• Publisher: Ubisoft
  • Release Date: Jun 21, 2007
Metascore

Mixed or average reviews - based on 27 Critics What's this?

User Score

Generally favorable reviews- based on 23 Ratings

  • Summary: (Also known as "Brothers in Arms: War Stories") Brothers In Arms DS brings all the action and strategy of the series to a handheld, utilizing the DS Touch Screen to control the squad. Exclusively designed for Nintendo DS with easy-to-use, stylus-based controls such as using the Touch Screen to aim, with the camera following the stylus. Features detailed 3-D environments with highly believable characters and enemies, cinematic camera angles, and great animation. Drive a recon car or a Sherman Tank. Use a wide range of weapons such as bazookas, sniper rifles, grenades and more to destroy your enemy. 16 Missions and Three Different Campaigns: Relive the intensity of WWII through three different campaigns, from Normandy to North-Africa and Ardennes. Redesigned New Multiplayer Experience: Fight major multiplayer battles with three of your friends in different multiplayer modes, including Deathmatch and Team Deathmatch. Contextual Movements: Gameplay adapted to the Nintendo DS hardware with auto-cover behind walls or auto-recovering life system. Experience a stronger emotional factor, due to the third-person view and dialogue between soldiers. [Ubisoft] Expand
Score distribution:
  1. Positive: 14 out of 27
  2. Negative: 1 out of 27
  1. An excellent example of what can be done on the DS platform when a developer puts enough time and effort into a project.
  2. An extremely fun and well-designed game that sets a new standard in terms of graphics and sound. If it proves successful, we will hopefully see a slew of shooters arrive for the platform, shooters that will hopefully implement WiFi Connect so we can all start going head-to-head.
  3. It may be a little short but the replayability comes in from the extra difficult levels and their newly gained in-game bonus features.
  4. 40
    Impressive a feat as creating a 3D shooter with cinematic aspirations for the DS may be, it doesn't mean much when it's not fundamentally fun to play.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 13 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 1 out of 14
  1. SilvanoS.
    10
    I cannot believe this is working on my little DS! Great game with unbelievable graphics!
  2. HunterR.
    8
    An impressive use of the DS's hardware, and a uniquely capable third-person shooter. Controls are tight, although precision aiming can be difficult. The tactical commanding found in the PC games has been dropped, and although there is still an aspect of taking cover and flanking enemies, this game has a much more run-and-gun feel. Still, it is a good, simple shooter for DS, which is something the system has been aching for since day one. With a little more polish, this could have been a flagship title for the DS, but as it stands, BiA is a tempting glance at what's still to come for Ninetendo's three-year-old handheld. Collapse
  3. 213374U
    7
    This is an okay game for the DS. The graphics are pretty good, considering it is a DS game, and the controls feel very nice. Also, the wide variety of weapons is pretty cool. I do, however, have quite a few problems with it. The vehicles are very hard to control and there are quite a few bugs and glitches. If you stray too far from the area where you are supposed to be playing the enemy soldiers there unresponsive. Also, some of the instances feel as if they are set. For example, if there is a machine gunner in a tower and you step on a certain area you will automatically be killed by the gunner, no matter what. Also most of the weapons are not authentic. The Thompon SMG holds 32 rounds while in real life it holds 20 or 30. Overall, I would say this is a good game but not a great one. It definitely isn't Road to Hill 30. Expand
  4. Forget_your_lifeno-last
    1
    Starts off great. look at the graphics!!! Then as soon as your outta the tree you start running into battle. unfortunatly you also run into everything else, invisable walls, fences and the back of non-reactive enemies since you went the wrong way and the game has no idea where you are!? Then there is the vehicles!! dont even get me started on those...they drive so bad there sould be an in game cop issuing you a DUI and a night in detox! Expand

See all 14 User Reviews