While the game is limited to one survival map at the moment, it's hard not to be impressed with the overall adaptation to the iPhone, especially with online Co-op play.
Honestly, at the time that this released, it was unbelievable to think that they put call of duty zombies on a mobile device, let alone a phone or ipod. It was awesome experiencing this game on the go and the controls are awful but there isn't much you can do when it is on a touchscreen. I still remember playing this game with my friends and family. It's amazing that they managed to get multiplayer on these devices and also put in the easter eggs and all of the hidden content. I still don't know how they managed to do that. This game really stood out to me for so many reasons and I have been so impressed with it. I still wish I could go back and play it but sadly I have an android now and would have to go get my old iphone or ipod in order to play it. I will never forget the great things and memories that came from this game. Definitely one of the greatest mobile games of all time
Now that the developers combines Cod: Waw Zombies 1&2 and lowered the price the package has become well worth the money. Everything is good about it, the gameplay, the graphics, the controls. One of only so many purchases that i felt that my money was well spent. The online play has no lag as long as you're on a good WI-Fi.
While Zombies may not feature a definite storyline and doesn't prompt an extensive play-through outside of a lame achievement system connected to the player's profile through the official game site, it does play pretty well, for a touch screen FPS and manages to capture all the things I like about the Nacht der Untoten level from World at War.
An extremely well put together, although short experience. The controls are on the cusp of being perfect for the genre, the graphics and sound are top notch, and the online gameplay is definitely a glimpse into what iPhone FPS multiplayer will be like.
The game is certainly executed extremely well, and is a fun and faithful translation. However, with only one map so far I can't personally justify the premium price point.
Call of Duty: World at War: ZOMBIES definitely has some promise and is a fun game to play with friends. However, at the moment there's just not really enough content here to justify the 10 dollar asking price.
A good idea that offers too little content while costing entirely too much. Nearly $10 for an online shooter would be fine – if it shipped with more than a single level. Sorry, but that is borderline insulting.
A great mobile port of Call of Duty: World at War Zombies. It has everything from the console version except for the muddled graphics on iOS (Well it is iOS so what can I expect). The only thing that is a big issue for me is the button placement. Sometimes they do not register and get me killed. Overall a great game though (It even works on the iPhone 6). 8/10 (Great)
A great game, but it lacks any real development. Its just a port of the console/PC version in Call of Duty: World at War, plus a new menu and some achievments. This isn't a good thing, as the console/PC Zombies mode of the game was just a gimmick, and it shows in the iOS version. There is no levelling or progressing of any kind, and the achievments aren't all that compelling in the long run. However, it is a fun game, and has great controls, graphics, and multiplayer. Its just a shame though, as Call of Duty revolusionised the whole levelling up process and there was character customisation in Black Ops. It would've been nice to see a customisable loadout like 'automatically change to so and so weapon at so and so wave' or character customisation to fit the quirky comments that are shouted out in the battlefield.
While an excellent port of a popular game mode, Cod: WaW Zombies suffers from some fatal flaws. At its release, the app carried a hefty priced tag for an insultingly sparse amount of content. While the developers did release additional content and lowered the price, it was too little too late for some users who were still left with a bitter taste in their mouths. Additionally, the gaming universe is yet to discover touch screen controls that can capture a console-like FPS experience. I found fighting hell hounds a frustrating experience. The lighting, sounds, and graphics of the app help keep it ahead of its competition, and the sheer ambitiousness of the developer's undertaking is worthy of admiration. Online play, achievements, and the accuracy of the port from the console version help the app assert its worthiness as a top 10 FPS iOS game.
A good game for IOS, but not a great game for shooters. Fighting zombies, for sure, It's fun and making strategy is great, but It's overrated, still it is good. You can buy some old weapons which are really good and fight zombies, but when you go in co-op it's laggy, so I recommend this game only for single player! And there are only 4 maps. This game is fun, but overrated...
Having never reviewed an iOS game before, I thought I'd take a look at Treyarch's classic zombie shooter. On a positive note, the game is quite addictive and well-designed despite the limitations of the iPad 2's hardware. On the other hand, this game is extremely insubstantial; it only comes with two maps which quickly start to get repetitive to play. So WaW Zombies is quite good for an iOS game, but it really needs more content to be considered worth the price.
SummaryAtten-shun!
Call of Duty: World at War: Zombies brings the classic Call of Duty: World at War zombie-slaying game mode to the iPhone™ and iPod® Touch. Featuring the original zombie map "Nacht der Untoten" (Night of the undead), fight to survive in the barricaded bunker where it all began - and you can bring along your...