• Publisher: Ubisoft
  • Release Date: Jun 14, 2011

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 1 out of 15
  2. Negative: 5 out of 15
  1. Jul 14, 2011
    Cubic Ninja is a delightful addition to a 3DS market saturated with games seemingly made to take a quick advantage of the new technology.
  2. Jul 15, 2011
    Cubic Ninja could have been a nice platform, but the control system lacks precision and level design is too straightforward.
  3. Jun 25, 2011
    Quotation forthcoming.
  4. Jun 28, 2011
    Elation turns to frustration in Cubic Ninja's twisted worlds.
  5. Jul 20, 2011
    It is a creative 3DS game. You control the tiny ninja by using the gyrosensor in the 3DS. That is pretty creative, but a iPad or iPhone has also a gyrosensor, so why has Cubic Ninja been published on the 3DS? There is no real use of the buttons or the 3D effect.
  6. Jun 20, 2011
    Cubic Ninja could have been an amazingly addictive game, but some faulty controls and a lack of content hold it back. It's still a fun experience, but for such a high price tag it's not really worth the investment.
  7. Jun 26, 2011
    It's relatively original but this unusual puzzler does nothing to justify more than the 59p it should've cost as a smartphone game.
  8. Aug 1, 2011
    Nice characters, though. [Aug 2011, p.69]
  9. Jun 23, 2011
    There are glimpses of really good times in Cubic Ninja but it's far too restrained to let those promises run free. Between the high price tag, cumbersome controls, middling stage design and strangled communication features, there are simply too many barriers to portable shinobi bliss.
  10. May 31, 2011
    There's just nothing clever or satisfying here. [June 2011, p.87]
  11. 40
    A disappointment. The focus on gyroscope controls limits the game's level design and makes it awkward and boring for players who use the Circle Pad. With the aid of the level creator, better levels can be made, but the controls are still bad.
  12. A short but quirky little game having a personality crisis. It's fun while it lasts. [July 2011, p.80]
  13. Jul 10, 2011
    If it was released as an eShop title and had greater care taken to the controls, then it would be a much more worthwhile purchase, but as it stands there isn't enough variety or polish on offer in Cubic Ninja.
  14. Jul 12, 2011
    Cubic Ninja tilts towards the bargain bin with awkward controls and maddeningly silly level design.
  15. Jun 27, 2011
    Though it includes some interesting ideas, Cubic Ninja is a puzzle game that really fails to set itself apart from the pack.
User Score

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4
  1. Feb 27, 2012
    I think this game is entertaining and original. Cubic Ninja makes good use of the 3D and is very fun. It actually acts like you have a living thing in the box. Simple gameplay mechanics that you can pick up and play make it a great game for casual gamers. Full Review »
  2. Nov 4, 2012
    This is a fun(ny), quirky and enjoyable game, but isn't really much more than that. The gyro controls aren't really that good but some of the levels are cool, with plenty of references to other stuff as well. I have to give the developers marks for effort but this game has too many flaws to be truly great. Full Review »
  3. Jul 31, 2011
    its a great game. fun, somewhat hard. and motion senseible. its took me a good day to beat it. but if your looking for a long game. this is not the game for you. but on the other hand if you like puzzle games. this might just we that right game for you Full Review »