Metascore
72

Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 4 out of 7
  2. Negative: 0 out of 7
  1. Aug 12, 2011
    85
    It's a joy to see DSiWare still bringing out fresh concepts and creative new characters like this several months after the 3DS was released.
  2. Aug 11, 2011
    80
    If you like the concept, have sharp reflexes and want a new challenge to occupy you for a good while to come, then this title comes highly recommended.
  3. It gets repetitive, but there's lots to like and plenty of content in here. [Nov 2011, p.95]
  4. Sep 25, 2011
    75
    Those with a masochistic streak will find plenty to like here. [Nov 2011, p.95]
  5. Aug 18, 2011
    70
    The extrapolated difficulty of Go! Go! Kokopolo can either be a problem for some and charming for others. The polishing of the game at Nintendo level, however, is beneficial for everyone.
  6. Sep 28, 2011
    60
    A novel update on a classic game, although it's not quite a classic by itself. [Oct 2011, p.77]
  7. Aug 12, 2011
    60
    With a slightly gentler ascent, Go! Go! Kokopolo could have charmed us into submission. Instead, this chaotic, vibrant and original idea quickly descends into a battle of wills that only the most determined aggrophile will want to see through.
User Score
tbd

No user score yet- Awaiting 2 more ratings

User score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Nov 23, 2012
    9
    Why are there no reviews for this yet? I guess I'll be first to let it be known: Go! Go! Kokopolo!! is an incredible game that every DSi user should pick up. The action is compelling, and new additions throughout the game keep it from getting too repetitive. There is a lot of content for a DSi game here, and it's only 8 bucks a pop. Another note: This game is made by one of the guys who worked on Crash Twinsanity as the artist. The energy of the creator's art style shines through in the animations and gameplay. A few bits are rough around the edges, and you might run into a bug or two (very minor ones) through your gameplay. But there are tons of levels and 3 endings (normal, hard, and secret) so this game will keep you busy for a while. The music is upbeat and catchy as well. This game is as indie as it gets: 1 artist/designer/animator, 2 programmers, and a musical composer. There is no reason not to pick up this one: The difficulty is spot-on, and the challenge is perfect and adds to the appeal of the game. Full Review »