Generally favorable reviews - based on 44 Critics

Critic score distribution:
  1. Positive: 40 out of 44
  2. Negative: 0 out of 44
  1. Simply the best the GBA has offered so far. With an engaging plot, a deep gameplay system that allows for as much customisation as any handheld RPG, and a length that is ridiculously good value, there really is no excuse not to own this game.
  2. 100
    Once you get a firm grasp on gameplay, you'll be playing a flexible and rewarding game. With its unobtrusive story and mission-based structure, Final Fantasy Tactics Advance is perfect for gaming on the go.
  3. 100
    The business, and if you even pretend to like RPGs in their purest form, you have to play it. [Oct 2003, p.51]
  4. 100
    The big improvement over the PlayStation game is the laws that govern each battlefield... It helps diversify the battles quite a bit and keeps things interesting.
  5. There are easily 150 hours of game play here, and instead of the game becoming old and monotonous, it actually becomes more addictive as you play. I've never played a more in-depth GBA title. [Oct 2003, p.139]
  6. Not only is this game incredibly deep, but for a strategy fan like myself, it is addictive enough to destroy your social life. [Sept 2003, p.124]
  7. 95
    Fails to live up to its Playstation counter-part, though only by a smidgen. With a compelling storyline, incredibly deep customizing system, superb graphics and grand musical score, FFTA is a game worth picking up… if you are a fan of strategy RPGs.
  8. Perhaps the single major flaw that stops Final Fantasy Tactics Advance from scoring a straight 10/10 is it's shop/inventory system. Purchasing new weapons and armor for your clan is basically a trial and error experience until you know who can use what type of weapon.
  9. Just a little too similar to "Tactics Ogre." The fights got a little too mundane and boring. Perhaps it's because I spent so much time with Ogre that I grew bored of Final Fantasy Tactics Advance quicker. That's not to say that Final Fantasy Tactics Advance isn't worth every penny, because it is.
  10. 94
    The gameplay, graphics, sound, and replayability combine to offer an exquisite mélange that fans of strategy and role-playing games must experience.
  11. The abundance of customization featured in Final Fantasy Tactics Advance and the myriad types of battles makes this game a definite keeper.
  12. It not only brings the fun of Final Fantasy Tactics to the GBA, complete with the 40 or so gameplay hours, but manages to improve on the original in many aspects as well in the process.
  13. What it does offer is a brand new tactical role-playing experience that blows most of the tactical console RPGs out of the water, save "Disgaea" for the PlayStation 2.
  14. A triumph. The application of the job system in conjunction with equipment abilities makes developing characters more exciting and quicker than the original.
  15. Addictive in the most traditional gaming sense, Final Fantasy Tactics Advance insidiously traps you in its strategy-game mechanics, and there's no way you want to get free. [Sept 2003, p.80]
  16. To be frankly honest - this game is just too easy. Instead of giving players a limited number of rounds to revive fallen allies, you can leave them be as they no longer will turn to crystals and are removed from your party within two to three rounds.
  17. A great RPG strong on replay value (the item trading and link-up systems are particularly handy) with great visuals and art style to match (Akihiko Yoshida's character designs have never been better). [Oct 2003, p.79]
  18. If a dictionary definition of "just-another-go" gameplay is ever to be written, this game will have to be featured as an example; and if a list of the best handheld games ever made is written, we'd expect to see this very near the top.
  19. 90
    A wonderful RPG-based strategy game with an insane amount of depth, replay value and challenge, and a ton of fun if you're willing to put in the investment of thought and time.
  20. Features unparalleled depth in terms of character customization and on-field tactical arrangment. Plus, FFTA doesn't drown in its own complexity and impenetrable plot. [Oct 2003, p.166]
  21. The superb integration of a heartfelt storyline, impeccable art design, and addictive tactical gameplay makes Final Fantasy Tactics Advance a reassuring reminder of the past while setting the foundation for an exceptional future.
  22. 90
    Those who are into strategy/RPGs will find this to be one of the finest, forged in the genre's most perfect (i.e. portable) form. The pacing's right, the world is full of opportunity, and - surprise - the story is actually pretty remarkable!
  23. Excellent deep portable gaming across the board.
  24. An RPG that will make you think, and keep you busy for hours on end. Now clear your schedule for the next month, and pick up this game.
  25. Although it can get repetitive and lacks variety, this is incredibly deep and a welcome return for Final Fantasy to a Ninty console. [GamesMaster]
  26. It looks and sounds fantastic, its core gameplay is remarkably addictive, and there is plenty of game to last for quite some time. Unfortunately, major design issues severely damage much of the fun the game has to offer.
  27. An impressively large and deep strategy-RPG... Not for the faint hearted, but a pocket masterpiece nonetheless.
User Score

Universal acclaim- based on 138 Ratings

User score distribution:
  1. Positive: 75 out of 80
  2. Negative: 1 out of 80
  1. Aug 2, 2013
    Hands down my favorite game for the Game Boy Advance, and definitely in my top five in the Final Fantasy series. The game play is addictive, the job system makes you feel like you're actually getting some where with your characters, and the variety of races adds a nice spin to the game. I've lost track of the amount of times I've laid awake in bed, repeating "just one more battle and then I'll sleep.. wait that was over too soon, just one more.." Hours of great game play and a very, very large amount of replay value. I will cherish this game for years to come. Full Review »
  2. Mar 24, 2014
    This review contains spoilers, click full review link to view. FFTA & Final Fantasy 8 are two games you must own and play the crap out of, if you love low-level playthroughs. At the very beginning of the game you're able to create a super powerful party, recruit assassins and ninjas and other speed demons, send them on infinitely repeatable dispatch missions to increase your clan level, thus obtaining rare powerful items. Once you've soaked countless hours into doing this optional fulfilling grinding, you can finally proceed with the story, which is awesome. Marche (the player) is the main villain, though you deduce this yourself, quite interesting. Full Review »
  3. Oct 6, 2013
    The game is great and follows what we expect of a final fantasy tactics game with new game mechanics.

    If it was not for the dump end, i
    would give it a 10. Hope they port this one to PS3, VITA, PSP like the others. Full Review »