Sonic Advance 2 Game Boy Advance
  • Publisher: Sega
  • Release Date: Mar 9, 2003
User Score
8.2

Generally favorable reviews- based on 29 Ratings

User score distribution:
  1. Positive: 25 out of 29
  2. Negative: 2 out of 29

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  1. May 5, 2011
    9
    The fastest Sonic Advance of the trio. Pros: Excellent graphics and control; new moves; witty level design; variety of characters to play. Cons: Additional features such as mini-games would've been fun; bad boss battles; secondary multi-player mode.
  2. May 20, 2011
    9
    The fastest of the Sonic Advance trio, and arguably the best. Pros: Excellent graphics, control, and sound; witty level design; lots of new moves and characters to play. Cons: Bad boss battles; secondary multiplayer.
  3. Nov 23, 2013
    9
    After making the excellent Sonic Advance, how on Earth would they make Sonic Advance 2 better. Well, in almost every way. The music and sound quality is better. There's little animations before you start your zone that make the game feel more lively as well. With new tricks added to grinding, ramps, and bumpers, it adds a new layer of precision to objects that used to fling you around where you had no input while you were flying by.

    This game is better, stronger, and faster than the first Sonic Advance. It leads the game to feel more epic and thrilling, and the running boss fights are an excellent addition, but also quite challenging.

    Probably the only thing that has always bugged me was how difficult finding the special rings are. It's particularly difficult as you will likely fly past one without realizing, and you must make a certain path to each one. Some are intuitive to find, but others are so far off the beaten path. I've spent hours in a zone searching, and that's just not fun. Still, the extra boss is great and was worth the torment.

    Overall, this game builds upon the first and makes it much better. On the other hand, must won't see the whole game through because of how difficult finding those special rings are.
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  4. Oct 5, 2014
    9
    Sonic Advance 2 sits snugly between 1&3 as the standout entry on the GBA. Faster than 1 and less gimmicky than 3, it really nails that feeling of speed and is simply more fun to play. Using the R button for mid air moves is a joy and the rails are much more than a tacked on feature like in the first entry. The later levels are subject to cheap deaths where you'll plummet to your doom and earning the final secret zone is OBSCENELY difficult, but overall i'd say this is the quintessential sonic experience on a handheld. Holding down "right" never felt so right Expand
Metascore
83

Generally favorable reviews - based on 23 Critics

Critic score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. It takes a tried, tested, and thoroughly flogged old genre and injects some more speed and ingenuity into it, and there's a heck of lot of replay value here, even if the game's levels can probably be beaten in a few hours.
  2. Slight negativity aside, Sonic Advance 2 represents Sonic at its best - fast, slick, looking great and offering yet more of those bonus features (now unlockable, however). Whilst technically there have been better Sonic games, none have managed to quite capture the frantic essence of speed and style like this does.
  3. People looking for a good side-scrolling game will enjoy it and Sonic fans everywhere will be delighted at another chance to return to the old-school roots that made Sonic so great back in the day.