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Average User Score: 7.9May 28, 2019I can't believe this was made by the same people that made dark souls and bloodborne.
DS + Bloodborne: customizeable gear, useableI can't believe this was made by the same people that made dark souls and bloodborne.
DS + Bloodborne: customizeable gear, useable consumeables, different builds, different armor, different weapons, decently rich and cool story.
Sekiro: No customizable armor, no customizable weapon, no costume changes for the entire game, cool environment, boring story, no builds, worthless prosthetics that deal almost no damage and you get maybe 10-20 of them (aka almost none per life).
Sekiro is a boring block/parry fest. You don't really even need to move because the enemies lock on so well (and never miss) you just stand there and either: A) jump over perilous attack, requires no movement B) roll into jabs to block jabs, requires little movement. C) Parry everything else by mashing L1. SUPER boring game once I realized this.
Most bosses can insta-kill you and take barley any damage making the game quite boring and frustrating. Healing is terrible and the consumables are not worth using compared to bloodborne or dark souls.
I killed every single boss by doing the two following boring things, the list you saw above: Parry/jump/block and strike OR run around enemies in circles waiting for openings to chip away at health.
Very boring game. Please never do this again fromsoft.
Replays: (times I started a new game or new game plus)
Dark souls 3: 50
Can you tell which one was fun and repayable?… Expand