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Average User Score: 7.8Jan 20, 2019This game is an adventure game - something very different for From Soft. It is a really well developed adventure game that uses interestingThis game is an adventure game - something very different for From Soft. It is a really well developed adventure game that uses interesting controls and weaves a very melancholy story. In order to get the most out of the story you must be willing to explore and experiment. It will be very disappointing if you try to rush this game. It has a slow, contemplative pace but weaves a very interesting fantasy tale of faeries in an English manor. The visuals are wonderful and the story is as engaging and as deep as you are willing to explore.
For those who are considering getting Deracine based on the experience with Dark Souls, etc. (which I love dearly) need to understand that Deracine has no combat - it is a purely narrative and exploration experience.… Expand
Average User Score: 4.9Aug 31, 2018The game is seriously mediocre. Shooting is okay, graphics are marginally better than Mass Effect 3 and the character models out of armor areThe game is seriously mediocre. Shooting is okay, graphics are marginally better than Mass Effect 3 and the character models out of armor are just poorly done and this is after the major patch job done to resolve the many issue it had at launch, It has bloated content and side missions are terribly dull and poorly implemented. Bioware should be ashamed of this title - Dragon Age 2 was actually better than this game and didn't waste nearly as much of my time.
I just hope that Anthem is not a train wreck and that there are actual stories of interest in the game. If Bioware can go back to telling great stories with plenty of tension and action then Anthem may be what Destiny should have been. But if it resembles Andromeda in terms of story, it will be another let down.… Expand
Average User Score: 6.8Jun 29, 2018It's unfortunate that we can't give a 1-100 score as a consumer - if I could this would be a 65 to a 68.
Vampyr is uneven, The writing isIt's unfortunate that we can't give a 1-100 score as a consumer - if I could this would be a 65 to a 68.
Vampyr is uneven, The writing is excellent but at times so full of filler that it makes it hard to digest. The atmosphere is excellent and the story is overall very good. The voice acting is definitely a highlight as is the soundtrack and both are well done. Those are the biggest positives.
The negatives are almost overwhelming. On the original Xbox One it has technical issues - below average graphics, HUGE loading issues that break immersion and can make you want to scream (when it hits a loading pause during a random piece of combat you know it has issues - especially when it takes 30 seconds to resolve) and it will have bugs that break the game during dialogue and audio glitches that disrupt conversation and even create long loss of voice during some scenes. The combat gets in the way of the game - it's okay, but not too challenging and you can cheese it in places easily. If you do die it is random as to what resources you will respawn with - sometimes it has you consume all you used and other times you respawn with everything you started with before dying. But the greatest sin is the placement of written materials in places on certain levels that are long and you read to open dialogue. Then when you have the dialogue it GOES OVER EVERYTHING YOU JUST READ.
This game could have been much better paced. The only thing that made me stick with it until the end is the story appealed to me, but as a game it disappointed me. The combat was okay, but realistically should have been better developed or removed. Vampyr could have been a great game, instead it was released as an okay to fairly good game.… Expand
Average User Score: 8.7Jun 2, 2018I was really enjoying the game until it spoiled itself by imposing a rhythm game into the class trials and it is a do or die MUST do part ofI was really enjoying the game until it spoiled itself by imposing a rhythm game into the class trials and it is a do or die MUST do part of the game. I personally HATE rhythm games and refused to play it once it was introduced (and I tried playing it and hated it instantly). Similar to QTE events in games, rhythm games are nothing more than QTE on steroids. I HATE QTE games and they are the WORST and CHEAPEST form of game design. It relies not on skill but twitch reflexes and key memorization. If I could disable that aspect of the game I would enjoy it far more and could appreciate it as a whole. If you are into rhythm games I am sure that it's great fun and will have a blast with it. For me, it ruined the game and I completely lost interest. So if you do not like QTE or rhythm games, stay away from this title.… Expand
Average User Score: 7.3May 21, 2018I was fortunate enough to wait to play this game until all of the bugs (or at least the worst, game breaking ones) were removed. My biggestI was fortunate enough to wait to play this game until all of the bugs (or at least the worst, game breaking ones) were removed. My biggest complaint lies with Bethesda and Zenimax as the publisher and their continual pushing of product out when it's clearly not ready. This half baked launch ethic really hurts games like Dishonored 2 - and I have taken the approach that I will wait at least several months if not a year post release before playing a game published by them . With that being said, Arkane continues to build incredible games and wonderful worlds.
Great stealth action title with options to play in a variety of ways, excellent gameplay mechanics, good sound with a few issues, excellent musical score, great art direction and a solid story within a well developed world with well developed characters. The big take away is, however, that Bethesda and Zenimax continue as publishers to push out product in an unfinished state and hurt their games BADLY by doing so and damage their development team's reputation. Arkane is a great developer and should be afforded the time to get it right on launch.
Dishonored 2 plays very similarly to Dishonored and the gameplay is spot on for stealth action. While it is possible to play a more assault oriented style, it is, IMHO, more difficult than playing through in a stealth style - with the caveat that the ghost style - no detection and no deaths - is extremely difficult. I seem to default to an assault-non-lethal style of play (bodies get spotted, I get spotted, I just let you live...)
I have one big issue with the game and that is the occasional sound problem - and it happens at the worst time - being a distortion of source to reception volume. On occasion an enemy will sound like they are right next to you - when in fact they are some distance and even floors above or below you and this can be deceiving. While never coaxing me to my death (thank god for vision abilities) it does take away immersion and game flow. Besides those few times this cropped up the sound and music are phenomenal.
Great graphical fidelity. I happen to really like its steampunk aesthetic and the world is very detailed and enjoyable to interact with and just look at.
The story is well told. The writing is fantastic, with a lot of deep lore should you choose to read the myriad of books and notes found throughout the world.
The voice actors do a tremendous job and deliver great performances.… Expand
Average User Score: 6.8May 31, 2017Firstly it's inevitable to compare The Surge to the Souls and Bloodborne because it borrows so heavily. While the combat is well done, theFirstly it's inevitable to compare The Surge to the Souls and Bloodborne because it borrows so heavily. While the combat is well done, the graphics are very well done and it boasts a smooth frame rate it is missing certain things and there are certain design decisions that make this game more of an exercise in frustration and a feeling of cheap deaths that make it one that should only be purchased on a deep sale.
it's a shame that the story is buried under such frustrating design decisions. There is no attempt to explain your respawning after death; no "homeward bone" to use to return to save point, requiring the installation of an implant to be able to see enemy health, extremely poor environmental cues for finding your way in a level. And then there are the deaths that simply feel cheap. As a Souls Like if you will, this game is far inferior to Nioh, another game that borrows heavily from the Souls series.… Expand
Average User Score: 8.3May 19, 2017This is an excellent but highly improbable story that brings to light a series of philosophical concepts surround perception and reality,This is an excellent but highly improbable story that brings to light a series of philosophical concepts surround perception and reality, Very well written and voice acted with a series of well designed puzzles. Getting to all of the endings, however, requires some bizarre combination of events that are not easy to create or choose.
For those who enjoy puzzles and great narrative this is a must play game and is perfectly suited to the Vita.… Expand
Average User Score: 8.4May 17, 2017A very well crafted open world game with many things to do and fun combat. If you use your head and plan ahead you can take down the biggestA very well crafted open world game with many things to do and fun combat. If you use your head and plan ahead you can take down the biggest targets relatively easily. The story is well told and incredibly detailed. Well worth your money in my opinion.… Expand
Average User Score: 8.7Apr 26, 2017Persona 5 is a great entry for the JRPG. This is a classic dark Persona story with social sim, turn based battles, persona fusions and lotsPersona 5 is a great entry for the JRPG. This is a classic dark Persona story with social sim, turn based battles, persona fusions and lots of things to keep you occupied. If anime art styles, turn based combat, and repeating acid jazz soundtracks turn you off you may want to watch some early game play videos. If those things are something you can tolerate to really enjoy, then you can't go wrong with this game. More than 120 hours of game play with great dungeon crawling, logical puzzles (light on difficulty) and ample rewards for playing smart and a bug free launch (unheard of these days, especially for this much content) make this a must play game.… Expand
Average User Score: 6.7Sep 14, 2016GENERAL IMPRESSIONS:
Reviews are funny things - so subjective and hard to fathom when they are contrary to your own view point. Recore isGENERAL IMPRESSIONS:
Reviews are funny things - so subjective and hard to fathom when they are contrary to your own view point. Recore is suffering from a lack of objectivity. While it can be wonky at times for controls and suffers from HORRIBLE load times, the game is, never the less solid. Its more about exploration, platforming and movement and timing than it is about shooting and combat. The core system is fun and the corebots are well developed. Its a semi open world that works well with a decent story line. Music is appropriate for a game that relies heavily on the open world, providing ambient immersion through low to no music and punctuating climatic moments with appropriate score. It is not, however, a soundtrack to go looking for. When you compare this to other lack luster recent releases, (No Man's Sky for example) its amazing that its critic score is LOWER than most incomplete and semi broken releases.
TLDNR; Recore is at its heart an exploration and platforming game with movement and timing based combat thrown in to break up the primary core game play. If you like open worldish games with fun things to do, you should consider trying it. Because the combat is less about shooting skill, if you are looking for a story driven shooter than I would move on - but if you like platforming and exploration in an openish world you may want to consider getting it or renting it (if on console). Its hard to recommend as a purchase in its launch condition considering the LONG AND INEXCUSABLE load times and occasionally wonky controls. So I would say rent or borrow if possible unless you know its the sort of game you will enjoy. Its also appropriate for a wide age range, which is admirable considering the abundance of adult oriented games that are heavily represented in this release cycle.
TECHNICAL: Recore suffers from long load times (some up to more than 2 minutes), occasional frame rate drops and wonky controls and camera reactions. The number of load screens destroys the pacing and immersion and if anything should be addressed by the developer, as soon as possible, it would be fixing the load times.
GRAPHICS: Ranges from acceptable and colorful to muddy textures bland graphic fidelity. Overall its okay but nothing to get excited about.
SOUND: Ambient noise, weapons and bots are done well enough to flesh out the world.
SOUNDTRACK: Music is not very prominent but is used to good effect for enhancing immersion and to punctuate climatic moments. It is otherwise unremarkable and is not something that would be worth pursuing for game music enthusiasts.
VOICE ACTING: Serviceable voice acting is provided with some deliveries being on the mark while others are slightly cringe worthy.
GAME PLAY: While the color coding and corebot variety is a fun addition, it is a well developed platformer with some fun exploration. Combat is serviceable although there are some odd RNG and difficulty spikes thrown in at times that jar with the rest of the game. Controls and camera reaction can be wonky at times leading to frustration, especially when factoring in the LONG load times. This is particularly problematic when you need to repeat difficult boss encounters and have to wait in some cases over 2 minutes for the stage to load. These load times are also random as the stages that are loading are not overly complex. Instead it shows a lack optimization and quality control for base programming.
STORY: The story is decent but not horribly original or thought provoking. Its standard sci-fi world colonization fare. Its written well enough but suffers at times from poor voice acting.
REPLAY VALUE: Recore has relatively low replay value. If you like time challenges you may want to re-run some of the traversal rush dungeons, but otherwise a single thorough play through will pretty much exhaust what the game has to offer.
VALUE PROPOSITION: This is a game that will appeal to a very specific player base. Its a solid but well worn path that it follows with little innovation and unfortunately is hampered by technical flaws that break up the immersion and the pacing of the game with occasional highly frustrating control and camera responses and odd difficulty spikes that are then exacerbated by the long load times. I would suggest that unless you know that this is the type of game that you really enjoy, I would avoid purchasing it until the load times and other technical issues are resolved. If you plan to play it on console this would be a good game to rent for a long weekend.
PERSONAL SCORE: 75% out of 100. A solid, basic game with room for improvement. Seems that it was rushed to hit a specific release window (not much to compete with at this time) instead of being well honed and polished, which is a shame.… Expand