Sonic Advance Game Boy Advance

  • Publisher: Sega
  • Release Date: Feb 3, 2002
User Score
8.2

Generally favorable reviews- based on 50 Ratings

User score distribution:
  1. Positive: 38 out of 50
  2. Negative: 2 out of 50
Buy On

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. HamishB.
    Jul 26, 2005
    6
    This game could have been excellent, but it is completely ruined by levels that are too long and too frustrating. It's totally unbalanced. You can't have sudden bits of precision platforming in a game that encourages you to zoom around at high speeds!!! You'll constantly die from things that weren't your fault and there's nothing more annoying in a video game than This game could have been excellent, but it is completely ruined by levels that are too long and too frustrating. It's totally unbalanced. You can't have sudden bits of precision platforming in a game that encourages you to zoom around at high speeds!!! You'll constantly die from things that weren't your fault and there's nothing more annoying in a video game than that. Do Sonic Team even test their games anymore? Former Sonic games have always just about managed to stay on the right side of this little misdemeanour, like running into enemies that suddenly appear as your hurtling at breakneck speed. But this oversteps that line completely, it's a nightmare. And as for the number of blind jumps? It's totally unacceptable. Expand
  2. Jan 7, 2013
    7
    Sonic Advance is the first game in the Sonic Advance series and, ironically, is for the most part better than the two sequels that followed it. The first Sonic Advance doesn't contain poorly implemented team gimmicks and brokenly convoluted level designs from Sonic Advanced 3, nor does it have the hurling a million miles an hour through bland empty levels filled with cheaply placedSonic Advance is the first game in the Sonic Advance series and, ironically, is for the most part better than the two sequels that followed it. The first Sonic Advance doesn't contain poorly implemented team gimmicks and brokenly convoluted level designs from Sonic Advanced 3, nor does it have the hurling a million miles an hour through bland empty levels filled with cheaply placed bottomless pits and obnoxious enemy placement from Sonic Advance 2. Sonic Advanced instead borrows from the Sega Genesis/Mega Drive Sonic trilogy game roots for inspiration. There is a nice balance between platforming segments and speedy segments in all of the levels, going out of your way to slow down and explore your surroundings is rewarded with new routes, unique springs that lead to Special Stages and various kinds of power-ups. the boss battles are very creative and are a decently difficult without feeling too cheap. There are multiple playable characters each with unique controls and abilities to make the experience playing with each character different. The level design is kind of both good and bad, although it does borrow amazing concepts from the Sega Genesis/Mega Drive Sonic trilogy, it kind of plays too safe for the most part leading to only very few truly new objects or concepts to explore, another problem is that the level design from the Sega Genesis/Mega Drive Sonic trilogy is designed for a larger screen resolution and when converted to the screen resolution of the Gameboy Advance, doesn't work as well as it could have unless you where able to see farther ahead of yourself and therefore more of your surroundings, it would make enemies and traps like spikes much easier to avoid due to more visibility giving the player more reaction time. The music is decent with both classic sonic music from the Genesis/Mega Drive games and music completely original to this game both coexisting, and doing a pretty decent job at it. For those that like other things to do, you have a Mini Chao Garden, Time Trials and a Multiplayer VS mode to mess around with. overall, the game is decent and a nice tribute to the classic games in the series of old from the early 1990s, it has it flaws, sure but it is a fun game that is easily superior to the absolute wrecks that where the two sequels, Sonic Advance 2 and Sonic Advance 3. Expand
  3. Jun 18, 2012
    7
    Sonic Advance is a great title that places more focus on precision platforming and less focus on the speedier elements of Sonic's gameplay. It feels nicely old-school as a result and comes the closest to the original trilogy of the more recent 2D games. There are a few annoying faults that restrain it from true classic status, though. These would be the game's cruel placement of spikesSonic Advance is a great title that places more focus on precision platforming and less focus on the speedier elements of Sonic's gameplay. It feels nicely old-school as a result and comes the closest to the original trilogy of the more recent 2D games. There are a few annoying faults that restrain it from true classic status, though. These would be the game's cruel placement of spikes (usually waiting at the end of an 'autopilot' ramp jump) and the way that the enemies always fire their projectiles either while they're off screen or as soon as they appear on it. Basically speaking, both those obstacles are neigh on impossible to avoid, ninja reflexes notwithstanding. The final boss also deserves a mention for being a huge disappointment, requiring more luck than skill. Sonic Advance is a great game in the franchise but it doesn't quite rank up there among the best. Expand

Awards & Rankings

#6 Most Discussed Game Boy Advance Game of 2002
#9 Most Shared Game Boy Advance Game of 2002
Metascore
87

Generally favorable reviews - based on 22 Critics

Critic score distribution:
  1. Positive: 22 out of 22
  2. Mixed: 0 out of 22
  3. Negative: 0 out of 22
  1. What really shines, even on top of the great graphics and sound and gameplay, is the replay value.
  2. Pocket Games
    95
    It looks, sounds and plays like a cartoon, and most importantly, it's just damend fun. [Spring 2002, p.30]
  3. Despite the 12 years since his debut, it's as captivating, exciting and, more importantly, as fun as it ever was - but of Sega, we'd expect no less. [GamesMaster]