Metascore
58

Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 2 out of 15
  2. Negative: 4 out of 15
  1. Enough venom. Don’t buy the DS version of Tomb Raider Legend.
  2. The good outweighs the bad, and the developers get extra points for making the DS version unique without giving up the overall adventure and story.
  3. Tomb Raider Legend DS can be fun at times, but it's a bit difficult to get past the low graphical quality. It also requires a lot of patience and a good eye to continue forward.
  4. If you have the patience of a Buddhist monk then give Legend a shot, otherwise avoid this annoying title or you might just hit someone or something important when you throw your DS across the room in frustration.
  5. Fun, but fuzzy. If you've already played the big version of Legend, skip this DS title. If you are a fan of TR, check it out. You may like it.
  6. Another console port shoddily shoehorned to fit the poor DS. [Christmas 2006, p.62]
  7. Tomb Raider: Legend offers a good mix of gunplay and puzzles; it also shows off the system's 3D capabilities.
  8. Despite all of the frustration, however, Tomb Raider on DS can still be great fun at times - as long as you've got super-human patience and are prepared to squint a lot.
  9. 61
    It's the puzzle elements and the collection portion that gives Tomb Raider: Legend its challenge, not the weapon combat, but it certainly would have been nice to have a bit of focus in the latter segment of the game design.
  10. Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
  11. In the future, hopefully Eidos's commitment to rejuvenating the series will carry over to the handheld installments, but this uninspired port feels like it belongs to the crumbling franchise of a few years ago rather than the new and improved Legend. [Dec. 2006, p.105]
  12. A surprisingly good adaptation of the home console game, with decent graphics and some interesting uses of the touch screen. Not a classic but we wouldn't object to a sequel. [Christmas 2006, p.72]
  13. Indeed, so much of what was an otherwise quality adventure has been lost in the transition, this is more like a book of the film where half of the pages have been torn out. Avoid.
  14. The most obvious thing to say here is to play the GameCube version instead of this and enjoy everything Tomb Raider: Legend has to offer. The experience will be much greater and much less frustrating.
  15. These levels weren't meant to be played from a fixed perspective, and the addition of several brutal bugs makes for a painful portable experience.
User Score
tbd

No user score yet- Awaiting 1 more rating

User score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. MarceloP.
    Aug 1, 2007
    8
    The End is not conclusive. It seems to lead to another game, like Legend 2. This mede it desaponting. It could have more 3D action and the problems shoud be that way, to became more challengin. Full Review »
  2. [Anonymous]
    Jan 4, 2007
    9
    I've been a huge fan of the Tomb Raider games from the beginning and have been enjoying the chance to play on the DS. The game play is easy, the levels flow well, and the checkpoints aren't nearly as difficult as some of the reviews will have you believe. Full Review »