Movers & Shakers
The People's Score
Being in a titan does not make you completely invulnerable against infantry (yet you have the advantage), and being as infantry, you won't get crippled down by titans if you can just be a little smart. What makes it really attractive, is that you don't need to kill or play objectives to get your titan faster, but simply damage your opponents (AI or players). That way, no kill steal nor abusive teammates will prevent you from getting a titan, and everybody will get at least one during each game.
You can even build some strategies, since your titan's built-in AI can guard areas or follow and assist you.
Realisation is great, yet not as (purely) technically great as RYSE when it comes about graphics, but still, textures are sharp, antialiasing does a very fine job, and models are very well-designed. Sound effects are completely credible, and the overall ambiance is astounding. The parkour abilities are so intuitive, you won't take long at all getting used to it.
And I have to say, 6 vs 6 is just what it needs. The AI is here to balance things up, allowing overwhelmed teams to catch up when really in need. And most impressively, it makes camping difficult since they practically are everywhere, trying to slow you down (but not really hurting you), in order to keep dynamism in gameplay.
Yet, I can't give it a 10/10 because it really lacks a true solo campaign. I understand why they had rather implemented a scenario within multiplayer shaped games in order to create a campaign, but I really don't think it would've been impossible to have a true solo campaign.… Read More »