Mario Pinball Land

Game Boy Advance

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 10 out of 35
  2. Negative: 7 out of 35
Buy On
  1. Weekly Famitsu
    7 / 7 / 7 / 8 - 29 [Vol 820]
  2. If you can get by the game's mediocre sound or another poor execution that we call a Mario plot, you'll find a really entertaining game of pinball in Mario Pinball Land.
  3. The perfect example of an experiment gone awry. If only the physics were just a little more realistic, it would help a great deal, but as it is, the game just gets to be annoying before you ever start to have fun.
  4. In terms of challenge and entertainment Mario Pinball Land is a good choice for a long flight or a series of shorter periods.
  5. Given that most gamers will be able to plough through the game's challenges in only a couple of day's worth of light play, leaving only the time trial option to keep them amused, you can't help but feel that more should have been made of the concept - especially considering the game's sparkling visuals.
  6. A short and slightly limited game....While it lasts, it's a blast.
  7. 60
    A pretty lacklustre game - in both the pinball and Mario aspects.
  8. A very boring game. There is not enough substance on each game board. Trying to take the pinball video game genre in a different direction is a noble step, but at the same time, you cannot remove things that define pinball games and make them fun.
  9. Offers an exciting take on a stale genre, but I found it to be unnecessarily frustrating.
  10. There's a major flaw in actually controlling Mario, as the physics just don't seem to act as they should - aiming at specific targets can be extremely tricky at times, making completing some tasks more infuriating than challenging. It's a shame, because everything else about Super Mario Ball is so impressive.
  11. A great looking and great sounding game, one of the most impressive on the GBA. The frustrating lack of control, screen-resets and small number of levels put a nasty dent in its play value.
  12. As a Mario game it fails. As a pinball game it fails. As a combination of the two it's one of the most annoying games imaginable. [GamesMaster]
  13. 50
    This game may have more pinball "challenges" than "Pokemon Pinball," but when players have to struggle through some of the frustratingly bad design implementations, it's almost not worth the playtime.
  14. 50
    It's just a shame that the gameplay flaws (seriously, why can't you tilt?) drag the entire package down so far. Maybe next time, Nintendo should just toss a few Koopa Troopas and Goombas into the "Pokémon Pinball" template.
  15. 50
    It turns out that pinball controls don't make for a very good platform game.
  16. It's not terrible, but it's flawed. It just doesn't do a good job with recreating the pinball experience, or really a good Mario experience.
  17. GMR Magazine
    A monumental bore. [Nov 2004, p.130]
  18. In the end it's far more frustrating than it should be, particularly given that it's an idea with so much potential - and Fuse Games clearly has come up with a lot of good ideas in making this.

Awards & Rankings

#38 Most Discussed Game Boy Advance Game of 2004
#17 Most Shared Game Boy Advance Game of 2004
User Score

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 4 out of 12
  2. Negative: 5 out of 12
  1. VirginiaPlain
    Oct 18, 2004
    Finally a GBA game that looks great AND plays well.
  2. May 14, 2014
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  3. Jun 7, 2012
    This is a mildly fun Mario title has great visuals and amusing gameplay. Its not the best pinball game out there though.