Castlevania: Order of Ecclesia DS

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Castlevania: Order of Ecclesia Image
Metascore
85

Generally favorable reviews - based on 46 Critics What's this?

User Score
8.8

Generally favorable reviews- based on 107 Ratings

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  • Summary: The legendary Castlevania series is back in its 3rd installment on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations toThe legendary Castlevania series is back in its 3rd installment on the Nintendo DS. This time you play as a member of the Ecclesia, an organization that has sworn to defeat the evil forces of Dracula. Use the brand new Glyph attack system which has more than 100 different combinations to battle Dracula and his minions throughout 20 explorable areas. Take part in side quests and collect items to power up your character in the next great Castlevania game produced by Koji Igarashi. Castlevania: The Order of Ecclesia features intense side-scrolling action gameplay as you quest to collect elements that will help you in your quest against Dracula. Explore all-new outdoor areas from the forests to the ocean. Compete head-to-head via the Nintendo DS Wi-Fi Connection. Sell and buy items and equipment you have found while playing with other players utilizing Nintendo DS Wi-Fi Connection. Utilize multiple abilities and attacks simultaneously with the all-new Glyph attack system. Replay more than once to discover multiple endings. [Konami] Expand
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Score distribution:
  1. Positive: 43 out of 46
  2. Negative: 0 out of 46
  1. 100
    Castlevania: Order of Ecclesia's gameplay and presentation make it one of the best to date, alongside Symphony of the Night and other legendary entries.
  2. Order of Ecclesia proves that the Castlevania formula is still as fun now as it was ten years ago, and the new gameplay mechanics keep things fresh and interesting. It’s a 2D action masterpiece, and absolute required playing for any DS owner.
  3. The story is top-notch, the graphics are excellent, the controls are great, and the gameplay, while difficult, is still rewarding.
  4. It likely won’t unseat Symphony of the Night as fans’ all-time fave, but its inventive gameplay, outstanding visual presentation, and haunting music—always a high point in the franchise—easily make Ecclesia as good as the series’ DS debut Dawn of Sorrow.
  5. A successful blend of the Metroidvania style of Symphony of the Night and straightforward, extremely difficult nature of older titles in the series.
  6. Games Master UK
    81
    Another brilliant adventure from Konami but only the hardiest vampire hunters need apply. [Feb 2009, p.84]
  7. Edge Magazine
    60
    It is a shame that Konami so overinflates the experience through early chores, especially as it has struck the balance between hardcore fans and casual explorers so well in the past. [Jan 2009, p.88]

See all 46 Critic Reviews

Score distribution:
  1. Positive: 21 out of 28
  2. Negative: 2 out of 28
  1. SeymourB
    Aug 8, 2009
    10
    This is by far my favorite DS and Castlevania game. My only complaint would be the ridiculous amount of time it takes to level up; you are This is by far my favorite DS and Castlevania game. My only complaint would be the ridiculous amount of time it takes to level up; you are forced to grind an awful lot to make it past the tougher challenges. And those complaining about the difficulty of the game should just try harder. Truly challenging games are rarities these days, and you're only helping to exacerbate that by complaining to developers. Once I completed the story, beat both secret areas and leveled up to 99, I was able to beat EVERY boss without even getting hit. This game is my idea of a perfect platforming title and the best $30 ever spent. Expand
  2. SteveM.
    Oct 29, 2008
    10
    This game is excellent. Really, right up there with Symphony and Dawn of Sorrow. A word to the weak: the game is hard. Despite what you may This game is excellent. Really, right up there with Symphony and Dawn of Sorrow. A word to the weak: the game is hard. Despite what you may have heard, the bosses are not unfair, and it is not a grind-fest. You simply need patience and a memory worth 30 seconds to assess their patterns and take them down, which is rewarding, to defeat such difficult bosses. Really, game reviewers are wrong to fault a game for being difficult when it is not a product of bad design. I'm so sick of challenge being interpreted as archaic design. This game is a really polished gem. Expand
  3. jasonc
    Apr 2, 2009
    10
    I brought this game recently, the actual gameplay is brilliant, not massively different from past castlevania games but then this would not I brought this game recently, the actual gameplay is brilliant, not massively different from past castlevania games but then this would not be castlevania if they changed the way it plays out too much. the game bosses are difficult...and i love it!!, a boss is called a boss because hes the big daddy at the end of the level, he's the one the other enemies look up to. this is what we loved about old school 2d scrollers, theres nothing more memorable that kick ass bosses. ok nobody likes being stumped by bosses, but there is always a way, a tactic to beat every boss, when you get it you are pleased and look forward to the next big boss!... aside from GTA:CW this is the next best DS game available, classic 2d scrolling with a few good new features and memorable kick arse bosses you wont forget in a hurry. you gotta love it. Expand
  4. Jan 26, 2014
    9
    This is an excellent game that pulls you in from the start. The glyph system is innovative and easy to use. Why some have called this gameThis is an excellent game that pulls you in from the start. The glyph system is innovative and easy to use. Why some have called this game difficult is hard to understand. It's certainly not easy, but to call it 'difficult' s a stretch. Many who complain that the game is difficult seem to offer examples that are in the beginning of the game, indicating that they haven't really put any time or effort into it. Grinding is not necessary if one takes the time to actually understand how the glyphs and elementals work (yes you might have to actually study the menu). The music is great, the boss battles are fun, the story is compelling, it's just an all-around great game that provides hours and hours of fun. Expand
  5. Dec 11, 2011
    9
    This is the most under rated DS Castlevania. It is often labeled as being the "worst" of the three. It's actually the best. It has theThis is the most under rated DS Castlevania. It is often labeled as being the "worst" of the three. It's actually the best. It has the interesting glyph system, the best boss battles, the most prominent challenge, the best enemies, the best levels, the best secrets, the best weapon variety, the best music, the best story, the best characters, and the best visuals. If you haven't played this one, you have missed out on one of the greatest Castlevania games of all time, even up there with Super Castlevania 4 and Symphony of the Night. Expand
  6. Jul 28, 2011
    8
    Before you throw your DS to the floor, play Order of Ecclesia in my case I found the plat forming with the action, challenging. RidiculousBefore you throw your DS to the floor, play Order of Ecclesia in my case I found the plat forming with the action, challenging. Ridiculous boss battles beat the crap out of you, frustrating levels mixed with exploration. Expand
  7. Don
    Jan 19, 2009
    4
    This game is a series of failures. Legibility is poor, enemies are annoying and poorly balanced or stupefyingly easy. The game complicates This game is a series of failures. Legibility is poor, enemies are annoying and poorly balanced or stupefyingly easy. The game complicates acquiring new weapons with the painfully annoying contrivance of having to 'absorb' them. Additionally, they will disappear if you don't collecting them within a few seconds. Nevermind the fact that if there are other enemies around they are impossible to collect since the absorption process takes several seconds and being hit resets this timer often resulting in the loss of the weapon. Bosses are tiresome to confront and vastly more difficult than everything else you have confront up until that point. The over-world map navigation adds nothing whatsoever to the game and is just another tiresome step in this dreary experience. The one and only thing the games has going for itself is production value. It looks and sounds decent. Expand

See all 28 User Reviews

Awards & Rankings

#5 Most Discussed DS Game of 2008
#3 Most Shared DS Game of 2008