On average, a single level doesn't take more than three minutes to finish, and with that in mind, it doesn't take long to factor in that the title doesn't have much longevity...Once you've gone through once, you have done it all.
If the length of this Review were to reflect the actual amount of time it takes to get through Charge 'N Blast in its entirety, it wouldn't be long-enough to fill a Wendy's work application form. Short length! Linearity!
Easily the biggest problem with Charge 'N Blast is that it has zero replay value. The only thing that was added to the home version was a Time Attack mode where you can see how fast you can make it through each level. Wow, I'm excited.