• Publisher: Capcom
  • Release Date: Nov 10, 2002
Metascore
83

Generally favorable reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 33 out of 36
  2. Negative: 0 out of 36
  1. 82
    The control is worse and the puzzles are possibly even more stupefied. That's not cool.
  2. Those who have stuck with the Resident Evil series despite its dogged insistence on not changing its ways will find that Resident Evil 0 still has a lot to offer.
  3. Zero's sound effects are mighty impressive.
  4. The control in RE is completely unforgiving and ruins what should have, could have and would have been a great game.
  5. By the end of the game, you'll feel physically exhausted by how much content you've absorbed. [Dec 2002, p.124]
  6. 80
    The truly frightening part is it's a bit shy of must-have status due to pressing issues with artificial intelligence, item collection, and game balancing.
  7. Where it scores above other games is simply the emotions it inspires.
  8. 90
    Some of the new play elements miss the mark, but overall Zero is a long, rewarding night of fright.
  9. The complex inventory and quick enemies might have you screaming, but most of the time it’s in a good way.
  10. It's not quite as pretty as GameCube's "RE," is flawed by the two-character gimmick and still features a screwy inventory system.
  11. There has been only a handful of times when I’ve been absolutely spellbound by a game. Be it for graphics or gameplay or a straight up solid game. In this category of acclaim, I would have to list "Mario 64," "Soul Calibur" (DC), and now Resident Evil: Zero.
  12. 60
    The same formula that was once termed as ground-breaking now become tired and old.
  13. No Resident Evil has established such gloomy mood as effectively as Resident Evil Zero, which paints every screen with a decadent artistry that is unmatched in its extraordinary detail and inspired darkness. [Dec 2002, p.70]
  14. Even if the game is largely formulaic, Capcom still pulls it off better than anyone else out there. [Jan 2003, p.190]
  15. A worthy addition to the series and a good game.
  16. As high quality as the series has ever been, with superb dramatic sensibilities, a decent storyline, improved acting, high calibre FMV cutscenes, and some dynamic camera work.
  17. A captivating and horrifying journey. [Dec 2002, p.211]
  18. As a Resident Evil fanatic, this is probably the best game in the series. Personally, it’s battling "RE2" to become my favourite RE game of all time.
  19. A fantastic achievement and a must buy for any Resident Evil fan. The new gameplay additions may even sway those of you who couldn’t get to grips with Remake.
  20. The bottom line is that Resident Evil Zero's title perfectly describes the content and play value of the game itself.
  21. The ‘zap’ system and the loss of item chests (the main difference in this episode) is a welcome addition indeed and makes Resident Evil 0 a definite purchase to any fan of the series.
  22. It’s not quite the game that we have all been hoping for, however the new character switch adds a new element of fun that most of us should enjoy.
  23. The story fills in most, if not all, of the plot holes from the series and provides a very engaging and entertaining ride.
  24. About as beautiful a videogame that you are ever going to see. Yes, it even looks better then the remake that came out earlier this year.
  25. It's still got that old Resi magic and is a great game, but the series is starting to show its age and plod like an old zombie. [GamesMaster]
  26. This one is actually a brand new game, with significant changes. [Feb 2003, p.96]
  27. I didn't find it very scary. Maybe after so many games we're on to its tricks, but there seem to be far less boo! moments than in other RE games.
  28. The game is not incredibly long but still should take about 10-12 hours to beat the first time through.
  29. 85
    The controls will drive you mad, the camera angles will frustrate you, and some of the design ideas will have you wondering what the hell Capcom puts in their water.
  30. There is just enough of a story for Resident Evil fans to play the game and find out new information, but there certainly could have been much more in terms of the story.
  31. 75
    Creepier than any of the earlier games, and as an exercise in horror, it's terrific. Just get ready for a high frustration factor. [Jan 2003, p.60]
  32. With beautiful graphics and disturbingly realistic audio Resident Evil 0 is probably the best game in the entire series.
  33. Visually speaking, Resident Evil 0 is the best-looking game in the series to date. Players can expect photo-realistic environments, smoothly animated characters and creepy lighting effects.
  34. The new character swapping system works really well but the new item system is as problematic as the old one.
  35. The messiah RE fans have been prophesising...Do not expect to be sustained eternally however, an experienced gamer will burn through this game which can be completed on lower difficulties in the same amount of time as "Luigi’s Mansion."
User Score
8.8

Generally favorable reviews- based on 98 Ratings

User score distribution:
  1. Positive: 42 out of 45
  2. Negative: 1 out of 45
  1. NaomiM.
    Nov 1, 2004
    10
    YES!! I really like all the RE games and this one blew all the other ones away! The graphics made this game 100 times more scary then the others. The way you can play with Billy and Rebecca is one of a kind and I hope that others will come out just like it. I love this game!!! Full Review »
  2. Feb 25, 2014
    6
    This review contains spoilers, click full review link to view. I always felt this was a game that didn't need to be made,the story was convoluted,I didn't like the drop and swap item mechanic or swapping between characters at times,the visuals were good but there was a blandness about it,everything seemed brownish yellow.IMO it would have been better if the game just stared Billy,trying to tie in Bravo team just has you asking more questions,in fact im surprised there wasn't a scene at the end of RE0 where Rebecca losses her memory as she never talks about the events of Zero ever again´╗┐ Full Review »
  3. Mar 11, 2013
    7
    Billy's character was so one-dimensional to me. Rebecca on the other hand, was quite impressive in the way that she was so fragile and naive (keeping in mind that she's only about 18 in the game). The controls are awful for the whole partner system. I'd love to see this re-released as a 2-Player game. Full Review »