User Score
7.6

Generally favorable reviews- based on 38 Ratings

User score distribution:
  1. Positive: 31 out of 38
  2. Negative: 5 out of 38

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  1. Jul 13, 2013
    9
    A great and addictive rhythm game. Great characters and gameplay, with good replayability if you want to try stages harder and faster. Beautiful looking game too.
  2. Apr 19, 2013
    9
    A very fun and addicting rhythm based running game. although there are moments where it will frustrate, its very fast paced and satisfying with fantastic presentation. Well worth the asking price.
  3. Mar 30, 2013
    9
    Get into this game. A fun rhythm based game with nice catchy tunes that keep you going. HarmoKnight has bright friendly graphics and a less punishing attitude to the player then other rhythm based games. This is a game that wants to be played and wants you to have fun. The character design is crisp, clean, leaning on a more Bust-a-Groove(Enix) style of art mixed with a musical basedGet into this game. A fun rhythm based game with nice catchy tunes that keep you going. HarmoKnight has bright friendly graphics and a less punishing attitude to the player then other rhythm based games. This is a game that wants to be played and wants you to have fun. The character design is crisp, clean, leaning on a more Bust-a-Groove(Enix) style of art mixed with a musical based universe. The controls are responsive and heavy replay value do to self competition. Very content heavy, well worth the money. Expand
Metascore
73

Mixed or average reviews - based on 37 Critics

Critic score distribution:
  1. Positive: 20 out of 37
  2. Negative: 1 out of 37
  1. Jun 9, 2013
    55
    HarmoKnight is not attractive because of its repetitiveness. All with all it feels like a game on the wrong device.
  2. May 27, 2013
    70
    Its music isn't as catchy as it could be, but this is nonetheless a vibrant little gem of a rhythm game with plenty of replay value; it's easy on the eyes and a joy to play.
  3. May 9, 2013
    83
    Puts many retail games to shame. [June 2013, p.79]