|By date||Most helpful reviews||By my score||By metascore||By user score|
Average User Score: 4.2Dec 11, 2019The game is fun, I don't understand the negativity behind this. It has all the game play of the previous games and nothing feels missing.The game is fun, I don't understand the negativity behind this. It has all the game play of the previous games and nothing feels missing. Ignore the bitter losers who cry about the SJW boogeyman rating it a zero, they are drones and don't have the guts to go out in the world and fight for a real cause that affects the world and opt stay at home and make fake problems in their little world, as detached from reality and outraged as the SJWs they claim to hate.
If you liked Estival Versus and Shinovi Versus, this game will be your cup of tea. The combat is extremely similar, the story is more cohesive than the more recent games as well. The re mixing of the combat to the newer style as opposed to the 2D brawling of the first game is a nice touch to making a re mastering, as opposed to just porting the game, it gives you a reason to pick this up, even if you own the original. Also, the special editions are extremely generous with the goodies for a cheap price! If you're as big of a Senran fan as I am, this isn't one to miss!… Expand
Average User Score: 8.3Sep 23, 2019I love this game. I'm not sure why Bloody Roar didn't catch on like Dead or Alive and Tekken did back in the day. Bloody Roar is a great gameI love this game. I'm not sure why Bloody Roar didn't catch on like Dead or Alive and Tekken did back in the day. Bloody Roar is a great game with a stand out feature of every fighter having an animal form that gives new heights to the combo potential of a character. There are all the modes you could ask for in a 3D fighter here, and plenty of fun to be had with the combat system even today. The only thing I could have asked for was an in-game command list, because there was not one. Other than that, finding custom combos and discovering your character is a blast!… Expand
Average User Score: 8.1Sep 23, 2019Fun and addictive game on the Gamecube. The main draw is that you use a variety of different cards, be it summons, transformation orFun and addictive game on the Gamecube. The main draw is that you use a variety of different cards, be it summons, transformation or weapon-based cards to progress through levels. The combat is fairly fun, and stocking up on weapon cards early can be a life saver. The challenge comes from managing your cards, as if you use one in a mission, it is gone until the next mission starts. Making sure you still have adequate damage output and a decent card count by the end of a level is key. The enemies themselves aren't too difficult, but you can be left with no cards due to improper card management and be SOL and have to restart a mission. It's a unique take on combat and can be fun to play around with and create decks.… Expand
Average User Score: 4.8Sep 20, 2019Go to "Cheats" then type "CHAMPAGNE ROOM", that's all this game is good for... The actual biking as crap. One funny thing though is there is aGo to "Cheats" then type "CHAMPAGNE ROOM", that's all this game is good for... The actual biking as crap. One funny thing though is there is a glitch where if you land on the top of a gate, you can perform tricks forever, so that was kinda neat.… Expand
Average User Score: 8.3Sep 20, 2019Really creative and fun RPG, my favorite on the Gamecube in fact, if not of all time. The characters are so memorable, and the story isReally creative and fun RPG, my favorite on the Gamecube in fact, if not of all time. The characters are so memorable, and the story is hooking and compelling without overstaying it's welcome and dragging on. There is just so much to enjoy with this game. Every character is fully voice acted (in the early 2000's mind you), there is an item crafting system in combine that is great for inventory management, the cyframes are all super unique, all combined with an unforgettable story!
I have fond memories from 16 years ago playing this game, and have beaten it multiple times. One of the best, most creative RPGs of all time!… Expand
Average User Score: 7.8Sep 20, 2019This is one of the best RPG games I have played in a long time. The characters are all likable and memorable, the art is incredible, and theThis is one of the best RPG games I have played in a long time. The characters are all likable and memorable, the art is incredible, and the story keeps you hooked until the very end. This is the best game I have played from Compile Heart, and hope that this quality of game from them continues, as I was blown away. The mystery aspect is way better than Persona 4's, and eliminates all of the teenage angst filler that game was plagued with in favor of a mystery of a game program that has gone awry and has a dark secret behind why this is. The game is fairly text heavy, but never feels boring or out of place. Each cutscene feels like it drives the story forward and provides some insight you didn't previously have as it what is going in with the overall mystery.
The combat of the game is more than standard turn-based RPG fare. While it is turn-based, there is free roam on each character's turn in a predefined arena that you can strategically place yourself in to take advantage of the billiards-like combos that exist within the combat engine to maximize damage per turn. Little changes like this that keep turn-based combat engaging are an amazing addition to the combat of any RPG game. The game had kind of a Shadow Hearts vibe to it as well, with the grim tones of the story and oddly designed monsters.
If you are a fan of RPG games that take some creative risks that pay off, as well as the anime art direction, give this one a try! It will take you for a ride you won't soon forget, I promise!… Expand
Average User Score: 7.2Sep 16, 2019For the price, this excellent beat-em-up is a steal! The progression is awesome and gives replay ability to the game in spades, maxing out allFor the price, this excellent beat-em-up is a steal! The progression is awesome and gives replay ability to the game in spades, maxing out all of the base and unlock-able characters in the game. Co-op is awesome, and really brings the game together, because we all know one of the highlights of any stellar beat-em-up title is playing with your friends and getting into it. The sprite art is gorgeous, and the fighting game-esque combo system is a joy to play! It's got a lot of charm to it, and actually takes a little bit to see progression in your game play, but after a few runs, you see your improvement right before your eyes. This is one arcade style game that just doesn't get old!… Expand
Average User Score: 5.2Sep 16, 2019I really want to like this game as a lifelong DOA fan, but this is probably the weakest installment yet. With the best years of the Dead orI really want to like this game as a lifelong DOA fan, but this is probably the weakest installment yet. With the best years of the Dead or Alive franchise behind us, DOA6 is an alright game in it's own right, but does not live up to the reputation the precedes it.
The first big issue is that the online connections are god awful. It is beyond frustrating to be playing a ranked match and there is so much delay between when you press a button and when your move appears on the screen that you may as well not play at all. I also am not a fan of the super bar at all. I think that the combat in this game is the least fundamentals focused of the franchise, and that fighters in general have had core fundamentals take a back seat for "hype" MvC length combos and comeback factors galore.
The game play variety is nothing you can't get from DOA5, or you know DOA2. WIth the botched online, you will probably have your fill after 10 or so matches a session (with 6 of the more than likely being poor connections), you have pretty much all the same single player modes. One thing that was missing, and was absent in 5 as well were arcade mode endings. I think these have sadly become a thing of the past in fighters in general, but DOA, like its peers, opts for none. The game has lost a lot of the charm that made it stand out from the crowd. Oh and tag battle is missing, but there are titles that involve playing tag battle to unlock... Talk about @$$ backwards!
I also do not think fatal rush is the mechanic that will give new players accessibility to the world of DOA. Experienced players will easily learn how to deal with it, and will be more of a "Press R1 to throw out an unsafe move and eat a huge punish" rather than "Press R1 for a new Fatal Rush combo", leaving players who rely on it at a huge disadvantage.
All in all, I really wanted to like this game, but it's very hard to do. I can see the good in it that it is a decent fighter in it's own right, but with the butchered character personalities in story mode that are unfaithful to their past personalities, lack of returning members that have been in the series since day one, and limited modes for people who may not see online ranked as their go to mode, Dead or Alive leaves you longing for the golden days of the series.… Expand
Average User Score: 7.9Sep 16, 2019This game is a game that is a hell of a lot of fun! The Bouncer rides the line between a beat-em-up and a character action game with it'sThis game is a game that is a hell of a lot of fun! The Bouncer rides the line between a beat-em-up and a character action game with it's upgrade system and core beat-em-up style combat. The game is short, but I don't see that as any sort of detraction from the game itself, most beat-em-up games are pretty short. One great thing this game does very right is the hit detection and being able to knock enemies into other enemies for crowd control and strategic advantage; many games, regardless of genre do not do that even today.
However, there are some things that keep this game from ascending from a solid game to master class. The first is honestly pretty subjective, but I simply do not like the character design of the protagonists. The main character Sion looks like the singer of Blood on the Dance Floor. My other gripe is rooted more in game play mechanics rather than opinions on aesthetics. While the hit detection and core combat are well done, the mechanics that would put this over the top simpy do not exist. There are no environmental hazards, none of the levels have any interactivity and there isn't much in the way of custom combos, even when you have a full upgraded and completed move list. Your only hazards to use strategically are other enemies, so there are no wall combos, no hitting a foe into a table to extend a combo or increase damage output. This would have added so much to an already great game and made it super duper mega excellent. Even without these things, the game is still a blast to play, and is deserving of a chance from people who are looking for a seriously fun beat-em-up style game!… Expand
Average User Score: 6.3Sep 16, 2019Twp things hit me after maybe an hour or two with this game. The first is that this isn't that great of a tactics game. What I mean by that isTwp things hit me after maybe an hour or two with this game. The first is that this isn't that great of a tactics game. What I mean by that is the difficulty level isn't very challenging, and most battles can be won by continually using your strongest spells. The second thing that hit me was the thought that Yu Yu Hakusho doesn't really fit the medium of a tactics game. Nothing about the manga series makes you think it could be an RPG or a tactical style game. It just feels dumbed-down when compared to its peers in the genre, a mismatch of genre and series and overall not fun to play.… Expand