|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 8.6Sep 15, 2016Definitely one of the best experiences i've ever had, the game manages to play with you, your expectations and your imagination the way fewDefinitely one of the best experiences i've ever had, the game manages to play with you, your expectations and your imagination the way few other games would. It is cruel yet exciting, and now with the translation fixed, it is a halfway-reasonable symbolic acid-trip that its story invokes. Sure, gameplay-wise it has the same limitations as the old version, so if you want something that works and acts like a 2016 game you might prefer waiting for the remake, which apparently will be on the market sometimes next year.… Expand
Average User Score: 9.1Jun 10, 2016Impressive in terms of visuals, storyline and overall value, this chapter is based on the monster class least developed in the main game:Impressive in terms of visuals, storyline and overall value, this chapter is based on the monster class least developed in the main game: vampires. You will see all the vampires from Witcher 1 return, alongside a more diverse and fantastic set of enemies. The game's atmosphere is also something special, being the sort of game in which i would spend hours and hours just admiring a certain sunset or the happenings inside a certain brothel or a square, etc. Beautiful and still rather big adventure, lasting at least 30 hours on its own (and that's for speedruns mostly)… Expand
Average User Score: 5.5Nov 11, 2015Can't believe how bad this game is, at least in terms of being an RPG. I hate to bash down on anything, but the storytelling and the pacing,Can't believe how bad this game is, at least in terms of being an RPG. I hate to bash down on anything, but the storytelling and the pacing, as well as the bland characters, really watered down the experience for me to a point where, 20 hours in the game, i have major trouble convincing myself to go forward. After the great New Vegas story, i really hoped Bethesda would finally deliver in the story department, especially since they pretty much suggested they took some hints from Obsidian in terms of the good bits of that game. But no, apparently not. Time for me to move on...… Expand
Average User Score: 8.4Oct 29, 2015The fact i'm still crying 30 minutes after ending this game proves it all... Definitely the greatest emotional impact a game had on me sinceThe fact i'm still crying 30 minutes after ending this game proves it all... Definitely the greatest emotional impact a game had on me since Walking Dead part 1. The action in this episode will be surreal at times, as we finally experience what being 'beyond dimensions' feels like, while the final choice of the game plays with your expectations beautifully. You might know (or feel) where this is going, yet the interactions between the characters are done so delicately and so majestically at times that the ending still delivers a blow... The kind of blow you see coming yet avoiding it is impossible. From my point of view, there could be no other way for the game to come to its conclusion, as there can be no truly happy endings when playing with the fabric of time and life itself. Any other sort of ending would have probably only weakened the fantastic emotional power of the game...… Expand
Average User Score: 7.9Dec 9, 2013This review contains spoilers, click expand to view. This game is painful. I am an old RPG fan, and yes, i loved Baldur's Gate and the old Fallouts, but this is nowhere near the same league. And the main problem of the game is its complete lack of polish. It is so gamer-unfriendly it hurts, from the awfully difficult, borderline-broken combat system or the points in the story where the plots couldn't get more ambiguous, to the many times when the game simply breaks on you and you have to reload or find a way around an insurmountable obstacle. Another thing i didn't like is that the game pushes you into a certain gameplay if you are to have ANY hope whatsoever to be succesful: for example, you can't beat the last levels of the game without the spell Levitation, but u have no idea it would be so beforehand, since nobody in the game hints that to you. Therefore, if you try to play a fighter or an archer without focusing on certain types of spells, you are screwed and you have to use the cheat console to get past certain levels. With tons of patience and loads of community help, one might be able to complete the game. But i'm still not sure this "adventure" is compatible with the definition of fun.… Expand
Average User Score: 8.7Apr 26, 2013One of the reasons i created this account was to share my impressions regarding this PC adventure i have experienced. This game simply left meOne of the reasons i created this account was to share my impressions regarding this PC adventure i have experienced. This game simply left me broken on the inside, in a way very few pieces of art/entertainment have managed to. Probably the book Sputnik Sweetheart by Murakami and the movie Requiem for a Dream by Darren Aronofsky are the only ones who had the same effect.
First of all, this game is NOT for children. Secondly, it is not for hypersensitives. The reason? The huge quantity of feelings it triggers. The characters are so amazingly written and so believable that u'll end up loving most of them and hating the rest. The problem is that this is a game about death. In all forms and flavours. Most of these characters die, usually in more than gruesome manners, and you are generally left to feel helpless and contemplate the frailty that is life. This is a game which depicts the entire range of human dark emotions, with flawless accuracy and a really punishing tone.
The entire game is so emotionally overwhelming that you might have problems getting to the end of it. I have more than once regretted starting it and almost quit the adventure 3 times. The next moment however, i was craving for more, ending up asking myself whether i might actually be a masochist. And that's this game in a nutshell a rollercoaster inside a world where u will be challenged to survive, only to realise that you are outmatched no matter what you do, no matter your skills or your thought processes. Sure, u might end up saving a person here and there, but it is only temporary. In fact, the game sadistically exploits these relationships, allowing you to develop feelings towards the characters u saved only to see them crushed further down the road, when a previously avoidable human sacrifice becomes necessary in order to progress Throughout the entire game i felt like death is all around me, and it takes quite some skill to be able to offer this perspective in a stimulating and often philosophical manner.
It is hard to give a score in a "traditional-looking" manner for a game like this. The gameplay is ok, especially for those who enjoy timed events and point-and-click adventures like Indigo Prophecy or Heavy Rain. What makes scoregiving hardest is the fact this game will rarely. if ever, make you feel "good" about yourself. You are an anti-hero, you don't save worlds, there is nothing awesome about you. Many moments will definitely make you cry. But that is what the game set out to do from the beginning, this is its plan, to beat the comfortable numbness of the traditional gamer. And in that department, it succeeds masterfully, probably better than all the games i've played in the last decade.
Definitely not for the faint of heart, but a must play for those who want to experience a great story that will brutally remind you the importance, and limits, of being and staying alive....… Expand