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Average User Score: 7.8Mar 23, 2019This review contains spoilers, click expand to view. Apparently Miyazaki didn't think he could refine the Dark Souls formula anymore, so he chose to deconstruct it instead. Sekiro is all about the removal of variety. Do you enjoy pure magic/ranged builds? They're gone. Do you prefer to be more agile or more tanky? You get to be agile, period. Do you like acquiring/customizing/upgrading weapons and armor? Too bad, they're gone. Do you like duels with other players or co-op with your friends? All multiplayer features are gone.
So what do you get to do now? You get to parry (deflect) all the things! Yay! Wait, I could play like that in Souls games too. Well, now it's the ONLY way to play! Yaaaaay! You also get a jump button so you can jump over sweeping attacks. Except when none of those things work.
You see, there are two bosses in the game, with different skins on them. The first one is the boss whose posture you can break. You beat this boss by standing absolutely still wherever you want, it doesn't matter where, and you play the s****y rhythm game where you press L1, A or B until he gets sick of it and falls over and lets you stab him in the face. The second boss is the one that breaks your posture if he sneezes in your general direction, regardless of what you are doing. You beat this boss by running around and waiting for him to finish his 20 second long mad flails of 1-shot attacks until you get an opening to go in and hit him once for 0.2% of his HP. Rinse and repeat. Honorable mention goes to a third category of boss, the one where the person who designed it was forgotten in a cubicle somewhere for the last 3 years and still thinks he is making a Souls game, so he sets the fight in a 2x2 room with a 6 foot tall ceiling where the objective is to get the camera unstuck from the corner where it's stuck after you gently touched the thumbstick, which made Sekiro dart across the room and slam into a wall, because he moves at 10 times the speed in this game.
Also note: If one of those two bosses seems too hard for you, that's probably because you missed a prosthetic arm tool, sold by a midget dressed in grey rags, crouched behind a grey rock on the side of a grey mountain, who spawns only after you talk to a totally different guy in another place and timeline altogether about something completely irrelevant. This prosthetic arm tool is specifically designed to trivialize that one boss fight and is useless for anything else. Lovely.
Have fun!… Expand
Average User Score: 4.6Jan 8, 2018The only way to enjoy this game is with a team of friends in first person. You can play it in a team of randoms, but the average player is 9The only way to enjoy this game is with a team of friends in first person. You can play it in a team of randoms, but the average player is 9 years old so I wouldn't recommend it. With a team engagements are more tactical and someone from the team will always be able to spot an enemy team, so reflexes, aim and angle of engagement become important. It's also easier to find high power scopes and lvl 3 armor with 4 people looting, which are extremely important to survive, and the best strategy is being very aggressive. That's a good thing.
Solo, it's a nightmare. Luck plays a bigger part while looting, and camping is the only viable option, due to the absolutely massive advantage of being able to hear anyone that sprints in like a 50 meter radious while being locked in a room 3 buildings away, which is complete nonsense. You just blow up anyone that gets too close, they have no chance, and the same will happen to you once you have to relocate. Every match ends with a faceoff between the people who randomly camped at the place closest to the last circle area and didn't have to relocate too much, where they just run into the last circle area, usually in a field somewhere, and the guy with the biggest scope on his Kar98 wins. It is a complete waste of time.
So yeah, if you have a team of friends and can coordinate your play times, the game is worth picking up. Between servers lagging, different things breaking on different days due to how the servers are behaving that day, and people crashing randomly, you might eventually get a 20 minute match that is uninterrupted and smooth for everyone. That one match will be fun. In any other case, stay away from the game.… Expand
Average User Score: 8.9Oct 13, 2017Well this is...unexpected. I did not like the first game too much. The PC version was bad and my main issue with it is that it just wasn'tWell this is...unexpected. I did not like the first game too much. The PC version was bad and my main issue with it is that it just wasn't effective at being scary or tense or interesting or anything other than gruesome and annoying. It felt like a AAA publisher carelessly stomping on a genre that they don't understand.
This, on the other hand...is hard to review without spoiling it. I will say this though, this time it is VERY effective. When it wants you to feel panic and run, you do. When it wants you to breath in its decaying atmosphere and feel claustrophobia, you absolutely do. And it switches between those two modes constantly without ever feeling disjointed. It also wants you to wander around freely and explore, while also feeling like a carefully directed experience at the same time. Impossible, right? Turns out, no, it isn't. It also wants you to feel both powerful and frail at the same time, it wants the power fantasy of Resident Evil 5, but it wants you to be terrified that one misplayed confrontation will send it all crashing down. It succeeds. Oh, and it also wants to make you care about its characters and story. It does.
Evil Within 2 constantly walks on a tightrope while trying to balance opposites. The slight mistake could lead to you uninstalling it on the spot. It doesn't make that mistake. I will give it a 10, not because it is a perfect game, but because in my opinion it is a perfect sequel. It improves on Evil Within 1 as significantly as Silent hill 2 or Half Life 2 did on their part 1's. If you like survival horror, don't ignore this.… Expand
Average User Score: 8.2Jun 8, 2017An awesome value pack with 3 complete games and an online mode that combines them and you can choose between the 3 when creating a game. Fast,An awesome value pack with 3 complete games and an online mode that combines them and you can choose between the 3 when creating a game. Fast, smooth, pretty, great soundtrack. If you are bad at really fast games, don't worry, the driving assist will do its best to keep you from ping-ponging around the edges of the track, a great addition which lowers the skill floor to get into the game. You can disable this when you make an online game, but there are plenty of people who play with it enabled, it shifts the game's focus from absolute precision to just hitting speed pads and destroying your opponents, which is a perfectly valid casual way to play. Multiplayer is at the moment extremely busy, with dozens of races that you can join at any given time.… Expand
Average User Score: 8.0May 21, 2017Prey is a slow-burning survival-shooter in the vein of System Shock. It could have been amazing, but unfortunately the developers made a lotPrey is a slow-burning survival-shooter in the vein of System Shock. It could have been amazing, but unfortunately the developers made a lot of mistakes:
Lots of bugs, characters and quests glitching out, some hard crashes, several occasions where you go through a door and you lose items from your inventory which is devastating. Not good. It needs a lot of patching.
Severe lack of enemy variety. There's only like 5 different enemies in the game. Some of them are the same enemy, but they shoot fire instead of energy or are slightly harder variations.. Some of them you only encounter once or twice.
The weapons feel very underpowered (even when upgraded) up until you get the Q Beam which kills even the toughest enemies within 5 seconds and doesn't even use up a lot of ammo. It's jarring, there's a crazy lack of balancing that would at least make everything moderately useful. You can craft a lot of things in the game, but the only things worth crafting are neuromods and Q Beam ammo.
Because almost all the weapons are bad, you are encouraged to use turrets to do your work for you, but they are also useless. You set up a turret and, even against the weaker enemies, it's a diceroll whether they do the instant-teleport-melee attack which knocks the turret over and destroys it, or they sit there and get shot to death. You just sit there and reload until it works out. You might as well not bother and use the Gloo gun + Wrench against everything, until the enemies can't be killed by anything other than the Q Beam. Really dumb.
There's a story, but for the first 15+ hours of the game nothing really happens. You are only fed tiny bits of information. If you play games for the story, you will probably get bored here before the story starts going.
The sound levels are seriously broken. Playing with headphones, sounds of things that are next to you randomly disappear, while you can clearly hear an enemy that's 2 floors above you like it's licking your ear. Audiolog/dialogue/ambient sound mixing is completely broken, with ambient sounds often drowning dialogue and other important things.
There are glimpses of brilliance in Prey (the level design, soundtrack and atmosphere are great), but they get smothered in bad decisions and technical issues. Get it on sale after they patch it up.… Expand
Average User Score: 7.7Feb 1, 20173 hours was all I could stomach from RE7. After 3 hours of crawling around a Scary House™, looking for keys like it's 1998, dealing with3 hours was all I could stomach from RE7. After 3 hours of crawling around a Scary House™, looking for keys like it's 1998, dealing with horrendous laggy shooting controls combined with such severe ammo shortage that if you miss a couple of shots you might as well reload and lose 20 minutes of progress... being chased by the same immortal hillbilly grandpa over and over again and "bossfighting" him over and over again until in the last fight he charges me with a powertool, glitches through a stone pillar and 3-shot-stunlocks me until I die 5 times in a row, I'm done.
Why keep playing this? For the archaic gameplay? For the repetitive bossfights with glitchy "mechanics"? (Oh I'm sure I'd get to fight hillbilly grandma too later on, does she go "YEEHAWWW AMA GIT YOU SON" while she's chasing you as well? Terrific). For the horror? There is no horror. Have you seen Texas Chainsaw Massacre? Good, now watch it again. How scared do you feel the 5th time you watch it? This is how scary this game is, because everything feels like a copy of a copy of a reference to a western horror b-movie. Repetitive, boring and annoying as hell to play. Stay away.… Expand
Average User Score: 7.1Dec 28, 2016A fun, lighthearted game that brought a smile to my face many times even though I was in a bad mood while playing it. You don't need to useA fun, lighthearted game that brought a smile to my face many times even though I was in a bad mood while playing it. You don't need to use anything other than the stun gun and the gadgets to beat it, there are guns in it but actually not using them makes the game more fun and the story and characters make more sense that way. Performance-wise, you will need to tinker with the options a bit to get it to run smoothly, because some of them completely murder the framerate. On my 4790k/16g ram/gtx 1080 I had to turn down Extra Details to 30%, Nvidia specific shadows off and not go full ham on the AA to get it to stay above 60 on 1080p (everything else on Ultra, including the Ultra texture pack).
The online interactions are fun but unfortunately a bit buggy, for example I was solving some kind of circuitry puzzle, another player joined my game and I was no longer able to interact with the puzzle. I had to boot him by exiting the game and reloading, and then the puzzle worked again. A few moments later I joined a co-op mission and the other player was afk, so we both just stood there, while the game would not let me abandon the mission, because you need the other player's permission (??) to do that, so once again I had to exit to the main menu and reload the game.
A few frustrating moments aside, it's a fun game, which has already been discounted quite heavily, so it's definitely worth a buy.… Expand
Average User Score: 7.4Jun 17, 2016This is my first Total War game, so I decided to play my very first campaign as Dwarves, which are supposed to be the easiest ones, and onThis is my first Total War game, so I decided to play my very first campaign as Dwarves, which are supposed to be the easiest ones, and on easy difficulty. I've restarted 3 times now, since even with everything on easy I just get slaughtered by turn 40-50 by orcs waaaaagh. I have 7-8 cities at that point and as much army as I can upkeep, I play the battles manually and according to community guides (dwarves = have lots of ranged, never move, make formation with melee at front, ranged behind and cannons further behind, and keep some more melee on the sides and behind to intercept enemies that are trying to flank you, wait for them to come to you), and it doesn't matter, I still get slaughtered because orcs arrive with 4-5 lords with maxed armies, all moving together. They also move way faster on the campaign map than me, and the AI always moves them just out of your range when it's not ready to fight you, so it's impossible to catch them out of position. So there's nothing you can do apart from just wait to get slaughtered while the enemy heroes assassinate everyone you own with what appears to be a 90% success rate (while my own heroes have 25% and always fail and critical-fail). I have to admit that I don't understand this game and what I'm doing wrong. I've almost given up on it, and my score will reflect that. It's not the challenge that bugs me, but the fact that I feel helpless and I'm just not having fun. Sorry.… Expand
Average User Score: 8.4Apr 12, 2016The game is in a disastrous state for me. Running on 4790k, 16g ram, gtx980. The framerate is high, but suffers from occasional weird spikesThe game is in a disastrous state for me. Running on 4790k, 16g ram, gtx980. The framerate is high, but suffers from occasional weird spikes that really impact the gameplay. But that's nothing compared to the constant crashing. The game crashed 4 times for me in 90 minutes. I refunded because I don't trust FROM with fixing their games in a timely manner. When Dark Souls 1 was first released on PS3, the target locking was completely broken. It took them like 3 months to fix it, and it really ruined the experience. It took them so long to fix something that basic and important. Let's not even mention the weapon degradation nonsense in DS2 for PC, which they only bothered with when they had to deal with it for the PS4 version. I just don't trust them.
The game itself looks great from my limited experience, but I recommend you wait and keep an eye on patch announcements and the Steam forums before you buy it. As for the score, I can't give a game that crashes every 20 minutes anything higher than 3. Will revisit it if/when they fix the game and update the review.… Expand
Average User Score: 5.3Apr 6, 2016Performance is a trainwreck. Where both trains carry nuclear warheads. Choppy and horrible on my 4790k, gtx 980. Seems like Remedy developedPerformance is a trainwreck. Where both trains carry nuclear warheads. Choppy and horrible on my 4790k, gtx 980. Seems like Remedy developed this on workstations with the new Tesla P100, and then just uploaded it to the Windows Store. I think they skipped a step.… Expand