual graphics options
+ Seasons offers different varieties of gameplay
+ Great online atmosphere
- Too much purchasable content going forward
- Not too much has changed year over year
- Omissions of Toyota & Mitsubishi is sad
Overall, Forza Horizon 4 is an excellent game, and is well worth picking up if you are a series fan or a car person in general, just do not expect a complete overhaul from the 3rd instalment. This game is an 80 for me.… Expand
Average User Score: 2.6Sep 28, 2018The community's rating of 3 out of 10 is dead on. 2K is on par with FIFA/Madden, in terms of its over reliance on micro transactions, it isThe community's rating of 3 out of 10 is dead on. 2K is on par with FIFA/Madden, in terms of its over reliance on micro transactions, it is still egregious as hell, and incredibly anti-consumer. This is not a review bomb, this is me being deeply disappointed by 2k as they have not learned their lesson from 2K18... you charged players for a damn haircut... Anyways...
MyCareer, the main reason I buy this game, is as "grindy" as it was last year. The amount of VC you earn after games and from endorsements and such have been slightly raised, but not nearly enough for people to enjoy the game without using a credit card. My own personal example should show how bad it is... I have played MyCareer for nearly 40 hours with my point guard, and without spending VC on anything but my attributes, I have been able to reach 74 Overall... I have gone up 14 points in 40 hours, with that math and ignoring increased cost for attributes as you level, it would take me another 71 hours to reach 99 overall... or I could just bring up the credit card and buy my way to 89 right now for $70 CAD.
The sad thing is, the gameplay with a player with an overall between 60 - 75 is absolutely brutal. The game is relentless and pretty much forced me to play on Pro with 5 minute quarters when I really do not like to, but it is the "quickest" and easiest way to garner VC. This becomes even worse when the same silly collision animation exists where you will slightly brush an opponent and lose the ball for a turnover and an inevitable fast break bucket for the opponent... This should have been fixed, but I guess not... Alongside this, the grading system in game is the most punishing version I have ever seen in 2k yet, and drops your grade a hell of a lot more than it will raise it through silly things like "bad call for pass" and "hold ball too long" when I'm the point guard...
The point is, 2K19 goes out of its way to choke out and throttle how much VC you can earn at every chance they get, and still charge way too much for clothing and gear compared to your payout per game. I DO NOT WANT TO USE A DAMN CREDIT CARD, and seeing how your MyCareer player is used for most of the online modes, this causes a clear disadvantage and an evil "Pay to Win" system and 2K should be ashamed, but it is probably hard to be when you count all the external revenue from credit cards and the forced product placement that is shoved in your face, every chance they get.
MyTeam has some new modes that I actually like, including the unlimited mode, and the triple threat mode (3 on 3). The unlimited mode is a tournament style play-through where you can earn high level cards by going through 12 games undefeated and reminds me of the old road to playoffs mode from 2k13 that rewarded you with legends, and the triple threat mode is a fun 3 on 3 mode that let's you setup your 3 favourite players and scrim against other players to unlock rewards...
Although, those rewards and the rewards from locker codes are all just chances, as you have to go through an incredibly stupid plinko ball drop game that is based on luck to get the reward you want... They get accused of promoting gambling and then implement a system that makes the game look like an online casino... Nice one 2K!
Also, keep in mind that, while I do like these modes, they are also pay to win as you can simply buy VC and get better players than those who do not use credit cards again... Seeing a theme yet? I also have to mention that this business of having a difficulty multiplier of 0.75 to lower your earned MT on Pro difficulty is incredibly nefarious. Stop throttling and lowering MT and VC payouts and lower your damn prices... They did that, but ever so damn slightly, oh and hey, haircuts are free... Wow, thanks!
The good news is short and simple, the gameplay seems a bit more realistic (pro or con, depends on the player), MyTeam has some new and better modes, and the dancers have better looking face models... That's about it.
This game is a disgrace, it really is, it is not as bad as 2K18, but it sure could give it a run, this is also the first 2K game where I absolutely despise the soundtrack, I do not like a single song on it, but that's my opinion. This will actually be the last year I buy 2K, I love having a basketball & football (soccer) sim, but not at the expense of my credit card bill. Just another L for honest gamers...
+ New MyTeam modes
+ Dancer face models look better (IMO)
+ MyCareer story is not as dreadful as last years
- Egregious micro-transactions
- Nefarious pay-to-win scheme
- Throttling of VC & MT is unforgivable
- MyCareer is too much of a grind
- Soundtrack is awful (IMO)
- Graphics haven't changed since 2K14
- Gameplay mechanics are still broken
Overall, 2K19 is a gigantic disappointment, and it's getting more difficult to convince friends to buy this drivel. This is a solid 30 for me. RIP.… Expand