Moon DS

  • Publisher: Mastiff
  • Release Date: Jan 13, 2009
Metascore
71

Mixed or average reviews - based on 45 Critics

Critic score distribution:
  1. Positive: 29 out of 45
  2. Negative: 3 out of 45
Buy On
  1. Moon is a solid first-person shooter, especially considering it’s on DS, but it certainly has its fair share of shortcomings and annoyances.
  2. Moon executes the basics of first-person shooting incredibly well; the touch screen and stylus controls work wonders in terms of accuracy and speed. It’s just a shame that everything else didn’t get as much attention.
  3. A fine game. It seems to lack a bit of polish and charm, the game does become a bit repetitive, and there's some flaws in the game design in some areas, but the experience was still fun overall. Moon won't win any awards for its story, either. But the spot-on control, slick interface, and impossibly smooth FPS play on this little portable game system should be commended.
  4. Moon is a well-crafted shooter that blasts off but fails to reach orbit.
  5. AceGamez
    70
    In short bursts, Moon is a genuinely compelling if not compulsory experience, but longer sessions expose the unfortunate simplicity of Renegade Kid's sophomore effort.
  6. 60
    We have mixed feelings with Moon. It's a superb visual achievement with spectacular controls and fun shooting, but we grew tired of the old school "hit this switch to activate this door" gameplay. So long as you go into it expecting a slow-paced first person adventure instead of Doom, you'll enjoy this lunar vacation.
  7. A positive example to other developers, that better things are possible if you merely put in the effort.
  8. 60
    A darkly methodical FPS on the DS should be entirely refreshing but instead feels phoned in, as though Renegade Kid covered all the basics without tapping into a deeper gaming vision. It's too bad that the proficient Moon is a disappointing example of how technical achievement is not enough to make a compelling game.
  9. games(TM)
    60
    Quite surprisingly, Moon captures the feel of the Metroid franchise more faithfully than Nintendo's own DS effort….But the main quest runs out of steam around halfway through. [Aug 2009, p.122]
  10. There are undoubtedly high points, such as the (mostly) excellent soundtrack, the fantastic controls and the truly impressive engine, but Moon is really just a supermodel in the Emperor's clothes, intriguing at first - but leaving very little to the imagination.
  11. The campaign, despite being short, ends up feeling like a bit of a slog and the use of the drone loses its appeal after an hour or so. The controls and presentation are top of their class, but without a really enjoyable game to back them up Moon ends up feeling like a missed opportunity.
  12. LEVEL (Czech Republic)
    60
    Technically flawless shooter is a catch for your eyes but in no time you realize there are the same enemies and the same environments all the time… Boring it is. [Sept 2009]

Awards & Rankings

#45 Most Discussed DS Game of 2009
#44 Most Shared DS Game of 2009
User Score
7.4

Mixed or average reviews- based on 21 Ratings

User score distribution:
  1. Positive: 3 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 1 out of 4
  1. Mar 29, 2014
    9
    The atmosphere in this game is top notch creating a real sense of mystery and tension. The action in this game is great although the enemiesThe atmosphere in this game is top notch creating a real sense of mystery and tension. The action in this game is great although the enemies can get repetitive at the end. Full Review »
  2. Jan 8, 2011
    9
    I thought this game was excellent. Brought back a sort of feeling I haven't had since Quake or DooM. The handheld format it conducive to thatI thought this game was excellent. Brought back a sort of feeling I haven't had since Quake or DooM. The handheld format it conducive to that old-school feeling. I had no problems with control, and I have big hands. Yes, the enemies can be a bit repetitious. But the backgrounds, sound and action are first-rate. The overall feeling is very spooky. The minigames with the bot add good puzzle-work to the game. I couldn't put it down. Full Review »
  3. Dec 8, 2010
    4
    Wanted to like this game, but I just can't recommend it. Reviewers sited the game's controls as a plus but I found them to be veryWanted to like this game, but I just can't recommend it. Reviewers sited the game's controls as a plus but I found them to be very awkward. Shooting while strafing is nearly impossible. Of course you could stop and shoot, but then you are a sitting duck, which is suicide in a room full of enemies. Might have been easier if I had smaller hands, but if you have large hands save yourself the frustration and stay away from this game. Finally gave up on it about a third of the way in, after several hours of nearly DS throwing aggravation. Story (as much of it as I completed) was fairly interesting, but level design was repetitive and pretty bland. If the controls had been less problematic I probably would have stuck with it through to the end, but as it is I found the game unenjoyable. Full Review »