While yet another return to Yaesha is slightly disappointing, everything else about The Forgotten Kingdom is a must-have for Remnant 2 players. The enemies, weapons, bosses, and the new Archetype are all up to the base game’s overall excellence. Especially at a very reasonable price, it’s easy to recommend The Forgotten Kingdom.
This was a great renewal of the game. Adds so much exciting gameplay with a lot of rewarding guns and other objects.
I would give the original game 9 out of 10. This is even better!
I never thought we'd return to a time when we got so much from a $10 DLC, but here we are. Not only does The Forgotten King deliver what fans have come to expect, but it's a terrific entry point for newcomers as well.
Remnant II: The Forgotten Kingdom is a solid entry into the Remnant franchise with fresh and unique ways to play thanks to the Invoker archetype and a host of new weapons, time and mods. Priced at USD $9.99, it’s worth picking up if you are a fan of the franchise.
While a feeling of déjà vu and retreading familiar ground may spring up, The Forgotten Kingdom still musters enough originality and welcome content to hunt down to make Remnant II's second DLC outing a satisfying if not spectacular addition. What it may lack in true environmental and level design variety, it more than makes up for with new enemy types and testing boss fights alike. As divisive as its perilous puzzle and platforming segments may wind up being, The Forgotten Kingdom still makes sure to pepper such moments with the worthwhile gear and weapons we've come to expect. A case of more of the same, which in itself is no bad thing, The Forgotten Kingdom while not the most substantial or stand-out of efforts, is still very much a fitting reflection of Remnant II's greatest strengths.
Some mindless Souls Like shooter activity, which is fun dont get me wrong, but ultimately I just sorta petered out on playing it, so surely it can't be given a great score.
The beginning started well: action, suspense, mutual aid.
Then, quickly, very long and monotonous dialogues.
The graphics are quite successful.
The game world is not open enough for me.
This game did not create in me a desire to continue.
SummaryNew storyline, dungeons, and area on Yaesha
The Invoker Archetype
Multiple weapons, equipment, rings, amulets, and modifications
Bosses, enemy types, and NPC characters to meet