Mixed or average reviews- based on 44 Ratings
Apr 18, 2012Overall fairly fun, but very hard and very short. for example the monsters that steal your extremely important power ups cannot be killed, requiring you to suicide and start the level over, or pay many hearts (generally more than you'll have) to get them back.
The castle maps are nearly useless, assuming you bother to activate them. power ups are neither self explanatory, nor easy to activate, requiring you to reach full health before they activate. I found the easiest way was to reach the end of the area, then suicide on the next one to come back with full health. each and every death requires you to restart the area.
The first ascent (out of the underworld) is quite definitively the hardest part of the game. despite all this when you get good and get it right, its very satisfying to do well at it.
And then it ends. My stats log lists the game as played for 5 hours when I completed it, but I completed half the game before restarting (I lost all power ups to the thieves and it auto-saved when I reached the next area), and left my 3DS on standby for at least an hour (I don't know if that is included). I could have been much faster if I wasn't so meticulous about power up collection.
The price is like all eShop titles, more than it's worth. Â£5.40 for a re-release of an old game, that as far as I can tell has taken little or no effort on their part (except to label which sprites belong to which layer). if the price ever comes down to Â£2 or Â£2.50, then this would be an 8.5 or 9 out of 10, but it is too short and insubstantial to warrant the same price as so many full 3D games on steam.
Finally, the title "3D Classics" is a bit misleading. While technically using the 3D feature to separate the sprite layers of the game, it makes almost no difference and is barely noticeable.… Full Review »