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Average User Score: 6.7Oct 21, 2010Hynda, i think your review is embarrassing and out of logic. IÂ´m a woman, but the fact that iÂ´m not a whiny crybabyHynda, i think your review is embarrassing and out of logic. IÂ´m a woman, but the fact that iÂ´m not a whiny crybaby as they made Samus in Other M dont make me less human. The problem is that Samus HAD a personallity already: She was a strong, mostly silent, lone yet beautiful and deadly woman, which actions also showed a compassionate heart, all established previously by the Metroid franchise. But Sakamoto CHANGED Samus personallity and made her to become a needy, insecure, male-chasing female who is absolutely obedient to the dominant males, which reminds me of the typical annoying female stereotypes found in Japanese animes. No longer is Samus Aran a departure from modern sexist attitudes about women, but a method of reaffirming them.
Now my question is, who are the machist? Sakamoto or the ones that disagree with his change?
About the game:
- It is linear and short which provides a small world with little to explore compared to other Metroid games.
- The game is too easy and shallow in terms of gameplay and do not provide any challenge neither in fighting or exploring.
- Forget about finding upgrades to become more and more powerful like previous games. That's nonexistent here.
- The graphics look pretty good for a Wii game, but the actual art design is lacking. The themes never go beyond the typical generic fire, ice, and jungle areas (whereÂ´re the alien environments?)
- The music for this game is disappointing. The majority of the game will play 30-second loops of ambient noise, and, very rarely, one or two recycled tunes from past Metroid games.
- It has poor voice acting. No comparation to the Mass Effect series.
- Has awkward controls:
Other M includes a dodge move that occurs automatically when you are pressing a direction on the d-pad. This means you will almost never get hit by anything as long as you are moving around. Samus's gun also auto-aims, so most of the time you can just shoot blindly down a corridor and not worry about whether or not you hit anything.
In the other hand, if you want to fire a missile you must shift to first person mode, but you cant move in this mode, which is more frustrating than difficult, since it merely involves waiting until you have a large enough window of time to get a missile off without getting hit. - Annoyance: At various points in the story, you'll be forced into first-person mode and your goal will be to find in the environment a story-related clue... except that these clues are hidden deep in the environment and you literally have to focus your cursor DIRECTLY over the pixel that Team Ninja has decreed to be the target. Like a green object in a grassy clearing.
- Cinematics: Technically beautiful, but players are unable to skip cutscenes, and some even last 15 minutes. So its impossible to ignore the story as Samus portrays herself as an insecure little girl who has trouble handling the fact that she's a woman in a man's world. From giving a thumbs down as a salute, to her monologues about daddy figure Adam and how he's the only one who understands her, this gets downright cheesy and embarrassing to watch.
In conclusion, iÂ´ll pretend that this thing never existed, for me Samus will still be the strong female hero (that a bunch of people tried to insult making her in a cheesy game once). I just hope that Nintendo also forget that this ever existed for the time they make a new Metroid game.… Expand