• Publisher: Capcom
  • Release Date: Mar 10, 2011
User Score
8.2

Generally favorable reviews- based on 61 Ratings

User score distribution:
  1. Positive: 48 out of 61
  2. Negative: 4 out of 61
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  1. Nov 4, 2013
    5
    The Good: Presentation is a technical achievement; cute, lovely characters

    The Bad: Dragging; uneven difficulty; shallow Built upon the lore of the cult Action-RPG Okami (PS2, Wii), Okamiden develops the original's story from the point it was left in the first title while trying to appeal to a broader audience by introducing Amaterasu's son--a cute puppy called Chibiterasu--in the
    The Good: Presentation is a technical achievement; cute, lovely characters

    The Bad: Dragging; uneven difficulty; shallow

    Built upon the lore of the cult Action-RPG Okami (PS2, Wii), Okamiden develops the original's story from the point it was left in the first title while trying to appeal to a broader audience by introducing Amaterasu's son--a cute puppy called Chibiterasu--in the leading role for this sequel.

    From a technical standpoint--which seemed to be what worried Okami fans most in a portable cramming--there's nothing to yell at. Nippon still looks gorgeous and even the sometimes oversized pixels make it for a crisp, beautiful presentation. The same can be said about the expanded soundtrack, which sounds as epic as ever.

    But unfortunately when it comes to content Okamiden fails to capture the grandeur of the original installment.

    The game takes you by the hand in so many ways that' it's hard not to state it was dumbed down. Predictable puzzles, prayers evolving your powers automatically, the very combat... Even the poor (or lazy?) decision of making it controlled by the D-Pad (instead of a more intuitive touch-only scheme like in the DS Zeldas) produces another step down: the camera compelling you to where you should go next.

    Chibi partnering a variety of companions throughout the adventure does help to freshen the experience and show the intended protagonist's fragility, but in the long run much of the plot and dialogue is plain dragging for the sake of it. What would be an otherwise charming cast of characters can grow annoying and tiring after some time.

    That aforementioned overall mood/pace twist could have made it for a perfect kids-friendly first RPG... But the overly complex boss battles create difficulty spikes that can get in the way and turn beginners down.

    Okamiden would fare better if it was conceived as a spin-off, or at least as a more compact title. As a main entry with the responsibility to carry the name on it just feels expendable.
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  2. Jun 27, 2011
    7
    Okamiden is what it appears to be: Okami Jr. It's not quite as involved, evolved, detailed or just-plain good as the original Okami - but really, what game is? I did enjoy playing through it.
  3. Aug 10, 2015
    5
    The puzzles are not even puzzles but more like quick-time events. They're unthinking "use this brush technique to get past this obstacle" tasks that make you wonder why the game is making you do this. So brush techniques become more like door keys. A new technique, magnetism, makes you think it could be used for puzzles, but this is completely unused potential. The only real dynamic usageThe puzzles are not even puzzles but more like quick-time events. They're unthinking "use this brush technique to get past this obstacle" tasks that make you wonder why the game is making you do this. So brush techniques become more like door keys. A new technique, magnetism, makes you think it could be used for puzzles, but this is completely unused potential. The only real dynamic usage of your brush techniques is in battle.

    Video games should empower their players with a sense of freedom, and the lack of freedom in this game is painfully felt. You are no longer able to go in the water so large portions of Japan have become unavailable to you, although much of the game is spent waiting for your partner to do some exploring for you, excruciatingly slowly. Invisible walls block your path at every turn. You can't even jump off ledges in most spots, which has something to do with how large areas like Shinshu Field are sectioned off into smaller areas that are presumably easier for the DS to handle. Okamiden is much more linear than Okami, and the icing on the cake is that once you enter the final dungeon you cannot go back to find all the secrets with your full arsenal of brush techniques. If you've saved in the final dungeon then you're screwed and will have to play through the whole game all over again.

    The story is good in the sense that the characters are likable, so I assume this is what accounts for the game's high ratings. But Okamiden is not even half the game Okami was.
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  4. Mar 26, 2011
    8
    I picked up Okamiden for two reasons. One, I enjoyed the first Okami a lot, and two, it is the last major DS game to be released before Nintendo's new system. I am glad I picked it up because this is a game that should not be missed. The graphics in Okamiden are excellent for the DS. The art style is beautiful and the cutscenes just look great. The music is also excellent, retaining theI picked up Okamiden for two reasons. One, I enjoyed the first Okami a lot, and two, it is the last major DS game to be released before Nintendo's new system. I am glad I picked it up because this is a game that should not be missed. The graphics in Okamiden are excellent for the DS. The art style is beautiful and the cutscenes just look great. The music is also excellent, retaining the Japanese music that truly brings the game to life. The story is arguably the best part in Okamiden. The characters you truly come to like throughout the story, and expect twist in the story before you finish. Be warned though, there are some tear jerking moments in the game. The combat system is relatively unchanged from the first game, except there is a big focus on partner combat. That seems to be a large overlying theme in Okamiden; stick with your partner. Chibiterasu is the new focus of the game, but that doesn't mean you will not encounter old familiar faces. In fact, I find this game more enjoyable if you played the first one. That doesn't mean if you never did you won't enjoy it, just not as much. The game uses the same areas mostly as the first one, so for some it may seem like a rehash of the first game. This is not entirely false, but that doesn't mean Okamiden isn't really enjoyable. I can see why Capcom wanted to put this on the DS. It just seems natural with the Celestial brush as the stylus, and it works really well. It didn't work 100%, but for the majority of the time it was spot on. Even though Nintendo's new system is here, that is no excuse for players to pass up Okamiden. Collapse

Awards & Rankings

8
8
#8 Most Discussed DS Game of 2011
6
#6 Most Shared DS Game of 2011
Metascore
82

Generally favorable reviews - based on 48 Critics

Critic score distribution:
  1. Positive: 42 out of 48
  2. Negative: 0 out of 48
  1. May 24, 2011
    91
    It is a lovely Nintendo DS adventure with brilliant graphics and style. If you are looking for a new graphics and gameplay experience, you have to play this game.
  2. games(TM)
    Apr 25, 2011
    80
    It's tangible magic that you can feel with every stroke of the brush. [Issue#108, p.104]
  3. Apr 17, 2011
    90
    Okamiden reveals itself as a great game and a very welcomed sequel. May be among the last games of the extensive list of the DS, but this does not dimish its quality. Even if the combat doesn't shine as much as the rest of the package, Okamiden is a masterpiece.