• Publisher: Konami
  • Release Date: May 22, 2007
Metascore

Generally unfavorable reviews - based on 23 Critics What's this?

User Score

Generally favorable reviews- based on 6 Ratings

  • Summary: It's the worst science fair ever as Death Jr. and his pals make their way through a crazy world of science projects gone wrong! Use the touch pad to execute cool scythe combos, switch between DJ and Pandora and play seriously twisted mini-games in a warped and twisted platforming adventure. Play as DJ and Pandora, each with their own unique moves and style of play. Use the DS touch screen to unleash vicious melee attacks and crazy combos. Take control of Pandora's spirit to help guide DJ through tough spots. Collect money to upgrade weapons and attacks as DJ and Pandora make their way through crazy science fair exhibits. Three twisted mini-games playable with friends through local wireless connection. [Konami] Expand
Score distribution:
  1. Positive: 1 out of 23
  2. Negative: 13 out of 23
  1. DJ: Science Fair of Doom is good messy 3D. [Apr 2007, p.54]
  2. DJ is a funny guy, but his games have yet to hook me. [June 2007, p.119]
  3. Imprecise controls, shoddy level design, and bland characters spell doom for Death Jr.'s latest adventure.
  4. Who would have thought that purging a demonic school of evil by taking control of Death’s son would be so bland, tedious, and frustrating?

See all 23 Critic Reviews

Score distribution:
  1. Positive: 2 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 1 out of 3
  1. KevinS.
    10
    This is my favorite game I ever played! The levels are awesome, and I love going into the spirit world and shooting souls. Multiplayer isn�39;t too bad but I love the single player that much more. It was either Pokemon or this, I picked this! Expand
  2. PaulH.
    9
    A cross between Super Mario Bros. and God of War. Really fun platforming especially after you get the double jump.
  3. CheeseBurger
    4
    Level Design: Poor at best. Graphics: I've seen better from a cell-phone. Controls: Worked better with the PSP's analog nub.