WWE Day of Reckoning 2 GameCube

  • Publisher: THQ
  • Release Date: Aug 29, 2005

Generally favorable reviews - based on 36 Critics

Critic score distribution:
  1. Positive: 26 out of 36
  2. Negative: 1 out of 36
Buy On
  1. 80
    An excellent game for the wrestling purists, and while it would actually have been nice to get a little more good ol' WWE brand tackiness, it's hard to decline what the game offers: beautiful bodies on beautiful display, doing beautiful violence.
  2. AceGamez
    In more ways than ever, Reckoning 2 feels like an afterthought for the Yukes team to get one last Gamecube wrestler out there before they go out with what appears to be a real winner with "SmackDown vs. RAW 2006."
  3. Due to the fact that this title is on the Gamecube, inherently lacking any sort of online multiplayer mode, after completing the story mode there isn't much more to keep you interested in playing unless you have a group of friends also into wrestling games.
  4. DoR2 is the best wrestling title available on the Cube and I'm going to even go so far as to suggest that it indeed has stolen the Heavyweight Championship Belt from Sony's console, thus making DoR2 the best wrestling title available...on any system.
  5. Although it's technically a fine game, if you own the original, there's not much reason to purchase WWE Day of Reckoning 2.
  6. I must say that I went with my gut instinct and although Day of Reckoning 2 is a solid game I just felt like there was something that was needed in this game, maybe a better story mode that would take this game to the top.
  7. The combat system is solid, allowing you some pretty awesome moves without hours of memorizing button taps.
  8. Electronic Gaming Monthly
    Slightly better than last year's game, but it's still nothing special. [Oct 2005, p.119]
  9. 60
    The gorgeous graphics, broad character roster, large number of matches, and multiplayer action offer a ton of fun for players that can forgive technical flaws.
  10. Flaws are still present, but appear less often, and the options have been upped in almost every area for a more complete package. The play feels smooth, and the game looks great.
  11. Game Informer
    If you're only a casual wrasslin' fan, is it worth checking out? Eh. Sorta. [Oct 2005, p.138]
  12. Easily the best WWE game made for the Gamecube and arguably for any system, Day of Reckoning 2 addresses a number of bugs from the previous title and adds a larger sense of strategy and timing to the game itself.
  13. With minor gameplay upgrades and some significant graphical tweaks, Day of Reckoning 2 feels more like a patch than a true sequel. Then again, patches usually make games better. This one damages the gameplay and commits a huge oversight by failing to let players import their custom characters from the last game.
  14. Definitely the best wrestling game on GameCube, and it's certainly debatable as to whether it may well be the best wrestling game available on any of the current major platforms.
  15. Nagging complaints aside, this is clearly the best WWE GameCube game that Yukes has ever developed, and to say that I was shocked when I first saw it would be quite an understatement. The entrances, the music, the finishing maneuvers, and the gameplay are just really tight.
  16. Unfortunately, this game, like most wrestling games, suffers from clipping issues, where chunks of people pass right through objects or even other people.
  17. There's little wrong with DOR2, but it's missing that star quality that puts you in the big leagues. [GamesMaster]
  18. Yuke's has done a decent job of improving the GameCube franchise, but it is still playing catch-up with the "SmackDown" series.
  19. Undeniably, Day of Reckoning 2 is a better game than its predecessor, but some may find it to be a touch too familiar for comfort.
  20. 70
    The submission meter is the best new addition to gameplay, but the new stamina addition feels restrictive on fighting.
  21. The gameplay is a dream. It's logical, well thought out, rarely requires any button mashing, and has a great tutorial that for the most part, walks you through the entire thing.
  22. Sure we would like to see a different approach to the game's story mode but what's here is not only better but still way too much fun.
  23. Wrestling games past and present have suffered from the same basic flaw: lack of depth. We gamers are a sophisticated bunch when it comes to our melee. We can handle it. Imagine us not as stupid cavemen wielding funny looking colorful misshapen clubs (read: controllers).
  24. It isn't quite as good as the "Smackdown" series on PS2, but in this generation of wrestling games not much is.
  25. 85
    The control mechanics, already solidly grapple-heavy and speedy, are made more intuitive still by a strategic synergy between stamina and submission systems, and complemented again by a fun momentum shift. The result is a wrestling game with less button mashing and more strategy.
  26. 85
    This is by far the best wrestling title on the GameCube. As far as simulating the feel of WWE wrestling, it's the best game on any console.
  27. Let's have me stop now before I go over the line, but I urge you grappling fans to pick this one up, as it's truly one of the last great wrestling games for this generation of consoles.
  28. Day of Reckoning 2 is a lot better than the first one, and the control scheme is the best I've played in a while for a wrestling title.
  29. A moderate improvement over the original Day of Reckoning.
  30. Nintendo Power
    The character models rank among the best ever seen on the GCN (in any game), and the polygonal crowds look much better than the 2-D cutouts from previous wrestling titles. [Nov 2005, p.106]
  31. The incremental improvements continue, with an overhauled graphics engine and new gameplay features, but the title still falls ever so short from living up to the pedigree established by AKI and games like "No Mercy" on the Nintendo 64.
  32. Play Magazine
    Solid fun. [Oct 2005, p.68]
  33. Absolutely essential as a multiplayer title, but if single player action is what you're looking for, the appalling AI that some characters display is a bit of a let-down - although there is fun to be had.
  34. 79
    While it's certainly worth owning, there are some massive problems that are easily deal-breakers for many.
  35. All in all, what Day of Reckoning 2 presents to us is a few tweaks to the original Day of Reckoning - some good, most bad.
  36. 80
    The graphics and gameplay form a vicious duo, and the story mode is like the craft manager to ensure victory.

Awards & Rankings

#20 Most Discussed GameCube Game of 2005
#7 Most Shared GameCube Game of 2005
User Score

Mixed or average reviews- based on 263 Ratings

User score distribution:
  1. Positive: 6 out of 9
  2. Negative: 2 out of 9
  1. May 15, 2013
    WWE Day of Reckoning 2 is the best WWE game for the Nintendo GameCube. It has good graphics, good game play and story line. TheWWE Day of Reckoning 2 is the best WWE game for the Nintendo GameCube. It has good graphics, good game play and story line. The create-a-superstar have the most extensive mode when compared to the other three WWE game on the GameCube. Full Review »
  2. Nov 17, 2014
    This game was amazing. Graphics were advanced for their time and are even better than most SmackDown vs Raw games

    Brilliant story mode as
    This game was amazing. Graphics were advanced for their time and are even better than most SmackDown vs Raw games

    Brilliant story mode as well. The actual gameplay of the game is the best of any wrestling game so far, even better than No Mercy on the N64.
    Full Review »
  3. Nov 14, 2014
    I am The Destroyer. I will break games, complain about the littlest detail, and tell you whether or not the game is worth buying. A lot ofI am The Destroyer. I will break games, complain about the littlest detail, and tell you whether or not the game is worth buying. A lot of things to say here, but can't due to the 5000 character limit.

    After having to review two other wrestling games for GameCube, a third times a charm. Despite the game not being perfect, Day of Reckoning 2 makes the cut. Don't even bother going to the original Day of Reckoning -- this is where the action's at!

    1. Story
    The story continues 11 months after the original Day of Reckoning game (Raw brand) where the World Heavyweight Championship gets vacated. Things happen, but can't say what those "things" are due to spoiler-free review, so let's just say you wind up wrestling your way towards the goal of getting "your" championship back. Day of Reckoning 2 comes with a bada$$ intro to top. For once, a story in a sports game is well-written, and well all know that sports games aren't renown for story-telling, and having romance in Day of Reckoning 2 makes it all the more skeptical. But this will turn out quite well. Finally, you feel involved because you get to make your own decisions in the story that affect the type of matches you play, even if it's only for one or two of them.

    2. Graphics and Visuals
    The graphics are amazing in this game, and finally Nintendo has facial expressions. But In terms of wrestling moves, not much that has improved. It's still the same animations from the previous games all copied & pasted over.

    3. Gameplay
    Gameplay refers to combat & matches, and customization. Put it all together and it's average.

    In some situations, it doesn't feel like you're playing a different game. But you know it's a different game because you can kick out of a pinfall with a low durability stat and a red body part! The main focus of this game is momentum or spirit meter over damage. Yep, that's right! As long as your meter is yellow, orange, or red, and you're a decent A-button tapper, you cannot be pinned! You can still lose to submission moves though. So the combat follows a system that slug-fest dummies aren't going to appreciate. Now here's the fault: the longer a match goes on, the faster you and your opponent will gain momentum. At a certain point, gaining a red meter will be a cakewalk for both sides, causing the match to go on forever without submission moves! This will be very frustrating for PvP matches. There's also a stamina system present in the game, which you have to constantly keep track of as you're doing moves, because if that ever hits 0, you are gonna be ****** so hard. At 0 stamina, you will constantly pause and not be able to do anything, and defending yourself becomes much more difficult.

    The amount of customization options in this game looks impressive, but is actually a nightmare! You will constantly go through a loading screen any time you want to modify a single piece of equipment on your created superstar. Customizations that should only be about 5 minutes will wind up being 30 minutes, which is completely unfair.

    4. Soundtrack
    Hats off to the soundtrack of this game, even if it can be a bit tiring for some people. These tunes fit decently for a video game atmosphere to the point where they don't feel repetitive.

    5. Bugs & Glitches
    The AI tagetting system in this game during Triple Threat and Fatal-4 Way matches is broken. All AI's for some unknown reason, will stop whatever they're doing, and immediately attack player 1. And this will happen every match where 3 to 4 superstars are present. Oddly enough, it won't do this when a second player is present. The AI targeting will magically work during 2-player games.

    6. Personal Enjoyment
    How hard is it for wrestling companies to play-test their games? For crying out loud! Following the logic of "You gotta get this game out NOW!" doesn't work well for rating! Any gaming company reading this: don't do this to your fans! The PS3 era is a perfect example of why games should never be released pre-maturely. Nobody will wanna buy your ****ing games if you keep delivering terrible products. Day of Reckoning 2 feels unfinished because of the crappy AI targeting, cookie-cut animations, and broken momentum system.

    8. Overall Verdict
    Fans might have expected more from this console era, but least it was given a valid attempt. Despite the issues, the game does hold up, it does have replay value, it does have a worthwhile story, and the wrestling is arguably passable. Verdict is a 7 out of 10. For Nintendo GameCube, this is as good as wrestling is gonna get.
    Full Review »