Mixed or average reviews - based on 7 Critics

Critic score distribution:
  1. Positive: 3 out of 7
  2. Negative: 1 out of 7
  1. Aug 18, 2011
    With two worlds and 96 levels, there's more than enough game play here for many, many bus journeys.
  2. Sep 2, 2011
    Deo is a game of skillful jumping, timing, and sometimes, patience. If you enjoy creative, artistic games which evoke a real atmosphere and mood, then check this out. There's no scores, timers, leaderboards or achievements, there's just a gloomy decaying universe, which might stick in your mind as a memorable iOS experience, and I'll happily pay a dollar for that.
  3. Aug 29, 2011
    It may look like an art game, but Deo is as addictive and clever as puzzle games come.
  4. Aug 25, 2011
    The game just doesn't hit the mark for us when it counts.
  5. Aug 24, 2011
    DEO doesn't stand out in the App Store because of its gameplay, but the dark atmosphere will draw you in.
  6. Aug 23, 2011
    DEO is a beautiful and elegantly simple platformer for those who revel in stripped-down skill-based challenges, but lacking in substance for those after more than a pretty way to jump around asteroids.
  7. Aug 25, 2011
    While it's possible to appreciate DEO for ripping up the rule book in terms of its delivery, when it comes to the gameplay itself, it's far too sparse and peculiar for its own good. All in all, there's ultimately only one way to describe DEO: a jump too far.

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