Mixed or average reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 9 out of 26
  2. Negative: 1 out of 26
  1. If anything, the game did show me how much torment I can put up with before breaking down, sobbing, and pleading to make it stop. [Dec 2002, p.125]
User Score

Mixed or average reviews- based on 51 Ratings

User score distribution:
  1. Positive: 21 out of 26
  2. Negative: 4 out of 26
  1. Jan 3, 2014
    Looking back on all the Mario Parties made, it's clear to say this one's the dumbest. There's barely no point to the game, and the mini-games are the worst in the franchise. There's a lack power-ups and other needed sets running around the board, and the game will just ruin your experience. There's better party games out there. It lasted me 70 minutes before I decided how dull the game was. If you invite friends over they won't be laughing at your stupid mistakes; they'll be laughing at your stupid game. Full Review »
  2. Jun 28, 2013
    This is the point in the Mario Party games started getting repetitive. After Mario Party 4, they just all began to get worse and worse. This is the last great Mario Party, however it's not as good as the ones on the N64. Full Review »
  3. Jun 9, 2013
    At first glance the Mario Party games have changed very little from the 1999 N64 original through to Mario Party 8 on the Nintendo Wii. This title of course follows much the same template as all the others with Mario and his pals moving around an interactive board game in order to collect stars and coins, the winner being the person who collects the most within a set number of turns.

    A series of free for all, 2 vs. 2 and 3 vs. 1 mini-games take place after each round of turns. Depending on your performance you are awarded coins that can be used to purchase items to aid you in gaining more valuable stars. Most of these mini-games are brand new and the majority are good fun to play. What makes Mario Party 4 the best in the series is that this time around victory depends less on luck than its prequels and sequels. Players skilled at winning mini-games and playing tactically will find that they will win far more often than their opponents and the game is more enjoyable for it.

    The only negative is that to get the best from the game you really need to have the maximum of four players. Empty spaces are filled by moronic CPU opponents who are no help whatsoever during the team based mini-games and they quickly drain the fun from the game. Since it is compatible with the Wii I would highly recommend picking up this title.
    Full Review »