There are so few games that get air combat right, but Ace Combat hits the nail on the head. From the huge scale air support missions to the vicious online dogfights, everything about this game is perfect. Its limited appeal is offset by the fact it serves that audience so well.
It may not be the flight simulator that many people may have been hoping for, but it doesn’t detract from being an enjoyable arcade shooter. Highly recommended.
BOI, THIS GAME IS SO COOL!!! I can't believe I didn't play this game before 2021. More arcade-y than flight sim-y, this game is a a must have for any Xbox 360-owning fighter jet fanatic. Voice acting in gameplay could go beyond the normal "missile fired" or "Fox 2", but that's just my opinion. Great game.
welp scene i'm here time for a review this really good the graphics are great the sound is great the music is great its just a great game with lots of great things to come its way (ace combat 7) lets hope the next is great too
Hands down, Ace Combat 6: Fires of Liberation is the best console flight simulator to date. This may not have been a hard achievement, but it is nice to say that there is finally an aerial combat game worth racing to the store to pick up.
Ultimately, the game provides beautiful graphics and (with the controller) an intensely immersive experience, but just keeps tripping over itself in its attempt to excel or provide new and interesting features.
If you’re hardcore into flight sim games, you might find some satisfaction from the better parts of this highway to the danger zone, but if you’re looking for the next Crimson Skies, keep looking.
This game is responsible for my most fondest gaming memories to date. Solid gameplay, Deep storyline and an amazing soundtrack. spent hours playing this game. a must have for series fans. also great for getting friends into the game.
Ace combat 6 is a game released from 2007, The mechanics and other parts of this game easily aged. Gameplay is enjoyable and entertaining though there are some parts of the game where it gets annoying especially the non-stop "Missile Allert" warning. Finishing this game feels like an accomplishment as you wouldn't want to touch this game again. Its only enjoyable on the first run but replaying this game feels like a chore. The story seemed to be messy at first but you will see the connections as the game progresses through it is overall "mid". The game is pretty solid for its time and graphics still holds up to this day.
I was surprised I got hooked up with the game so easily, the single player was enjoyable by it's variety of objectives, but it's followed by a dull story with many cliches. But hey, the multiplayer's a blast too!
Yes, it is 2015 and I am reviewing this game. As a huge fan of the series and a Playstation gamer, I was pretty upset when I found out that this was going to be a 360 exclusive, as this had previously been a Playstation exclusive series. With that being said, I finely got a 360 on the cheap and to be able to play this game was one reason. Keep in mind that I am reviewing this game for single player only and that I am reviewing it relative to the other base games (AC4, AC5, and ACZero, AC:Assault Horizon is a disgrace and should never have been made) in the series.
Let's start with the positives:
The graphics during gameplay are very good, especially for a title early in this generation. I think these graphics would even hold up in the current **** music is good, however, not as good as usual for an AC game. The game is in the Strangereal universe, which can make some interesting stories. Unfortunately, that's about it for positives in this game.
The negatives:
The biggest problem with Ace Combat 6 is that the developers thought that more is always better. This is not true at all. The amount of enemies on the map is just annoying, especially during air to air combat. Rather than making a few more difficult enemies, they decided throwing as many as they could on the map was a good idea. Also, the AI has the habit of launching missiles against you no matter what angle they are at with complete disregard for whether they even have a chance of hitting you. This leads to being in nearly constant missile alerts so the sound track may as well be a constant ringing sound. Fortunately I spent way too many hours playing Ace Combat growing up, so this wasn't a big problem for me, but it stopped me from enjoying air to air engagements as I had in the previous games. Rather than being a challenge, air to air engagements in this game are simply an annoyance. Unlike AC4, AC5, and ACZero, there is not one good dogfight mission in this game.
AC6 had a good idea as far as spitting up the mission into separate "zones" as I will call them. However, as with aerial targets, the developers simply put too many targets on the ground. More targets should have been optional in that destroying them will benefit you, but not required for completion of the mission. The zone system also has the side effect of making everything feel so rushed. While I understand this is an arcade game and it should be fast paced, never before in an Ace Combat game have I spent so much time going from point A to point B with afterburners on to simply get to a new area as fast as possible. There's no time to relax, take in the scenery, the music, or the scope of the battle because everything is so rushed and you nearly constantly have a missile alert.
The story is most definitely the weakest out of the Ace Combat base games. You don't develop any feeling toward your wingman or the other pilots around you. I don't mind seeing a story from the perspective of a civilian, but it ultimately has to lead back to the pilots. I think they were trying to emulate Ace Combat 4 as far as using a civilian perspective, however the constant jumps of perspective from person to person doesn't allow the player to develop a relationship with any of the characters. SPOILER ALERT In one of the missions your wingman decides to defy orders and continue engaging the enemy when told to cease fire, and it's just not a smart decision, you have no input in it at all, and it doesn't make a whole lot of sense. Also, the fact that the wingman has very little personality and the story doesn't focus on him really makes you not care about him and you really do not understand his feelings or his reasons for taking those actions. Also, it's just really out of character for him. SECOND SPOLER ALERT Your wingman crashes and is assumed to be dead during the last mission. Other like other circumstances of losing a wingman in the Ace Combat series, I felt absolutely nothing and was not concerned about his outcome.
The storyline itself is weak, and the execution (dialogue, cutscenes, etc.) are below what I expect for an AC game.
It pains me to say this because I love this series and I hope it succeeds in the future, however I have to give this game a below average review score because of the poor gameplay and the poor storyline, There are certainly elements that are good, such as the graphics and music, however this game simply does not stand up to it's predecessors.
SummaryOnline for the first time, via Xbox Live, players can experience Ace Combat 6: Fires of Liberation on a massive worldwide scale as it features an in-depth multi-player online experience that includes a variety of action-packed online modes. Players fight alongside fighter planes, gun ships, attack helicopters, tanks, naval fleets, heavy ...