For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
I have no idea why game reviews rate this game so low. The game series especially this are definitely an average of an 8. The MMBN Series has always been an amazing underrated series that has been overshadowed by Pokemon. Now don't get me wrong I've bought and played and loved every Pokemon game up to Moon. The same complaints put here could be applied to many Pokemon games that existed throughout the years and many of them have and up to Moon received many of them. Many of the reviews claim the graphics are of 4 years ago. Well it was 2006 and a handheld at the end of its life, the GBA SP. So honestly can it. Pokemon's graphics didn't really super heavily until the DS era and it didn't really hit until X and Y. Which is when MMBN went to Starforce.
The battle system is good and forces you to actually be good at the game and have a strategy not just button mash A until something faints. You have to actually come up with a strategy with your chip folders throughout the series, from PA's to others. As well as your Navi Customizer. Each Chip has 4 different variants and allows you if smart and crafty enough to use all 5 in a window at once if you know what you're doing.
The story is actually enticing throughout the series. It is the finishing of the story and its worth the play. However, you definitely should play previous games in the series. If you don't care about the story which is weird if you don't its an RPG really, then just jump right in. Even in 2016 games these days don't compare to the amazing stuff the old games give.
Overall, don't listen to the people who put down here that much didn't change. Much hasn't needed to in this game series to begin with. Enjoy it and have fun because that's what games are for. It could've been No Man's Sky.
Those who have played the games up to now and are somehow not burnt out on the gameplay could have some fun with what Capcom has put together here. Newcomers, on the other hand, might be better advised to pick up one of the earlier titles rather than jump into this newer release at full price.
If you've never seen the allure of the Mega Man Battle Network series, this latest installment isn't going to win you over. Even if you are a fan, the heavy sense of déjà vu might have you feeling a little apathetic by now.
If you've never played the Battle Network games before, the latest version is a fine way to introduce yourself to the series, but you'd do just as well with one of the older titles -- after all, they're cheaper and offer about the same experience.
When playing through Battle Network 6 we couldn't help but feel like we've already collected this chip, fought that fight and tracked down that meaningless item countless times. We've "been there, done that" five times already and veterans of the series will undoubtedly feel the same way.
Without the story, all your venturing through the game would be for naught. It's the redeeming quality that makes the back-and-forth, to-and-fro quests, the battles every five feet, and the unaltered appearance worth wading through. It's just something that you'll really have to want to do.
Do I need to keep saying it. This series is getting bland and we don't need these terrible installments well there not bad but bland. I just don't know why people like this game like the people who give it a 9 or a 10.
If Battle Network 4 set the series astray, BN6 resurected it. This game has a more complicated storyline than any of the other games in the series, and adds much needed improvement to gameplay. The tedious chip sacrificing double soul has been set aside for a much welcomed cross-system that is free. This game tweaks even the folder rules which had been static since BN3, but was it really necessary? Battle Network 6 certainly did what the past two installments could not, but it still has that overall childish feel in the graphics and color schemes that 4 and 5 had. It wraps up the ending in a nice bow, but again I feel they went a bit too far on that end; some things should be left for the player to decipher on their own, such as the outcome of Lan and Mayl. As a standalone title, this game is one of the best on GBA but alongside Battle Networks 1, 2, and 3 this game is seems just a bit too childish and mediocre. I suggest skipping 4 and 5 altogether, but play this if you want to know how the series ends.
SummaryIn Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. To...