• Publisher: Midway
  • Release Date: Mar 6, 2002
Metascore
60

Mixed or average reviews - based on 20 Critics

Critic score distribution:
  1. Positive: 3 out of 20
  2. Negative: 4 out of 20
  1. The game is still fun, and still retains the exploratory element that made the first game so addictive.
  2. Exceeds the original arcade version by a mile and then some.
  3. A complete and pleasant surprise for me. It's not a thinking-man's game, but mindless fun has its appeal. The multiplayer aspect is good, too.
  4. An enjoyable home adaptation of the Arcade Gauntlet that just doesn't match the original...The single-player runs thin.
  5. If you are more into structured RPGs or adventures with a little more plot, story, and character interaction...you may want to run to the video store for this one and see if it's for you.
  6. This game's visuals are more a bitter pill for the eyes than a feast, and most of your time is spent jamming on the A button; but I couldn't help but enjoy Dark Legacy. [May 2002, p.84]
  7. It's nothing revolutionary or eye-popping, but I can't deny how satisfyingly fun it is. [Apr 2002, p.148]
  8. The jerky framerate in particular is unforgivable and not tweaking the game engine to account for the extra grunt behind the GameCube is something that Midway should acknowledge as a huge mistake.
  9. Some nasty, stale visuals for a GameCube game. Fuzzy, flat, funky--if Dark Legacy were food, you'd find it in a pub, on a Friday, because nobody had touched it on Monday, Tuesday, Wednesday or Thursday.
  10. It isn't a bad game, but its sub-par graphics and repetitive nature don't do anything to help its cause. It is heavy on action, but very light on technique.
  11. An average title, the gameplay isn't quite solid but there are enough elements to keep you battling for more frantic action.
  12. 60
    Just don't expect to get too much fulfillment from the single-player game unless you've recently been lobotomized.
  13. 58
    Especially boring was the fact that characters that die cannot be brought into the game immediately -- you have to go back to the nexus (that's not what it's called, but hey, it's my review) and get them, restarting the level again in its entirety. Ugh.
  14. Extremely dated appearance and poor performance.
  15. 50
    As a single-player experience it's rare to want to play it for more than 20 or so minutes straight through.
  16. Overall Gauntlet: Dark Legacy seems archaic and primitive considering what the Gamecube is capable of and it won't be hooking many new fans into the Gauntlet series.
  17. Yeah, the game is really long, but is there any variety or challenge? Not really. And, if you're not sick of playing by the end of just a couple of these annoyingly long levels, I admire your patience.
  18. As a showcase of the GameCube's technical abilities, Gauntlet: Dark Legacy doesn't measure up to other titles in the system's library. More importantly, as a game, it smacks of mediocrity.
  19. Pretty soon you realize that the reason you're so impatient to get out of the levels is because you're just not having fun. And that's when you're done playing for good.
  20. If Gauntlet were a used car, It'd be a '72 Pinto with 400,000 miles on it. [May 2002, p.58]
User Score
9.2

Universal acclaim- based on 15 Ratings

User score distribution:
  1. Positive: 11 out of 11
  2. Mixed: 0 out of 11
  3. Negative: 0 out of 11
  1. BrianA.
    Apr 3, 2006
    10
    a almost perfectly made game definetly a must have on gamecube.
  2. jhorkmn.
    Sep 5, 2005
    8
    the graphics reek, but i like this game. hack and slash it is. its fun, especially with friends. get 4, and have a blast! and you can always the graphics reek, but i like this game. hack and slash it is. its fun, especially with friends. get 4, and have a blast! and you can always add to the immense variety by simply switching characters. many of them r different. Full Review »
  3. Mikkel
    Feb 22, 2005
    10
    Why is this game rated so lowly? Its amazing!