Average User Score: 8.4Mar 25, 2016Amanita designs spirits the player away once again to a world of cosmic shroom trips.
Stunning art, clever puzzles with unique mechanics,Amanita designs spirits the player away once again to a world of cosmic shroom trips.
Stunning art, clever puzzles with unique mechanics, and an incredible soundtrack.
This game joins Machinarium as some of the best adventure games to come out since the late 90s. Do yourself a rock solid and buy this game.… Expand
Average User Score: 8.2Sep 14, 2015Metal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of theMetal Gear Solid V is a strange game to review. I love it so dearly, yet I am severely disappointed with it at the same time. It's one of the polarizing games I've ever played.
At first I was in love with it, the story direction was a dark a unique twist for the series, and the gameplay is fantastic. So much mission variety, and the gameplay organically makes its own sense of creative fun. So many different ways to approach a scenario... that is for about 30-40 hours.
The game offers 157 side missions and 50 main missions, which took me like 50+ hours just to get through most of. I still have another 40 side missions left to do. The grind gets insane. I feel like open world/sandbox games should be of a certain length, normally 28-32 hours is a good run for an open world game. This game takes 50+, and it overstays its welcome for me.
I found the side missions to become a ridiculous chore, as they were cut/copy/paste 157 times over, meaning you go to every single outpost and camp to do a different goal. You get to know the 2 open worlds very well, because you will be grinding content in them for a long time. What's sad is when a side op takes you where the story will later go, so now you're familiar with all the hidden secrets, and the area doesn't feel new when the story goes to that place.
The story is another matter. It is convoluted, yet barely even there. Big Boss rarely talks to give the "silent protagonist" feel, which was a horrible decision in my opinion, as he is already a developed and incredible character. The cutscenes were almost all shown off in the trailers for the game, and some of the really impressive and mysterious moments in the trailers were not as impressive in the context of the game.
The story as a whole just feels cheap, and underwhelming. Without talking about spoilers, I will say that the ending is really poor. In fact, chapter 2 as a whole is just bad.
Metal Gear Solid V is separated by two chapters, chapter 1 runs through mission 31, and I quite enjoyed that part of the game's story. The cutscene direction is really good, the only real problem I have is the pacing of the story is crazy slow. However, chapter 1 leads into a totally underwhelming "chapter 2" which contains only 3 or so unique story missions. And only 1 of those missions is remotely interesting (it's actually the most impactful mission in the game and I love it). The "ending" is cut off. The entire chapter 2 feels like Kojima directed some cutscenes, and was fired before finishing the second half of the game, so Konami dumped a bunch of padding in.
In chapter 2, almost all of the main story missions are "challenge modes" of past missions, and they're so lazy that they even have you watch all of the old cutscenes as if they're happening for the first time. These missions are fine if they were optional, but they are required.
In the end, the gameplay and story missions of MGS V are a mixed bag between masterful, tons of fun, and a total grind. If the story was planned better, and didn't fall apart in chapter 2, and if there wasn't LOADS of padding, I would give this game a 9 or 10 depending on how well it was handled. But I don't think this game needed to be the bloated mess that it turned out to be. All in all, I had a good time as far as my enjoyment for a videogame goes, but as a Metal Gear game... I wanted a lot to be different or better.
My score varies during moments of the game, so it lands in a range of 6-8.5, so I'll just give it a 7.… Expand
Average User Score: 7.9Feb 7, 2015The 10 score is for the game, which I was too young to play when it originally released in 1998. I always wanted to give it a try, but neverThe 10 score is for the game, which I was too young to play when it originally released in 1998. I always wanted to give it a try, but never got around to it until this remastered came along.
Now as for the remastered edition, I can say that it does look very nice, and the remastered soundtrack is the best part, it sounds incredible. The lighting has been improved, and overall the game looks better, although the old version still doesn't look that dated to me.
That being said, the remastered edition is quite buggy, so save often. In beating the game, I had it crash six times, I got stuck on a ladder once, and loading menu items took long.
Remember to save often, and don't be ashamed to use a guide. If you're just in it for the incredible storytelling, a guide through the silly puzzles doesn't detract from the experience.… Expand
Average User Score: 7.6Jan 23, 2015I grew up playing Command and Conquer, and the aesthetic of those game means a lot to me. That classic RTS formula that the Westwood teamI grew up playing Command and Conquer, and the aesthetic of those game means a lot to me. That classic RTS formula that the Westwood team perfected that been dormant these past few years. The only game really bringing that classic RTS formula to modern PCs is Starcraft 2. Finally, a lot of veteran guys from Westwood reformed to form Grey Box and made this game. I've been stoked for it since I played it at PAX.
I haven't played as the third faction yet, but I've played several matches as both humans and the goo, and can say that both factions have a very original design, keeping you thinking outside the box. The humans run on gridlines and instead of making multiple bases, they keep expanding their walls and turret influence until they control the map. Everything connects. The Goo use mobile bases and everything splits from the host Goo. The Beta seem pretty standard in terms of a vanilla race.
The music has that same poppy flare to it that C&C had, and the OST is included, which is awesome. In short, you can really feel a solid mix of both C&C and Starcraft 2 in the game. The HUD is also very unique in that it teaches you to macro the moment you pick up the game, which is VERY nice for picking up the game quickly.… Expand
Average User Score: 7.3Nov 8, 2014Kan Gao is an excellent composer, and a great writer. He also can make a simplistic game very emotional.
Support this game, buy a copy.Kan Gao is an excellent composer, and a great writer. He also can make a simplistic game very emotional.
Support this game, buy a copy. It's only an hour, and it's not quite as good as To The Moon, but it's certainly worth your time.… Expand
Average User Score: 8.5Jan 8, 2014I wrote a review of this game August 14th when it was released, and while my score doesn't differ, my opinion does.
I hadn't completed theI wrote a review of this game August 14th when it was released, and while my score doesn't differ, my opinion does.
I hadn't completed the game when I wrote the review, but when I finally did, I realized just how much I loved this game and will remember it for years to come. The Last Story and Lost Odyssey really show Mistwalker's talent, and I hope they come out with something new soon.… Expand
Average User Score: 8.4Aug 27, 2013I played this to death on the Japanese release just recently, and I bought it all over again for the english release. This is the first rhythmI played this to death on the Japanese release just recently, and I bought it all over again for the english release. This is the first rhythm game I've gotten into, as previous ones I've played I haven't been able to get good at, but this is forgiving enough that it gives you a solid learning curve. All of my friends and I are playing on extreme now when at first, normal seemed daunting.… Expand
Average User Score: 8.5Feb 26, 2013Atlus keeps my 3DS busy. Etrian Odyssey IV brings a modern jRPG twist on first person RPGs akin to Eye of the Beholder, and Wizardry. FuseAtlus keeps my 3DS busy. Etrian Odyssey IV brings a modern jRPG twist on first person RPGs akin to Eye of the Beholder, and Wizardry. Fuse those concepts with incredibly charming (and adorable) anime art, and a fantastically fitting soundtrack, and you have one of the best time sinks on the 3DS. The 3D effect on the menus is pleasing to look at.… Expand
Average User Score: 9.3Nov 20, 2012The Persona franchise after 3 has seen re-release after re-release. First it was P3, then P3:FES, then P3P, then P4, now P4G. Every time theyThe Persona franchise after 3 has seen re-release after re-release. First it was P3, then P3:FES, then P3P, then P4, now P4G. Every time they release a new one, they become that much closer to perfecting their gameplay formula.
P4 is one of the greatest games of all time, with an incredible story and polish. The Golden improves on this formula once again, by adding a large amount of content, improving the visuals, and slapping it on the vita. If you have a vita, buy this game. Atlus is the best publisher/developer, and they deserve every penny and high metacritic score they receive.… Expand