Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 11 out of 30
  2. Negative: 1 out of 30
  1. Menus aren't quite so easy to navigate as they were previously but then that's only because there's so much more to do now and as trade-offs go, this is one we're quite happy to abide. [JPN Import]
  2. The sparse menus aren't up to Nintendo's usual standard and the game is lacking in an abundance of minigames, but with a storming collection of songs covered and fun and challenging gameplay, Donkey Konga 2 is perhaps the best party game ever. [NGC Pocket]
  3. Surprisingly funny rythm action game. The bongo controller is definitively a must. [July. 05]
  4. It is evident that Nintendo has made the effort to make this game more appealing towards the general public with more hip and modern music then the original.
  5. 80
    The decision to toss videogame themes and classic oldies songs for a bunch of forgettable rock/pop and hip-hop tunes marks a bad move on the part of Nintendo. Yes, it's cool that Nintendo has tried to appeal to a mass audience, but it can't forget its fanbase either.
  6. The game doesn't push the boundaries of gaming in any form, although it's certainly much more fun than Donkey Konga with more content and a better defined 'videogame' structure encompassing it.
  7. If you didn't notice already, this means that there were not only no Nintendo songs, but there were no children songs, either.
  8. It brings new life to the bongos.
  9. It's a shame that there were so few Nintendo themes and so much of only a few genres.
  10. An encore with a new set of songs and the same infectious rhythm-based gameplay for up to four players. [June 2005, p.97]
  11. The most surprising addition to the mix has got to be Yankee Doodle. Playing through that song with the conga beat in the background is something different. [JPN Import]
  12. This game is a brave try, but most players will regard it as a step backwards from the previous game.
  13. 70
    With a much smoother front end and far more relaxing, sedentary backdrops in-game, visually, the game seems crisper and more vibrant with the overall quality of presentation a step up from the original. [JPN Import]
  14. It's a ball with friends, amusing solo, and a nice purchase for anyone that already owns the bongo controller. [July 2005, p.121]
  15. 70
    If you've been craving more Konga then this is worth checking out. Otherwise it may be best to move along.
  16. 70
    The single-player modes are really lacking, which is really astounding since the multiplayer is so much fun.
  17. But even if you're a fan of the original bongo-bangin' rhythm game who's eager for more of the same, it's likely that the game's strained musical selection will put a damper on the experience.
  18. A great multiplayer music experience. If you already own the first game and have invested in the konga bongos then the sequel is a no-brainer.
  19. The gameplay itself-though uninteresting-is still intuitive and responsive.
  20. Feels more like an expansion pack than a real sequel to Donkey Konga, and I would've liked to have seen the problems of the original fixed to some degree in its descendant. Sadly this is not the case.
  21. The same excellent play mechanics remain from Donkey Konga, but replay value is severely marred by the inferior quality of the soundtrack.
  22. The basics of the original remain intact – clap, slap and bang the bongos.
  23. 60
    Another slap to the song selection is simply that most of these pop tunes have been off the charts for quite a while, making the game feel instantly out of date.
  24. As a multiplayer game this is great fun, but for lonely gamers "Donkey Konga: Jungle Beat" is the better option. [July 2005, p.77]
  25. Donkey Konga 2's main mode Street Performance is just as fun as the original's, even though it has no good music what-so-ever (well, not counting the REM songs).
  26. By comparison, Donkey Konga 2's a bit too... (ah hell, why not?) humdrum.
  27. It may not go above and beyond the original, but at least it's another game that uses those wacky bongos. If you can stomach the abrupt change in playlists from the first to the second game you might want to give DK2 a slap, pop and clap.
  28. Though the drums did have their allure, we found that we could take them only in small doses.
  29. It annoys me that Nintendo didn't really do anything catchy to appeal to non believers. Because of this, the game feels very sub-standard, and the song list is atrocious. For hardcore fans only, I'm afraid.
  30. 25
    The game is just plain sloppy, and smacks of being rushed out the door to capitalize on Donkey Konga's popularity before it was too late.

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