- Publisher: Nintendo
- Release Date: Nov 11, 2012
User Score
7.2
out of 10
Mixed or average reviews- based on 134 Ratings
User score distribution:
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Positive: 96 out of 134
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Mixed: 12 out of 134
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Negative: 26 out of 134
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Nov 11, 20129
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Nov 29, 20126
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Dec 24, 20124
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Nov 11, 20128
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Nov 15, 20123I love you Nintendo but why would you ever make a game that goes against everything i've learned in my 20 years as an RPG player. Why would you switch up the combat system this ridiculously. This is worse than Paper Mario Wii.
Do not fix what is not broken Nintendo. -
Nov 12, 20129
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Nov 11, 20128Even though it is way better than the one on Wii, it still isn't better than the ones Gamecube and N64. It still is a great game though. It still has great humor and alot of great battles and the sticker combat system is a great feature that adds alot to the game.
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Nov 13, 201210Pure brilliance. This is the 4th entry in the Paper Mario series, and possible the best one yet. This game introduces an innovative sticker system that's a lot of fun to use. You collect stickers and use them to do various attacks on enemies. Very good use of 3d, and very good value. This game will keep you busy for weeks.
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Nov 26, 20122Change is bad. 'nuff said. I honestly don't know what to say about it besides how awful this one is compared to the originals. This shouldn't be classified as an RPG in any way because there's no incentive to fight and all attacks can only be used once before having to get more.
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Nov 13, 201210
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Nov 25, 20127
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Jan 7, 20137
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Nov 11, 20129While many of the core mechanics are just different enough to concern many long-time fans, fear not! This is certainly the heir to the Paper Mario lineage! Those that accept the sticker collect-a-thon will get dozens of hours of fun from this great game.
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Nov 21, 20129
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Nov 27, 20128
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Nov 28, 20129
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Nov 19, 20126
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Jan 27, 20139
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Nov 25, 20128
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Jan 9, 20134
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Nov 29, 20128My only complains are that the game feels a little linear to me and the lack of incentives for the battles other than healing, coins and stickers.
The things I liked the most are the sticker system, it makes you manage more thoughtfully the stickers you carry and finally the humor of the game is just right, it's a light RPG for the go. -
Dec 8, 20129
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Dec 19, 20129
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Dec 27, 20123
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Feb 16, 20137This review contains spoilers, click expand to view.
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Nov 14, 20127
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Jan 4, 20139"Waaaaa, they took out all the RPG elements, waaaaaaaa, no XP or levelling-up, waaaa"
Shut up, and enjoy a fantastic game. The humour and the use of stickers is great, the 3D looks awesome, and the environment was cleverly thought out. I love how the shiny stickers use the systems gyroscope to make them shimmer! -
Feb 15, 20138
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Jan 12, 201310Im a huge fan of Mario and even more the original Mario RPG on Snes, this game is awesome in a single word, spectacular. I love this game in all aspects.
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Dec 12, 20126
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Nov 24, 201210A very enjoyable addition to the Paper Mario series. While the plot and gameplay never reaches the depth of Thousand Year Door, it feels perfectly suited to quicker handheld play.
Excellent production values and music throughout. -
Dec 27, 20127
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Jan 15, 20139
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Dec 15, 20128
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Jan 4, 20139
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Jan 5, 20137
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Jan 6, 20139
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Jan 14, 20132
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Apr 24, 20130This was the worst showing for Paper Mario since release. Nintendo has removed all of the RPG, all the humour and all of the more interesting settings. Besides that, progression in the game itself is slow, with countless save/load screens and arbitrary nonsense and busywork designed to lengthen game-play in an otherwise unremarkable game.
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Feb 8, 20132
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Mar 9, 201310
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Mar 13, 20138Yep, I'm really enjoying sticking stickers for this Paper Mario sequel. And not just that, this Paper Mario sequel features a new RPG-looking that much like a paper.
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Feb 9, 20136
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Apr 16, 20136
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Dec 28, 20125
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Mar 13, 20139
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Mar 3, 20132
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Mar 14, 20132
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Feb 19, 20137
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Mar 24, 20137It was unfortunate that the formula was really screwed up on for this Paper Mario Game...as my favorite series of all time, I wasn't happy about this game. Fortunately, the ok battle system and good dialogue+places can secure this game a solid 7. I will say that I am disappointed with this game though...especially the lack of rpg elements and a world map
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Mar 29, 20130For me it's a big disillusion. Except for some musics, there is no reason to play this game. No story, no companions, wasted combat system, no badges, no interesting npc, nothing.
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Apr 30, 20138The puzzles are quite hard to figure out but don't worry you will figure them out. When I get to the bosses it is frustrating because I use up most of my stickers. It is a really good adventure game and you need to think about your strategy.
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May 6, 20134
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May 16, 20135It should be a good game however, it has caused me to look at guides too much.
It's baffling as what to do in places. A game should challenge you right? This one has puzzles that you can't logically figure out, you just wander about for an hour then give up and google the guide. Very poor. It's the first Paper Mario game I'm not going to bother completing due to the annoyance. -
May 22, 20134
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Feb 21, 201378Brilliant humor and an interesting world won't save Mario's latest RPG offering. Even though the stickers add a lot of variety to the turn based battles, an RPG without any character development tends to turn repetitive eventually. Unfortunately for Mario such is the case with Sticker Star. [Feb 2013]
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Feb 10, 201380A great reinterpretation of what makes Mario work. [March 2013, p.72]
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Feb 7, 201370Unfortunately for it, Paper Mario: Sticker Star has to deal with being a “pretty good” entry in a series that is usually considered amongst the best games on their respective consoles. While I did have fun with it, there were times when I felt like I was just going through the motions, and very little of the innovation or character of previous entries shone through.