Summoner: A Goddess Reborn GameCube

  • Publisher: THQ
  • Release Date: Jan 31, 2003

Mixed or average reviews - based on 19 Critics

Critic score distribution:
  1. Positive: 9 out of 19
  2. Negative: 2 out of 19
Buy On
  1. Game Informer
    I'll be the first to admit that SUmmoner has a few problems; but, for whatever reason, I am utterly mesmerized by it. [Apr 2003, p.88]
  2. With over thirty hours of playtime and dozens upon dozens of side-quests, it will definitely keep you busy.
  3. A very linear game, but combines smooth graphical elements and excellent sound to deliver a wonderful experience.
  4. 80
    Playing and loving this game requires a certain ability to ignore its weaker technical qualities and instead embrace its unique construct and lengthy, epic quest.
  5. I cannot stress the genius of the game’s real-time, party based combat, which offers a far more satisfying combat play than the "Aidyn Chronicles" could ever achieve.
  6. 80
    Despite the clumsier controls, the GameCube version has the PS2 version beat simply because the graphics look cleaner and the frame rate is better.
  7. Play Magazine
    A big, sweeping epic with a deep party and magic system, a fully fleshed out universe, gorgeous locales and excellent character models. [May 2003, p.63]
  8. Cheat Code Central
    It's traditional RPG stuff but this game has just the right amount of depth to satisfy fanatics while appealing to new recruits. It's a lengthy, well-balanced adventure that is sure to satisfy your RPG cravings.
  9. Delivers a fun hack and slash adventure that will keep you entertained for a good while. Any one looking for a fun game to pick up for less than $50 would do well to check it out.
  10. The underlying game... remains quite good and features a strong cast of characters, unusual environments, and some pretty entertaining hack-and-slash combat.
  11. Nintendo Power
    A lot of great ideas went into the game, but a clumsy battle system and frustrating camera prevent the game from realizing its full potential. [Mar 2003, p.135]
  12. 67
    Maia’s running animation is perhaps the silliest any main character in a game that was not intentionally funny has ever possessed.
  13. Electronic Gaming Monthly
    The game's combat fails to impress. This button-mashing free-for-all brawling just isn't very engrossing. [Mar 2003, p.134]
  14. Think of it as PSO I+II… though not as good and minus the online features. Make of that what you will.
  15. 60
    The story and characterization are better than in most console RPGs. But we were left wondering why these rookie mistakes are in a game with so much promise.
  16. I disagree with the "improved" character design, feel irked by the hateful camera, and in all, the game has aged in the short time between the PS2 and the Gamecube.
  17. A Goddess Reborn isn't the greatest RPG. It's not even the best one on the Gamecube. But, for those looking for a good story and a change of pace gameplay-wise, this title proves to be good enough.
  18. A poor camera system slipped though the cracks that keep it from being a remembered classic.
  19. I'd much rather play as a horny male chauvinist in an engrossing game than as a strong woman in a bad one. Playing the part of a warrior queen should be fun, but my enthusiasm was gone by the time I beat the game's final boss. "I never have to play this again," I thought. "Thank God(dess)."

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