User Score
8.8 out of 10

Generally favorable reviews- based on 9 Ratings

User score distribution:
  1. Positive: 8 out of 9
  2. Negative: 0 out of 9

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  1. Ian
    Apr 24, 2003
    10
    cooool. one of the prettiest games ive seen for the gba yet its all clear and easy to see and stuff.
  2. NolanJ.
    Feb 9, 2004
    10
    This game is the best.
  3. GerardH.
    Apr 25, 2004
    8
    It's a cool game that looks good and plays well too. I would recommend it to anyone who wants to buy a fighting game.
  4. PhilH.
    Jan 2, 2003
    8
    One of the few non-ported games to GBA that really impresses me.. I think it works on nearly every level. Not perfect, but one of the best for GBA.
  5. ShawnT
    May 14, 2003
    10
    Amazing! If you own GBA/GBA SP, buy this game. The moves are much easier to do on an SP though. Scorpion rocks this game.
  6. BonbonA.
    Aug 22, 2005
    7
    Good. But the console version is better.
  7. MKFan
    Dec 16, 2002
    10
    The game rocks! By far the best looking and playing fighitng game on the GBA. A definite must buy!
  8. DainQ.G.
    Dec 16, 2002
    6
    MK:DA comes so close to doing it for me, but I feel too ambivalent about the whole package to be bowled over. It is quite engaging at times but awkward at others. The real problem here is that the use of rendered sprites/3d backgrounds just doesn't lend itself/seem integral to the game system proper. It is superfluous to use a 3d engine for a game that plays 2d ~90% of the time, on a system that is very limited in 3d capabilities. What is done with it is impressive at times, yet almost rediculous at others. MK:DA has smooth animation in the stances, fatalities and normal attacks, but many quirky looking special moves: These moments really throw off what could have been an overall heightened and sublime attention to detail. It has an interesting combo system, but the suprisingly slower pace than that of its former two installments throw off the rhythm of this same system. Suprisingly, enemy AI is quite reasonable, even at advanced levels of play. There are tons of secrets, but many are really just clever names for pallete swaps. To its defense, the unlockable characters are worth the extra time, if not just for Shang Tsung. Bonus rounds are a fun inclusion, overall presentation (music, titles, portraits, even announcer) is quite slick and very crisp for GBA. In short, playable and long lasting, but a few noteworthy flaws mar it just barely enough to get docked a point. Although very good game, it's just not quite great. Worth a cautious (discount) purchase. Expand
Metascore

Generally favorable reviews - based on 12 Critics

Critic score distribution:
  1. Positive: 9 out of 12
  2. Negative: 0 out of 12
  1. 100
    Mastering each character, unlocking the hidden fighters and seeing everything the game has to offer makes Deadly Alliance a game that will last you a long, long time.
  2. We've been floored.
  3. 88
    One of the most fun, impressive, and thoroughly designed fighters to hit the Game Boy Advance.