Extraction is one hell of ride. It isn't pants-wettingly scary but it's a well-told story full of believable characters and situations. It does a great job of delving deeper into the Dead Space universe and offers up some genuinely engaging moments of run-and-gun action.
Extraction manages to come through on its promise of a cinematic experience by embracing the genre’s limitations and bending the expectations of what an on-rails game can and should do, all the while playing to the Wii’s strengths and pushing its technical abilities to new highs.
This game is great! I'm way behind because I didn't know about this game until a month ago, but I'm way into it. I have a 360 and a Wii. I originally got Dead space 1 on the 360 and was in love. Then I had Dead Space 2 pre ordered when I discovered there was a Wii addition rail type shooter that was the prequel. I was kinda sceptical because I played a Shooter "on-rails" before on Wii and didn't think it was very fun. I used to love those types of games in arcades, but never appealed to me very much on consoles. But, this game pushes new boundaries. For being on the Wii the graphics are top notch. And the way they went with the game being "on-rails" is awesome. It's more like watching a movie and you are the main character. There is a lot of cut scenes, but they are well done and the acting is awesome for a video game. Then in the middle of watching this "movie" you get to shoot a bunch of things. It is the best game on Wii I have ever played and I love how it fills in the story more about how things got so bad before Dead Space 1.
By far one of my favorite games for the Wii. Controls are pretty responsive and I love the fact that they went for an "on rails" type of gameplay. This one is a must for Dead Space fans and Wii collectors.
Overall the transition from third to first person is smooth and the on-rails gameplay really helps to make it a mature title as it captures the visual details that Dead Space is known for.
As an expansion of the Dead Space universe, it provides necessary sustenance for Dead Space fans, and a fun introduction for newcomers. The game avoids treating the Wii as a gimmick, incorporating a minimum amount of waggle -- except for when you need to brush off an enemy or activate your Glow Worm (for some reason, in this future nobody has a flashlight, but there are plenty of glow sticks).
Luckily for a game with such unapologetic cinematic pretensions, Dead Space: Extraction does a fine job of weaving an engaging sci-fi narrative into a slick action game. Far from being a stripped-down side-show to the main event, Extraction provides yet another reminder of how brainlessly entertaining the on-rails shooter can be when it's done properly.
Extraction presents a quandary. It's a pretty short game, at only five or six hours, and after what looks like a great setup for a big exciting finale, the game just sort of... ends, abruptly and poorly.
I went back and forth throughout my playthrough regarding whether or not I liked the on-rails idea behind this game. It made it unique in the Dead Space universe, and made for some interesting gameplay (once I didn't have to worry about my footing). At the same time, I didn't like that I couldn't loot certain items because I didn't look at the area long enough. I appreciated that the game wasn't overly long, but has replayability in the form of repeatable challenges, which cut out the cutscenes of the game and get you right into the action. So, there's a little something for everyone in this game.
This game isin't the best railshooter, but it's still good enough. The game focuses more on story and cinematic experience than any other same genre game I have played. The graphics are good for Wii game, but the immersion of being one of the characters is broken all the time, which is a shame. For example, there are numerous times, where as small thing as seeing your hands when you're climbing something, could have helped with keeping the immersion. Weapons don't also feel powerful like when using arcade pistols, though Wiimote could be blamed about it. This game is pretty long for a railway shooter, but it's still pretty short compared to other games (4-5 hours). If you can find this game very cheap, buy and play it with your friend. There isin't anything scary in this game anyway.
EA created Broken Game for Wii later for PS3.
On Rail Gameplay: 1/10 Unlike Sega's House of The Dead Series and Capcom's Resident Evil Chronicles (Umbrella and Darkside)
Funable: 1/10
BS Difficulty: 10/10
Way to slow, no much action, can't skip damn videos, horrible game!
I can't believe I spent money on this, I tried to enjoyed, but it's impossible, 3 minutes of videos, the you can shot once, then videos again!!!! **** game
SummaryBuilt from the ground up and developed exclusively for the Wii, Dead Space Extraction is a prequel that reveals the events leading up to Isaac Clarke’s mission on the USG Ishimura in the original Dead Space game released in 2008. Dead Space Extraction marries the innovative motion controls of the Wii Remote with a frenetic first person p...