While the game succeeds as a conversion of a miniature gaming ruleset, it fails to take advantage of the potential available uniquely to the video game format. The lack of multiplayer in particular keeps Destiny's Soldier from rising in the ranks.
The crowning achievement of failure here, however, is the total lack of multiplayer. Skirmish would be nice, but no multiplayer in a DS version of an intrinsically multi-player tabletop game? Unforgivable.