The potential and real world model was there for the emulation, but something along the transition didn't make it out of the batter's box. The complexity of having that annoyance stylus maneuvering just added frustration to a game that was already missing "pep."
This game is awful. Laughably, inarguably, inexcusably awful and I can’t believe it was let through DSI’s gates, let alone Nintendo’s. Wiffle Ball for the DS is an abomination of gaming that should have never seen store shelves. Every step of its execution is a failure.