• Publisher: Nintendo
  • Release Date: Dec 7, 2009
User Score
8.0 out of 10

Generally favorable reviews- based on 86 Ratings

User score distribution:
  1. Positive: 74 out of 86
  2. Negative: 8 out of 86

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  1. JesseR
    Jan 18, 2010
    10
    While some critics argue that Spirit Tracks is by no means one of the best Zelda games out there, I have to disagree. While it does echo its predecessor Phantom Hourglass from time to time, and, admittedly, there were times when I wished the train would go just a LITTLE bit faster, it is still, in my opinion, the best handheld Zelda out there. The new Tower of Spirits is a riot, and after two cell-shaded ocean-traveling games it’s a relief to finally get back onto the dry land of Hyrule- even if it isn’t quite the old Hyrule we all know and love. Where Spirit tracks really shines is its promotion of Zelda from a supporting damsel in distress to a full-fledged partner; watching Link and the princess go from mere acquaintances to forced partners to best friends (and maybe something a bit more) really is enjoyable. I couldn’t help but silently cheer for Link and Zelda at the end of the game- after all, it’s been over two decades, it’s good to see Link finally break his way out of the “friend zone.” Expand
    • 1 of 1 users said yes
  2. Jun 9, 2011
    9
    Huge improvement over Phantom Hourglass. Improved DS Stylus control, better story - Princess Zelda is the best companion you will ever have in a Zelda game and is actually funnier, difficulty is a bit more balanced but just not there yet (Nintendo should stop catering for casual gamers on difficulty, it's like they might cry if they keep dying or can't do it and this was a huge setback for Phantom Hourglass. A challenge would actually benefit them) and a more reasonable handheld length. Though the train travel is actually more tedious than the sailing in Windwaker and Phantom Hourglass, it's actually nice to travel on something new in a Zelda game. Expand
  3. Oct 10, 2010
    10
    Phantom Hourglass was, definetely, one of the worst Zelda titles, and yet, it was fun. Spirit Tracks is better in pretty much every way it could be. The little problem we had with using the touchscreen were fixed, like the rolling attack. The soundtrack is, possibly, one of the best in the Zelda series. Spirit Tracks uses prety much everything the DS has to offer. The microfone, the touchscreen. The buttons on the other hand... Spirit Tracks is definetely worthy of the "Zelda" title. It starts with easy dungeons, but by the end, you'll find yourself stuck for several times. The biggest problem in Phantom Hourglass, the central dungeon, is still here, but differently from the Temple of the Ocean King, the Tower of Spirits will never force you to go through floors you have already visited, instead, it will take you to differente challenges. It's a great Zelda to have in your pocket. The game is a tad bit short, lasting about 25/30 hours of gameplay. IF you are going through all the sidequests, it's a LOT longer, and for people who wants some real challenge, there is the Dark Ore Quest. Overall, Spirit Tracjs is one of the most inspired Zeldas out there, it might not be the best one, but it is one that is worth it. Expand
  4. IchigoK
    Dec 10, 2009
    8
    +2 The new central dungeon removes the biggest complaint of phantom hourglass. +2 The addition of Zelda really expands the gameplay & story. +2 Things you can do with the train (Transporting Passengers & Materials, Blowing up stuff, Whistle, Catching Bunnies, etc...) +2 Tons of secrets, mini-games, and some incredible "Zelda" moments +2 Puzzles are very challenging especially in the central dungeon. +1 Soundtrack is great -1 Sometimes touch controls doesn't work quite well -1 A lot of obligatory microphone use -1 You get bored from to much train travelling Expand
    • 0 of 0 users said yes
  5. edf
    Dec 28, 2009
    7
    Something needs to be done to revive zelda! Where has the old zelda magic gone?Why does it seem like it's made for a 6 year old? It would be a tradgedy to lose one of the greatest games of all time. Sadly Zelda seems to be on it's way out.
    • 0 of 0 users said yes
  6. NiteshM
    Dec 7, 2009
    10
    The most unique Zelda game to date. I have to admit that I was quite skeptical going in but deciding to pick this game up has been a very rewarding decision. Although slightly tedious at times, Spirit Tracks is miles ahead of its predecessor, and contains some of the hands-down most unique and creative puzzles that I have ever seen in a Zelda game, or any action-adventure game for that matter. With a huge amount of content, a game like this is a must buy for any Nintendo fan or a fan of puzzlers or action adventure games. Expand
    • 0 of 0 users said yes
  7. DaveH
    Dec 7, 2009
    6
    It is basically a remake of Phantom Hourglass, the previous Zelda DS game, it is not worth buying if you're over 12.
    • 0 of 2 users said yes
  8. NilsB
    Dec 9, 2009
    10
    The dungeons are much better then in Phantom Hourglass. It is one of the best games of this year!!
    • 0 of 0 users said yes
  9. MalcolmM
    Jan 17, 2010
    4
    I'm baffled as to why this game is getting such high scores. I didn't mind Phantom Hourglass, I would rate it as 6 out of ten. Spirit Tracks is Phantom Hourglass, only worse. Worse because there is nothing new, and the travel by train is mind numbingly boring. The dungeons are now tiny, and offer little challenge. Like most of Nintendo's offerings, Zelda is a shadow of its former self. Expand
    • 0 of 7 users said yes
  10. RileyM
    Jan 26, 2010
    9
    Phantom Hourglass created a wonderful engine, but it used it could have used it to create such a better game. This, in my opinion, is that game. This is the way the engine should have been used to begin with. The dungeons are some of the best I've seen in Zelda since Wind Waker, and the puzzles bring in fresh new ideas. The graphics are beautiful for a DS game, much like in Phantom Hourglass. My only complaints have to do with the train. The train works all right, but it seems that you spend a lot more time on it in this game. The train should have moved a bit faster than it did, and this only makes the train segments seem even longer and more boring. The excessive train usage cuts out of the exploration, and most of what Link does on foot will be in the dungeons. The storyline is also pretty generic and simple, but it gets the job done. I am not really a fan of using the microphone, but this game did a fairly good job handling it. The game is a vast improvement over Phantom Hourglass. From the awesome new items to the slightly improved difficulty, this is definitely what the DS Zeldas have needed. Expand
    • 0 of 0 users said yes
  11. MineneT
    Jan 4, 2010
    9
    A crazily remarkable game,THIS should be the sequel to the number one Zelda game The Wind Waker.phantom Hourglass was an obviously rushed game--Nintendo just wanted to get it out there without really putting their heart into it.the music was horrible--and the fact that it was all the same throughout the entire game made it worse.The gameplay was atrocious--a drastic departure from the dream-like TWW controls.the graphics indicated laziness.the storyline was bland and boring,the temples made you want to shoot your eyes out.ST is a jewel of a game.They enhanced graphics in subtle ways,the music is tear-inducingly beautiful,and focuses on more of the "tribal' aspects of TWW instead of the orchestra,like PH.link actually HAS a personality,unlike his neutral behavior in PH.There's suggested romantic interaction,which has been craved by fans since Ribbon kissed Kirby in his 64 debut.There's actualy DIFFERENT music for each dungeon.i think I've repeated myself.anyway,Spirit Tracks is DEFINITELY worth your money.The only reason it isn't a 10 is because The Wind Waker has already stolen that spot. Expand
    • 0 of 0 users said yes
  12. MorganW
    Dec 10, 2009
    9
    If you love Zelda games, then this game is a must buy. It feels as though Nintendo took the criticism of Phantom Hourglass and crafted a game that fixed all the problems. Spirit Tracks is a charming Zelda game and will be enjoyed by Zelda aficionados of all ages.
    • 0 of 0 users said yes
  13. SteffenH
    Dec 12, 2009
    10
    100% Improved over Phantom Hourglass. Dungeon? Fixed. Better Story, Cutscenes, Music. Despite what some have said, the Flute is so much fun. The additional 'weapons' such as the whirlwinds are used very well. But mostly, it is so much fun to have Zelda jump into one of the Phantoms and pal around the dungeons. I can't say how much MORE fun this one is over Phantom Hourglass. Only complaint is the Train can be a little boring..but not as bad as the Sea Travel was in PH. Best game on DS by far. Amazing. Expand
    • 0 of 0 users said yes
  14. WillY.
    Dec 13, 2009
    8
    Great game and I'm loving the storyline. Multiplayer is a bit sad though. All you do is run around dodging phantoms and collecting force gems. Personally i preferred the old multiplayer where you had to actually think about what to do. Good game nonetheless, good job Nintendo!
    • 0 of 0 users said yes
  15. NorbertN
    Dec 24, 2009
    9
    It improves on Phantom Hourglass in every way. And it does bring some inovation to the series as well. Still there's a bit of Deja Vu though - ow many times have we had to collect the Boomerang and Bow? At least in Twilight Princess they managed to put a neat twist on many of the traditional weapons. Overall a very good game, but for me it lacked the 'OMG' factor of some of the other instalments. Expand
    • 0 of 0 users said yes
  16. LuísC
    Dec 7, 2009
    10
    One of the best in the entire series. Definitely worth buying.
    • 0 of 0 users said yes
  17. RubZG
    Dec 8, 2009
    10
    An amazing an extremely fun game. The train is so fun an the graphics incredible for a DS game. A DS must buy.
    • 0 of 0 users said yes
  18. EliK
    Dec 9, 2009
    9
    Vast improvement over the last DS outing, however it suffers from too much of the same, both in it's predessesor and previous series's entries. A bit on the easy side also. Still, a polished and incredibly fun game nonetheless.
    • 0 of 0 users said yes
  19. Matt
    Jan 23, 2010
    8
    What you're going to think of this game is entirely contingent upon how much you enjoy the train element in Spirit Tracks. The reviews are mostly correct in that yes, the dungeons and "Zelda-y" portion of the game are clever and well-designed. However the pacing of the game is almost constantly interrupted by the largely mediocre travel by train. At least with Phantom Hourglass the player could draw their own path. The train forces you to draw a path through what is essentially a linear and rigid set of paths. I want to clarify that this is a good game, but mostly because Nintendo played it safe, altering very little of the formula that made Phantom Hourglass a success. If you're a hardcore Zelda fan then you've probably already picked this one up. But if you're a casual fan of the series like me then do some research, and try before you buy. Grade: B. Expand
    • 0 of 0 users said yes
  20. Gannon
    Jan 24, 2010
    5
    A so-so game, but the worst in the series. The graphics are good, and so is the music, except it's repetitive. Also, the tutorial and cutscenes are about an hour long in the begining, which is really overkill. You don't have a million things to learn like in Grand Theift Auto 4 or a cool story like in Kingdom Hearts 2. Also, the forced stealth sections are extremely boring, and frequent. You don't have to go through several floors over and over like in Phantom Hourglass, but you have to climb a buttload of stairs to get to the next dungeon to discover the next spirit tracks map, which is STUPID!! Why isn't there an elevator up when there are elevators down? And if you save and turn off the game in one of these dungeons, it doesn't spawn you outside the floor you were on, you have to climb allllllll those stairs all over again. Also the passenger missions are extrememly redundant. I do like how you get infinate bombs when you're on the train. I also think the characters in this game are really funny. There is a train obsessed super nerd and a guy in a bunny costume who really takes rabbit-rescue seriously. Another thing I like is when you come to a yes or no option, they mix it up by giving you options like "LOCKED AND LOADED" or "I don't wanna." I just made those two examples up, but you get the idea. Those bits of interaction with the protagonist keep him from being a silent, emotionless, boring character. Even though they're small things, those interactions between you and the other characters are really immersive, and are what made the presentation in Persona 4 so perfect. What makes this game the worst is that there is nothing new. Every Zelda game did something new. Ocarina of Time introduced 3d, Majora's Mask did time manipulations, Four Swords had a level system instead of an overworld and items you could keep, Zelda 2 did sidescrolling (which sucked, though), Twilight Princess removed the magic meter, Wind Waker introduced Sailing, Phantom Hourglass introduced touchscreen controles, blah blah blah you get the idea. The train is basically the boat on rails, and taking controle of Zelda isn't really a huge innovation. There are new items but they are basically the same thing as in other games. The whip is basically a grappeling hook you can attack with, and the windmeal is just the deku leaf from Wind Waker. This game barely has any side missions, not unlike Phantom Hourglass. The puzzles have an uninspired "I've done this before" feeling to them and there are no new or interesting temple gimmicks. In conclusion, I can only recommend this if you've never played any Zelda game before, but I seem to be in minority since so many people love this game. I just dont get it!! Expand
    • 0 of 1 users said yes
  21. ChristopherP
    Dec 23, 2009
    10
    Awesome, even better than Phantom Hourglass!
    • 0 of 0 users said yes
  22. BrendanK
    Dec 7, 2009
    10
    A great game filled with challenging puzzles.
    • 0 of 0 users said yes
  23. EricC
    Dec 9, 2009
    8
    Saying this is a remake of Phantom Hourglass is like saying The Two Towers is a remake of Fellowship of the Ring. Great game, but train travel can get a little old at times.
    • 0 of 0 users said yes
  24. GabeM
    Dec 11, 2009
    10
    Either you are going to love the train, or you're going to hate it. If you like the train, this is one of the best Zelda games you'll ever play. The dungeons are challenging, the side quests are plentiful and Zelda is hilarious. If you don't like the train you still get all the above mentioned just a means of travel that can drag on. However in my opinion it's a fantastic game that every Zelda fan should experience. Expand
    • 0 of 0 users said yes
  25. ErnestoL
    Dec 14, 2009
    9
    Great game! Really! I was very impressed! Awesome direction, and the only bad thing was the controls sometimes... Now i can't wait for a new Zelda game!
    • 0 of 0 users said yes
  26. LBC
    Sep 9, 2010
    5
    While Legend of Zelda: Spirit Tracks certainly delivers the high-caliber dungeons and storyline that Zelda fans have come to expect, it falters in a big way. By adding the Train game-mechanic, Nintendo has essentially flushed out over world exploration, which is in my opinion one of the defining characteristics of the Zelda franchise. I refuse to believe that Nintendo couldn't find a way to keep exploration in the game and incorporate the Train at the same time. I also found that this game is noticeably easier than Phantom Hourglass. Hardcore Zelda fans will be pleased, but the rest of us on the fringe will find better gaming experiences elsewhere. Expand
  27. May 20, 2012
    10
    I was truly blown away with Spirit Tracks, it's a phenomenal game and I honestly can't bring myself to give it anything less then a 10/10, It's truly a masterpiece. The story and characters a fantastic, and provide some truly emotional and laugh out loud moments, the gameplay is fantastic featuring solid combat backed by great controls (although I probably would have preferred a more traditional control scheme, this one works very well) and some really complex puzzles that will have you using every ounce of brain power you've got. The graphics look fantastically adorable, but don't let it's cuteness fool you this is every bit a hardcore gamers game(that also can be enjoyed by more casual gamers), and the soundtrack is outstanding and one of the best I've heard in a video game. And the bosses are epic most of them take up both screens and require skill along with quick thinking and reflexes, and the new items are great and the inventory system is fantastic. the game also packs a lot of content in the form of side quests and treasure hunting, the treasure hunting makes excellent use of the ability to write notes and mark locations on the map and kinda gives it a Indiana Jones feel, well that and the whip XD. I'm sure you've heard the complaints about the train by now and I'm just gong to give my opinion, I liked it, I thought it was a pretty sweet addition especially when you use it for combat (which controls wonderfully by the way). I highly recommend this game it's truly a amazingly fun experience and that's why I give it a 10 out of 10. Expand
  28. Apr 12, 2012
    8
    Spirit Tracks is an enjoyable and suitable epic Zelda adventure. The world is sprawling and the unique DS features (touch controls, microphone) are used in imaginative ways and get the most of the handheld. The two primary concepts of ST are the trains used to navigate the world and having Zelda as a very useful companion. These are both great but are also responsible for the game's main flaws. As fun as the train mechanics are, they are used to such an extent that it becomes a bit tiresome and feels like padding. As for Zelda, her AI can be downright embarrassing at times. These aren't huge grievances but they do detract from the overall experience. Overall, the good far outweighs the bad in Spirit Tracks and the high quality of the LoZ series is kept intact. Expand
  29. Jul 25, 2011
    6
    This review contains spoilers, click expand to view. For sure the worst Zelda game to date. It is a great game in every aspect except for two: 1.story 2.travel What makes this game sad is that there is no story, it is a big joke. Train people and an evil leprechaun hardly stand up well in my mind. It felt more like a bit from mario, silly goofy, not at all zelda. The travel was the worst. I actually spent half an hour because I made the wrong turn on a train track a couple times. Unlike horse travel or boat travel, if you make a wrong turn, you can't turn around. Imagine hyrule field, now imagine instead of going back 2 feet, you walk around the entire field before going inside. Its brutally unfair to such minor mistakes, especially when you try to free cam to fight off enemies or get a good look at the next dungeon. By far the most annoying thing to date, sadly the shortcuts aren't worth the time spent to unlock them. However, the game does provide the same fun dungeons we have come to see, and it is without fail. When majora's mask followed up on ocarina of time, it was a more difficult game, but it worked, this game just doesn't. I am on the fence, if you crave zelda and puzzles to solve, get it, it will be worth it. However leave it if you are just looking for the good ones. Expand
  30. Oct 15, 2011
    10
    not as good as ph but still awesome, so buy asap, and enjoy the amazing story, train rides, and ending... and just overall, like zelda: you'll need to... 92%
  31. Apr 12, 2012
    8
    The game play improved, the story is decent, but the temples are too short, and when the game is too easy, it is really easy, but when it is hard, it's extremely hard, some puzzles don't give you a clue to solve, so you will get stressed, but I must admit that it's funny and very cute. You only need some patience to finish it. Not the best Zelda's game.
  32. Nov 5, 2011
    10
    Spirit Tracks does everything Phantom Hourglass did and more. Although the same basic formula of a central dungeon with stealth that must be revisited, many things have changed. The most iconic feature of Spirit Tracks is the Train, you use this to travel the realms in order to reach destinations such as temples and towns. This is quite similar to the boat, you have a cannon, you can customise each part of the train etc. However, there are many improvements from the boat, although the tracks are pre-made, there are many routes you can take, this makes drawing your path less awkward and enables your route to be changed easier once you have already started moving; it also allows for more challenging gameplay as you must dodge the Phantom Trains on the track (which feels slightly similar to Pacman). As well as this, your movement is more advanced, you have the ability to control the speed of the train allowing more strategic movement than Phantom Hourglass's boats allows. Personally, I preferred the train a lot more than the boat and the music complementing how fast your train is going really made the train rides fun and engaging. The train journeys can get repetitive, but the more you progress through the game, the more warp points you'll unlock and the more tracks you'll recover, meaning getting from one place to another gets quicker and quicker with every quest you complete. The next new feature is the Spirit Flute, fans of musical instruments that almost always appear in Zelda titles will be a fan of this. It works the same as the Ocarina, only it combines touch screen and blowing to play it. There are many songs, each with different effects, which will come as familiar to anyone who has played Ocarina of Time, Majora's Mask or Wind Waker. The touch and blow combo can make some of the songs a little challenging, especially the sequences where you have to blow with precise timing, which can be very frustrating. Apart from that, the flute is as worthy an instrument as the Ocarina. The central dungeon this time is very similar to the Temple of the Ocean King; there are phantoms patrolling the area which you must sneak by, whilst solving puzzles. However, there are many changes; the time limit is removed, this makes it easier in some sense, but allows the puzzles to become more complex (which nearer the end become very challenging). You no longer have to repeat floors which you have already done multiple times, in Phantom Hourglass the temple became annoying as you could only start on the 1st floor or the 4th, which made the dungeon quite repetitive, Spirit Tracks fixes this. The main unique feature of the Spirit Tower is that Zelda is able to possess a Phantom after they have been struck by Link's tear-infused sword. This allows many unique abilities, such as a Phantom which feels very similar to playing as a Goron in Majora's Mask, and a Phantom which can teleport to seekers. This feature also allows puzzles to become more complex, more unique and makes the tower feel a lot different to the Temple of the Ocean king. In dungeons, there are many new tools and mechanics to go alongside these. Some very unique tools that have never been in Zelda games before, as well as some of the most epic and most fun bosses in the series. There are also tons of extras, loads of mini-games, such as the rabbit rescue which keeps the train journeys more enjoyable as you'll be searching for rabbits whilst you travel to your next destination. Many side-quests which use the trains mechanics, such as transporting resources from one location to another, making sure you aren't attacked or your train doesn't turn too fast and lose some of the cargo. As well as many classic mini-games such as target shooting and agility-based races which take place on foot. The soundtrack is also one of the best in the series, from the wonderful overworld theme which changes slightly based on the speed of the train, to the epicness of the final boss theme. It really does sound beautiful. In conclusion, there are many features which feel similar to Phantom Hourglass, and a few issues such as some frustrating flute playing and train journeys which might become boring (although they didn't for me). But there is a lot of fun to be had with this game and many aspects of the game have improved from Phantom Hourglass, as well as this there are tons of new unique features such as Zelda's ability to possess Phantoms. Spirit Tracks has changed enough and added new unique features to feel fresh and exciting, it isn't perfect, but it's certainly worthy of a place in the Zelda series. 9.5/10 (rounded up to 10 for Metacritic) Expand
  33. Nov 20, 2011
    8
    Well this game didn't really have much of a Zelda feel to it, although it was okay. I didn't like how some parts needed the microphone and then it didn't respond properly. Some temples were really easy while others were really hard. Also the train rides were very boring and bland. Even when you want to play around at an area, it got boring sometimes because the arsenal was very small. But all in all, this was a good game. Expand
  34. Jan 20, 2012
    7
    A nice game, with controls and visuals that suit the DS well. The boring part about it though is that is too easy, suppose its target audience is kids around 7-8 years old, because nearly every puzzle has an obvious solution. Also, the story is a joke (unless you are about 7-8 years old or younger...).
Metascore

Generally favorable reviews - based on 75 Critics

Critic score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. Spirit Tracks' aging tricks continue to carry you cack into the narcotic realms of pure ritual, until you're deep in the caverns yet again, holding the magic yellow boomerang once more, and wondering what quirky brilliance it will bring with it this time. [Christmas 2009, p.92]
  2. Not a huge leap forward for the series but a wonderful game nonetheless. Enjoy. [Christmas 2009, p.91]
  3. A superb quest that doesn't rewrite the rules but delivers another engrossing Zelda adventure. If you own a DS, buy it.