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Average User Score: 7.9Apr 1, 2019This review contains spoilers, click expand to view. I played this game so many hours in the last 3 days and i'm going for my fist review now.
As a Dark Souls and Bloodborne-player I thought: Ok, this one will be though but I already have beaten the other FromSoftware-titles so i will be fine. I was so wrong. This game is so far the most difficult one. At least till now. I needed around 10-15 hours to fully understand everything new in this game. At least I can say after after all the learning (and of course dying) the combat is mostly awesome! Blocking in time with the sword to get through the enemy's defence is so much fun! Sekiro also looks so damn beautiful (at least for me who is interested in Japanese culture and history). Exploring the world is also cool.
The one thing I don't like so far is, you can easily get one or two shot by some enemy's. Don't get me wrong it's ok that they are strong but sometimes you cant block in time after dodging them.
There is another point which give me trouble so far: Dodging unblockable moves. I really love the mechanic. and it works quiet well vs. the "zombie-coach" but in fights against tough enemy's or bosses it's so hard to guess for which move they are going for. The time-gap is so damn little that i get hit by nearly every attack of those.
Hopefully it's just me (and not the game) who needs to improve and get better, that i can give this game 10/10 points.
So far, so good I think i did (and beat) everything possible in this game exept the final endboss (Ishiin).
I indeed got better in this game after beating the first 2, 3 bosses i also got (at least a bit) better in dodging unblockable moves. I also realized the umbrella-tool helps a lot when it comes to this.
The fast two-shotting was still a problem for me but i got used to it.
So these problems got solved, unfortunately other things still bothered me.
The first thing is the enemy-variety. It looks like From Software got really lazy at least when it comes to the minibosses in the game. It is really sad to see some of them multiple times in the game on non-special places... It's ok to face some big Samurais (they may belong to a noble-guard or something) but for the others it's really sad. I only count 2 unique minibosses (O Rin and the armored knight on the bridge).
Second: The manifestation-enemys (or minibosses if you want). They are by far the worst thing in the whole game. 5 Headless and 3 Shishimen-warriors. NONE of them was not even nearly fun to fight! During the midgame i try to face them sometimes but I got killed instantly. So i faced them in lategame with full attackpower and health and they die very easy with no special tactics just hit them without pause with your "divined-konfetti-katana". I expected more from FromSoftware, than this ****
At last i will come to the main-bosses in game. Also in this category they were a bit lazy. The most of them are really great in design, super-difficult and interesting like it should be. But some of them also got reused later in game like the Monk (for which i was really glad, the true monk was one of the best fights in the game), the headless ape (still creepy but kinda boring to fight in the second time) and also genichiro (which was too predictable).
Talk about Genichiro, it's really hard to push myself to fight him in the end. Why? Because of 4 damn phases..... I immediately got annoyed after beat Phase one when I saw another 3 Phase-Points. Like I said before it's totally Ok when they are strong but i don't wanna fight one guy for 20 minutes! I'm a patiently person but also my patience is limited. I prefer one or two healthbars with a difficult moveset over this guy.
So sadly I can't get higher than 8 points but let me tell you it was a really great and fun experience so far which is totally worth playing. But compared to Dark Souls it has not that high replay-potential i think.… Expand
Average User Score: 8.3Mar 15, 2019Great cinematics, but compared to WoL and HotS the campagne was really weak. Anyway great game and the multiplayer got improved with more workers.
Average User Score: 8.1Mar 15, 2019A game totally done right! Focus on gameplay not on graphics. Beautiful world with an even more beautiful soundtrack and like I said a perfectA game totally done right! Focus on gameplay not on graphics. Beautiful world with an even more beautiful soundtrack and like I said a perfect combat system. Great story, great characters, great monsters ... everything is great in this game. I played it so many times, one of the best games ever created.… Expand
Average User Score: 6.2Mar 15, 2019I really don't understand those bad ratings on this game. Yeah, the story is kinda weird but I like it. Starkiller is indeed totallyI really don't understand those bad ratings on this game. Yeah, the story is kinda weird but I like it. Starkiller is indeed totally overpowered but that's it what make this game so entertaining. I also love the characters and the extra-levels. All in all a great game, totally worth buying it.… Expand