Metascore
68

Mixed or average reviews - based on 33 Critics

Critic score distribution:
  1. Positive: 14 out of 33
  2. Negative: 1 out of 33
  1. Magnetica is no Tetris DS but it certainly is an addictively enjoyable Nintendo DS game puzzle fans will definitely want to have when they’re in the mood for a good portable puzzler.
  2. 80
    But the gameplay happily does all of the talking and Shunkan Puzzloop can sit comfortably with the likes of Tetris DS and Meteos as one of the best puzzle games available for the system. [JPN Import]
  3. 80
    A satisfyingly fun puzzle game with a solid focus on player speed, skill, and accuracy. Its combo mechanic requires more thought than dumb luck, so smarter players can really strut their stuff if they've got the flicking motion to do it.
  4. IF you're looking for a break from "Tetris DS" or just a good challenge, Magnetica has it. [July 2006, p.94]
  5. All the qualities you'd want from a puzzle game. Classy. [Mar 2007, p.84]
  6. There is a reason why this type of game has been around, and the twists on the gameplay for the DS version make it worth owning, even a must have, for puzzle fans.
  7. Another excellent addition to the DS's catalogue of puzzlers. It's the clacking sounds that do it for us. And the pretty colours. Mmm. [Nov 2006, p.71]
  8. Magnetica isn't the best puzzle game on the DS ("Tetris"...FTW), but it's still pretty damn sweet. I went into it not expecting anything special and was pleasantly surprised.
  9. 80
    Magnetica, while simple in premise, is a great puzzle game for those looking something more than a Tetris clone. The action is fast and hectic, and the touch-screen controls are responsive, giving the whole game a very polished feel.
  10. 78
    You’ll pick away at the Quest mode, play the Challenge mode a few times here and there, and maybe you’ll take part in a multiplayer game or two; all will pique your interest in a matter of a few weeks. But still, a few weeks is a lot more than most titles these days can speak of.
  11. Magnetica is surely a decent piece of software to commence Touch Generations. While the whole 'being approachable by anyone' deal isn't entirely accurate here, the game is definitely something that many can delve right into.
  12. For those who have lots of playtime with Zuma, or a Zuma-like game, in the past you may want to wait for a price break on this game as you have played it before. For those new to this style of game, welcome and enjoy your time with it.
  13. Magnetica probably won’t gain any converts to the puzzle genre. It’s repetitive, can often be frustrating, and it’s based on a game that’s been around since 1998, however, for quick play sessions for puzzle fans, Magnetica is worth the $40US. For everyone else, it’s harmless, it does what it does and it does it well, but if you’re not interested in puzzle games don’t worry about missing anything.
  14. 75
    In the end, Magnetica does fulfill a purpose, and that is to take an otherwise drab, uninteresting online game and make it a mildly more interesting online game that is now portable.
  15. This is a simple concept you must have certainly seen before, but it's just as fun on the touch screen as it is with a more convvential scheme. [Aug 2006, p.92]
  16. Basically, a hectic, good time. But is a simple puzzle game worth the same amount of cash as, say, New Super Mario Bros.? We have to say no, though if you're not interested in regular games, or just really need a puzzle fix, Magnetica should fit the bill.
  17. Magnetica is a good, solid rendition of its chosen formula, but there isn't necessarily enough to the package to pull you away from your current addiction to any of the DS's other, better puzzle games.
  18. At $35, there simply is so way to recommend this game, even for hard core puzzle enthusiasts. If you find the gameplay compelling, Zuma offers a near identical experience, and can be had for much less of a variety of platforms.
  19. It's easy to pick up and play, yet just as easy to put away and forget about.
  20. Despite the obvious staying power of the game’s mechanics that has made it a hit in all its various iterations, it strains to push itself beyond its one-note colour-matching principle into truly engaging puzzling. [Aug 2006, p.92]
  21. Ultimately, despite the pleasing use of the stylus, there aren't enough original ideas to make it stand out from the crowd.
  22. The difficulty curve isn't so much a curve as it is a sudden vertical wall, and other game modes seem to rely on trial and error more than outright brain power.
  23. A tough puzzler that lacks immediate charm, but offers a lasting challenge for those who persevere.
  24. For someone who has a knack for figuring out puzzle games, this game is ideal. However, it seems too confusing for the casual gamer who will likely give up in frustration before mastering the game’s nuances (like myself).
  25. The biggest problem with a game like Magnetica is that whilst a puzzle game is supposed to be the kind of thing a casual gamer can just pick up and bash through, because of Magnetica's often seemingly impossible levels, the frustration of the lack of progress hinders its long term appeal.
  26. The music is the type of lame, new-age drivel that will lull you to sleep, and the graphics aren't more than a line of plain balls that fell off the Bust-A-Move truck...Magnetica is one of the most generic puzzle games to come down the conveyor belt.
  27. 60
    The single-player game is entertaining, but ultimately, really can't sustain itself in comparison to, say, Meteos.
  28. 60
    Another thumbs-up puzzle game for the Nintendo DS, remaining just as creative in its gameplay as it was years ago. It's just a shame that more wasn't done in terms of the presentation or play modes to really make it worth the full price.
  29. Magnetica is so difficult that I find it hard to recommend not only to the people Nintendo is targeting with their Touch Generations line, but also to anybody else.
  30. Merely average: fun in short bursts but don't expect to be playing it in a few months' time. [Mar 2007, p.89]
  31. 50
    The best puzzlers work for all gamers, and Magnetica lacks the staying power to keep more seasoned puzzle fans interested for long.
  32. Magnetica is an average puzzle game that gets old too quickly.
  33. Though Magnetica is a decent little puzzler, it’s also available all over the Internet in a million different versions, almost all of which are cheaper than this full $34.99 price tag. You're intelligent enough of a consumer to know that makes this a hard sell, and in this case, knowing is half the puzzle.
User Score
7.8

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 3 out of 3
  2. Mixed: 0 out of 3
  3. Negative: 0 out of 3
  1. TonyG.
    Aug 1, 2006
    9
    game is amazing puzzler!! fun from start. if you like puzzle/casual games, this is a must. very relaxing and the sound is amazing! like pool game is amazing puzzler!! fun from start. if you like puzzle/casual games, this is a must. very relaxing and the sound is amazing! like pool balls hitting each other.stylus works awsome. reminds me of ballistic for ps1. puzzloop as well. also see if you can track down any of nintendos bit generations games for th gba/ds. all the 7 games are incredibly addicting. orbital is #1. import only on those titles. Full Review »
  2. Blade
    Jul 30, 2006
    9
    really fun. lots of replay value great multiplayer. highly recommended.
  3. LaurelO.
    Jun 17, 2006
    8
    The graphics are very polished, and the clicks of the marbles very satisfying. The different modes give you more to do than just clear a The graphics are very polished, and the clicks of the marbles very satisfying. The different modes give you more to do than just clear a trail of marbles, and it gets extra points for having single card play. A nice break from tetris, but if you don't have meteos yet, get meteos first. Full Review »