The hardest thing about this game is by far and large adapting to the controls. I'm a very avid tennis player and fan of professional tennis, and I have to say from life experience that this is the most accurate tennis game I've ever played. The game advises to use slow and easy full swings (using the Wiimote Plus), and that takes some getting used to, but once you start to do it consistently you'll be able to plan your shots with remarkable precision. It is very important to return to a ready stance (as if holding the racket up in front of you) and keep the direction of your hit aimed at the sensor bar for the game to accurately pickup your movements. You can't play as if you're on a full size court. Instead, I played as if the length of my TV was the size of the singles court (22-inch) with the length of the TV case it stands on as the net length and baseline. At that point it became very simple to hit early when aiming left or hit later when aiming right. Every slice, topspin, flat shot, and degree of speed started registering completely naturally as I am used to hitting on the real court. However, even with that accuracy nailed down, you can definitely expect the game AI to make you work for every point, making every match very rewarding. I highly recommend any tennis fan to give this a try, and commit to the practice and experimentation required to get comfortable with the controls. It's well worth the effort!
The motion plus controls work about 90% of time, provided you return your Wii remote(ie: your racket) to the center position after each swing. There a few times where the games thinks you're performing a backhand instead a forehard and occassionally your player will stand still even after you've swung. But overall, aiming and spinning the ball is generally accurate and mostly importantly, enjoyable with the motion plus. The game can be played without the motion plus but control over the racket is drastically decreased. The online and offline options are fairly good. Being able to have 2 players go online together (such as in Mario Kart) is also a nice bonus. It's not a great sports game but it is the fairly good one that justifies the purchase of a Wii. With the Wiimotion plus, gameplay wise, no other sports games can compare.
While it’s not quite an Ace for EA Sports: Grand Slam Tennis, it’s is easily the most recommendable tennis game on the Wii so far. Its deep game play mechanics coupled with its excellent multiplayer make this a must have for tennis fans and casual gamers alike.
EA SPORTS Grand Slam Tennis is a great offering, and a fantastic first outing for the series. It isn't without fault, however, and isn't the casual experience some hoped it would be.
The MotionPlus controls, inconsistent and ultimately underwhelming as they are, provide a level of direct control not capable with Wii games of the past. There are some definite kinks to iron out but Grand Slam Tennis is an overall solid debut in a franchise with a lot of potential and is sure to satisfy those looking for a casual game of tennis.
Grand Slam Tennis is a very great sports tennis game though some of the design of the players do not seem like you're really in the tennis opens. The game has great controls but the other background characters are basically stick people and they stay there forever
Best tennis game and motion adaptation, Multiplayer best fun also but! but most annoying ai i ever played in tennis games. Especially in doubles, i just want to play tennis in home and i can just watching pro ai to play against each other, yeah singles ai are hard, cruel (do not recommend to a family) but doubles are horrible too. Thats why it got low rate.
The game modes are okay, the cast of playable characters is pretty good, and the graphics aren't bad. But this game has the unfortunately distinction of having some of the worst controls I've ever seen in a tennis game. It just felt so bad to try to play with the motion controls, and unfortunately the game doesn't give you any other control schemes to use. There were a lot of miscues when I was playing, and overall I felt like this was less fun to play than wii sports tennis.
Gimmicky beyond belief. I had high hopes for this game, especially given it is supposed to take advantage of the motion plus accessory. And what purpose does it serve (no pun intended)? If someone will tell me please what the difference is between the gameplay with and without the motion plus? The tech demo that Wii Sports was is still better by leaps and bounds than this abomination. Seriously, you are better off playing the good old Wii Sports tennis than the Grand Slam Tennis, whose controls are far from intuitive and for the most part, they simply don't work like they're supposed to. You would think that three years in the Wii life span (the GST came out in 2009) other developers than Nintendo itself would have learnt how to use motion controls. But no, they are as inept at harnessing the Wii mote as a monkey driving a car.
Three years after the premiere of Wii Sports you expect devs to have mastered the motion controls. To your dismay, the situation is not that simple. The original Nintendo product, which was only to blaze some trails and show devs the proper way, turns out to be so timeless that no EA, let alone Rockstar with their Table Tennis, won't beat it. In Wii Sports, the gameplay feels natural. Everything is it its place. With the GST the motion controls are exposed for the gimmick they really are. It's either a testament to the lack of communication between Nintendo and third party devs or EA simply churned out another half-assed product that is barely playable.
I expected it to be everything that the Wii Sports tennis was plus more, given the three-year learning curve to learn the ins and outs of the motion controls implemented by Nintendo in their **** best-selling system. I expected it to be physically as demanding, at least equally accurate and fun. Instead you barely work a sweat. You are more concerned with twisting your wrist right so you execute the moves described in the controls help. But you get frustrated because for the most part the game registers a different move than you initially intended. The vast majority of your strikes end up beyond the court. You have less control over what area of the court the ball will fall in. Yes, even less control than in Wii Sports. Sometimes the game doesn't register your move so you inevitably lose points. You want to hit the ball with your backhand but the game automatically switches to forehand and the other way around. I assume then that the controls are broken or at least not implemented as well as in Wii Sports, needless to say, three years earlier.
Since this is a motion-controls-based game I expect it to make me sweat, lose some calories. I want to use it as a means for exercise, to help me stay at least a little bit fitter. Even so, I'm disappointed once more as the game does not involve any strength whatsoever.
The bottom line is stick to Wii sports instead of wasting your time with this broken product.
This game is broken. I don't understand why reviewers disagree with my opinion. The controls make the game impossible to play. You have to have the Wii Remote at precisely the right angle, as the game makes it difficult to switch to your forehand. When you swing the Wii Remote, the game is cruel and unforgiving. I wish I hadn't wasted my money on this game.
SummarySpecifically designed for the Wii, EA SPORTS Grand Slam Tennis puts the racket in the palm of your hand and delivers the deepest tennis experience. Users feel like they are actually playing tennis, performing real forehands and backhands in their living rooms. The game is one of the first to be compatible with Wii MotionPlus, which enh...