yo wassup my ****, it's a me, mario, ranking my own a game, mario party 7, it's a good game for all a ages, and if you don't a buy it, you will regret it. Just a make a sure to play as a me and the others, in my very special a game, Mario Party 7! Wahoo!
The seventh iteration crams even more mini-games than you care to count, but sadly shies away from offering something truly innovative for loyal Mario fans.
Takes you back to the world of minigames. It seems like the best ideas are already used, though. Only the mic games are slightly refreshing. [Jan 2006]
This latest Party shows too many similarities to last year's part six, and not nearly enough improvements. Fans can dig in, but the rest of us need a livelier Party.
It's such a shame that Nintendo - the creator of Mario Kart, which is arguably the most fun you can have with platonic friends - just can't seem to sort Mario Party's problems out, even for the seventh instalment in the series. Roll on number eight, eh.
an amazing game for the best and worst of times, and souls
pros
great bonus mode
amazing extras mode
amazing mini games
amazing main mode or party mode
amazing character choice
incredibly amazing story mode
mario at his very best
better than pokemon ruby and pokemon sword
incredible graphics especially for a 2005 gcn game
controls are not laggy at all
options are user friendly
cons
none
This party feels boring, and there's not much to do beside play some linear boards and bad minigames. Avoid this one unless you are craving for a Mario Party that is a Mario Party with no things that set it apart from just a Mario Party.
Mario Party 7 is a definite contender for being the weakest link in the Gamecube tetralogy. And that's a downright shame following Mario Party 6, argued to be the best game in the series. While I don't despise this game by any means, it does feel somewhat lacking in the usual level of charm the Mario Party series is well known for. For one thing, the game starts out with a pretty bland intro of Mario and his pals going on a luxury cruise around the world. And Bowser, being ****'t have any of that. So it's up to Mario and friends to casually ignore him as they travel the globe for stars for some reason. It's not that I hate the world tour theme, but I really wish that did more with it. It's fun to watch Bowser shake things up every 5 turns. Like forcing everyone to take a cheesy group photo, charge a ridiculous sum of cash, and then make off without even giving anyone the picture. That's pretty funny, but it's also pretty predictable. Not to mention, Toadsworth is pretty generic host. Starting with Mario Party 3, each game included a set of original or magical characters leading Mario and company on fun adventures. But Toadsworth has no charm what so ever in this entire game. He just states the obvious and has an annoying habit of offering way too many tutorials. My guy, just leave me alone! Apparently he's a wizard in this game though. Able to summon players at an instant during announced Duel mini games. And I find it disturbing that he is strangely okay with putting Princess Peach in this incredibly dangerous party. Just stare into his cold eyes as he teleports the princess and you'll know what I'm talking about. The MSS Sea Star setting is just as boring. The interior design is just so uncreative. Without those Koopa Troopa waiters or those Ukiki sailors, this menu would have little to memorability.
SummaryYou can play more than 80 new minigames in the most recent Mario-themed party game, Mario Party 7. Mario and pals needed some time off, but they forgot to invite Bowser on their cruise. You can battle against an angry Bowser or up to seven of your friends on a single GameCube system. Mario Party 7 includes a few new characters and brings...