Final Fantasy V Advance Game Boy Advance


Generally favorable reviews - based on 25 Critics

Critic score distribution:
  1. Positive: 21 out of 25
  2. Negative: 0 out of 25
  1. While "Final Fantasy IV Advance" has always been a favorite of mine from the SNES era as I grew up with it and enjoyed the shorter game with the emotional plot, this game really knocks the bar up a notch with quality gameplay and a more involving and ever evolving plot.
  2. A mandatory purchase for any RPG lover or video game connoisseur.
  3. 90
    The conversion from Super NES to GBA is rock-solid, and American gamers who are only familiar with this "lost" classic from its shoddy PlayStation repackaging will be pleasantly surprised at how incredibly fast this game is.
  4. FFV Advance may seem the least of the trio, but don't be put off by its simple graphics or the fact that it's on the GBA--it's one of the series' best, and this is a better-than-perfect port. [Jan. 2007, p.111]
  5. 87
    All of the additions to the "Advance" port of Final Fantasy V are worthwhile, but it is a shame that the new jobs and bonus dungeon are only available right at the end of the game.
  6. A really well presented game with entertaining scenarios despite being a port from over a decade ago. RPG players and anyone else who has to yet to play these classics should have a fun time watching the story being played out. However, if you're looking for an RPG with a thorough challenge and interesting battle system, you should probably look else where. [JPN Import]
  7. 85
    It says a lot that after all these years, the class-changing system and its ATB mechanics still go toe-to-toe with just about everything that RPG manufacturers put out today. It's addictive, deep, and easy to pick up and play. What else do you need?
  8. Many English-speaking Final Fantasy fans may now experience what they've missed out on for years in this relatively obscure but thoroughly excellent installment of the classic role-playing series.
  9. Well I was wrong, FINAL FANTASY V not only lives up to its namesake, but also delivers the definitive version of what is now apparent as one of the best titles in the series. [Dec. 2006, p.108]
  10. There is a lot to do and you'll get every penny's worth.
  11. The definitive version of an already great game, and in the shadow of other Final Fantasy releases, should not be missed.
  12. Not the best RPG of the year, nor is it even the most rewarding role-playing title on the Game Boy Advance. However, the game is without question one of the most polished portable RPGs to come to retail in recent months.
  13. One of the better Final Fantasy games, FFV improves upon the Job system but doesn't match the storyline "FFIV" or "FFVI". It's still one hell of a handheld adventure though. [Apr 2007, p.90]
  14. Learning and mastering new jobs while mixing and matching new abilities is such a deep and entertaining experience that the narrative becomes secondary. You can easily spend dozens and dozens of hours leveling up jobs and experimenting with them.
  15. This is more than just a museum piece for today's JRPG fan. The speed of the gameplay is in stark contrast to today's lumbering epics, something that suits and shines on the GBA.
  16. While not for those lacking experience points, Final Fantasy V Advance offers a highly customisable adventure for anyone seeking a role-playing challenge.
  17. Without question, this is the best way to experience Final Fantasy V. However, if you're the kind of RPG fan who needs a strong story to keep you playing, even this definitive version won't be satisfying. On the other hand, if you usually skip through dialogue just to get to the next battle, you'll love this game's unique blend of character-building and combat.
  18. With a robust and varied Job system that adds countless customization options, new dungeons and Jobs, and the portability of a handheld, Final Fantasy V is sure to keep even series veterans busy.
  19. 80
    Its age is starting to show, but the new additions added to this GBA remake make the trip back much more rewarding. An essential purchase for what is ideally a dead console.
  20. 80
    Ultimately, if you have plenty of time to sink into it and enjoy building characters as much as uncovering storyline, this is one of the best games available today.
  21. 80
    The new additions aren't anything mind-boggling, but the new jobs and the bonus dungeon certainly add some extra playtime, and the result is a lovingly ported game that can really pass the time.
User Score

Generally favorable reviews- based on 39 Ratings

User score distribution:
  1. Positive: 6 out of 6
  2. Mixed: 0 out of 6
  3. Negative: 0 out of 6
  1. Apr 10, 2015
    Game: Final Fantasy V Advance
    Genre: RPG
    Developer: Squareenix System: Gameboy Advance (GBA) Total Score: 88/100 Value Score: 88/10
    Game: Final Fantasy V Advance
    Genre: RPG
    Developer: Squareenix
    System: Gameboy Advance (GBA)
    Total Score: 88/100
    Value Score: 88/10

    • Story: 10/10
    • Characters: 9/10
    • GamePlay: 9/10
    • Graphics: 8/10
    • Sound: 7/10
    • Music: 10/10
    • Length: 8/10
    • Replay Value: 7/10
    • Player Value: 10/10

    +Improved graphical visuals
    +Four new jobs
    +Game was re-translated
    +A bestiary has been added
    +Quick save function
    +Music player which allows you to listen to the whole OST
    +A New 30 floor dungeon has been added filled with new weapons and enemies/bosses
    +Improvement over the porting unlike the GBA version - does not have the bugs or slow downs.

    -Grinding is still a major issue to the game despite being improved
    -Some enemies have fake targets which were added by mistake
    -Due to the fact it is on the GBA - the sound quality is worse than the original and PSX versions
    -Post game content not as in depth as FFIV Advance
    Full Review »
  2. Feb 1, 2015
    This review contains spoilers, click full review link to view. In terms of character customization, FFV is the best FF.

    Why no other FF entry has tried to implement a similar character job system is beyond me. The strenght of FFV lies in its replay value; I've spent countless hours figuring all sorts of combination by mixing different Job classes and while the end game makes it all pointless (as every character is maxed out anyway) the value lies in replayability. Up for challenge runs? FFV delivers those in spades. As the player is able to choose from so many Job classes, the player can choose to go full-out Berserker mayhem if he chooses to, unable to control any of the characters, like rolling the dice and hoping that they'll deal enough damage to win the battle. Four Black Mage spellcaster run? You got it. Only fist weapon monk run? Sure, they're one of the best jobs in the game. The Job system is so fantastic that it is really a downer that the game lacks in other areas; the fights can sometime be a little bit on the tedious side and the towns and plot are a bit repetitive. This doesn't mean it's not enjoyable; FFV5 is difficult, complex and extremly engaging at its best.
    Full Review »
  3. Dec 25, 2013
    Entertaining and surprisingly deep role-playing game but it doesn't have such a great story. Simple class-changing system and its ATBEntertaining and surprisingly deep role-playing game but it doesn't have such a great story. Simple class-changing system and its ATB mechanics are easy to pick up and play. Typical RPG nothing special on it. Full Review »