User Score
7.4

Mixed or average reviews- based on 68 Ratings

User score distribution:
  1. Positive: 40 out of 68
  2. Negative: 8 out of 68

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  1. Feb 12, 2012
    7
    Only just got round to playing this because i was waiting for the opportunity to get four people together to play it. Although you can play single player you'd be missing the point a bit. It must be stressed that this was always designed as a multiplayer game and the way you have to work together to solve puzzles and defeat bosses is quite unique. It's a bit short and a bit shallowOnly just got round to playing this because i was waiting for the opportunity to get four people together to play it. Although you can play single player you'd be missing the point a bit. It must be stressed that this was always designed as a multiplayer game and the way you have to work together to solve puzzles and defeat bosses is quite unique. It's a bit short and a bit shallow compared to the best Zelda games but it's still fun and it's FREE (or at least it was). Expand
  2. Nov 10, 2011
    5
    I don't know, man. maybe it's the music, or the gameplay, but this Zelda just doesn't feel right. Maybe it's because i'm playing it alone? Either way, it's dissapointing to see that nintendo reused sound clips from Minish cap, whithout even bothering to record them like in Starfox 64. And the overall game feels sluggish.

Awards & Rankings

4
10
#10 Most Discussed DS Game of 2011
8
#8 Most Shared DS Game of 2011
Metascore
85

Generally favorable reviews - based on 13 Critics

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Dec 2, 2011
    80
    Nintendo made a terrific decision bringing in Grezzo once more to work on The Legend of Zelda: Four Swords Anniversary Edition, since the additions introduced have made for a lot of replay value to a game that you might not have picked up again for a while after beating it.
  2. Games Master UK
    Nov 20, 2011
    90
    Essential. [Christmas 2011, p.89]
  3. Oct 29, 2011
    80
    The break from the single player Zelda norm that we never knew we wanted.