Midway Arcade Treasures 3 GameCube

  • Publisher: Midway
  • Release Date: Oct 26, 2005

Mixed or average reviews - based on 16 Critics

Critic score distribution:
  1. Positive: 6 out of 16
  2. Negative: 2 out of 16
Buy On
  1. All the games suffer a similar problem when it comes to the basics of control. No steering wheel.
  2. Scoring this game is hard, because while the excellent ports are truly excellent, there are also some hideous clunkers in the mix.
  3. 65
    But there's more good than bad with some fun arcade-to-home conversions intact for GameCube owners. This one's just the worst of the three.
  4. Nintendo Power
    The graphics aren't at the quality of those for current GCN racers, but the play control and physics are expertly tuned. [Nov 2005, p.109]
  5. This compilation of arcade driving games proves that you can take the game out of the arcade--it's just not much fun.
  6. Only those trying to elicit an emotional attachment to these games are likely to get anything out of all them.
  7. The downfall to most of these games is lasting value. Some of them are great quickie alternatives to modern gaming, and if you want a challenge, this is the one to pick up.
  8. Play Magazine
    With MAT 3, the definition of treasure is stretched thin enough to cover the distance from, say, New York to Disappointmentvile. [Oct 2005, p.70]

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